Bulk update nvpro-samples 03/10/22

This commit is contained in:
Mathias Heyer 2022-03-10 23:08:32 -08:00
parent 7a2e7e6837
commit 08dab08b0b
7 changed files with 7 additions and 7 deletions

View file

@ -76,8 +76,8 @@ public:
{1}, // model identity
{10.f, 15.f, 8.f}, // lightPosition
{0}, // instanceId to retrieve the transformation matrix
{100.f}, // lightIntensity
{-1.f, -1.f, -1.f}, // lightDirection
{100.f}, // lightIntensity
{cos(deg2rad(12.5f))}, // lightSpotCutoff
{cos(deg2rad(17.5f))}, // lightSpotOuterCutoff
{0} // lightType 0: point, 1: infinite

View file

@ -54,7 +54,7 @@ static void onErrorCallback(int error, const char* description)
void renderUI(HelloVulkan& helloVk)
{
ImGuiH::CameraWidget();
ImGui::SetNextTreeNodeOpen(true, ImGuiCond_Once);
ImGui::SetNextItemOpen(true, ImGuiCond_Once);
if(ImGui::CollapsingHeader("Light"))
{
ImGui::RadioButton("Point", &helloVk.m_pcRaster.lightType, 0);

View file

@ -77,8 +77,8 @@ struct PushConstantRaster
mat4 modelMatrix; // matrix of the instance
vec3 lightPosition;
uint objIndex;
float lightIntensity;
vec3 lightDirection;
float lightIntensity;
float lightSpotCutoff;
float lightSpotOuterCutoff;
int lightType;