Improving updateUniformBuffer and search paths
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9dc142760f
commit
0bac428ad5
40 changed files with 458 additions and 363 deletions
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@ -72,7 +72,7 @@ void HelloVulkan::setup(const vk::Instance& instance,
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//--------------------------------------------------------------------------------------------------
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// Called at each frame to update the camera matrix
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//
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void HelloVulkan::updateUniformBuffer()
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void HelloVulkan::updateUniformBuffer(const vk::CommandBuffer& cmdBuf)
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{
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const float aspectRatio = m_size.width / static_cast<float>(m_size.height);
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@ -84,9 +84,15 @@ void HelloVulkan::updateUniformBuffer()
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// #VKRay
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ubo.projInverse = nvmath::invert(ubo.proj);
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void* data = m_device.mapMemory(m_cameraMat.allocation, 0, sizeof(ubo));
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memcpy(data, &ubo, sizeof(ubo));
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m_device.unmapMemory(m_cameraMat.allocation);
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cmdBuf.updateBuffer<CameraMatrices>(m_cameraMat.buffer, 0, ubo);
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// Making sure the matrix buffer will be available
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vk::MemoryBarrier mb{vk::AccessFlagBits::eTransferWrite, vk::AccessFlagBits::eShaderRead};
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cmdBuf.pipelineBarrier(vk::PipelineStageFlagBits::eTransfer,
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vk::PipelineStageFlagBits::eVertexShader
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| vk::PipelineStageFlagBits::eAccelerationStructureBuildKHR,
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vk::DependencyFlagBits::eDeviceGroup, {mb}, {}, {});
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}
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//--------------------------------------------------------------------------------------------------
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@ -271,8 +277,8 @@ void HelloVulkan::createUniformBuffer()
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using vkBU = vk::BufferUsageFlagBits;
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using vkMP = vk::MemoryPropertyFlagBits;
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m_cameraMat = m_alloc.createBuffer(sizeof(CameraMatrices), vkBU::eUniformBuffer,
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vkMP::eHostVisible | vkMP::eHostCoherent);
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m_cameraMat = m_alloc.createBuffer(sizeof(CameraMatrices),
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vkBU::eUniformBuffer | vkBU::eTransferDst, vkMP::eDeviceLocal);
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m_debug.setObjectName(m_cameraMat.buffer, "cameraMat");
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}
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@ -658,10 +664,10 @@ nvvk::RaytracingBuilderKHR::BlasInput HelloVulkan::objectToVkGeometryKHR(const O
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offset.setPrimitiveOffset(0);
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offset.setTransformOffset(0);
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nvvk::RaytracingBuilderKHR::BlasInput blas;
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blas.asGeometry.emplace_back(asGeom);
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blas.asBuildOffsetInfo.emplace_back(offset);
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return blas;
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nvvk::RaytracingBuilderKHR::BlasInput input;
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input.asGeometry.emplace_back(asGeom);
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input.asBuildOffsetInfo.emplace_back(offset);
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return input;
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}
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void HelloVulkan::createBottomLevelAS()
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@ -57,7 +57,7 @@ public:
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void createSceneDescriptionBuffer();
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void createTextureImages(const vk::CommandBuffer& cmdBuf,
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const std::vector<std::string>& textures);
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void updateUniformBuffer();
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void updateUniformBuffer(const vk::CommandBuffer& cmdBuf);
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void onResize(int /*w*/, int /*h*/) override;
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void destroyResources();
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void rasterize(const vk::CommandBuffer& cmdBuff);
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@ -112,6 +112,8 @@ int main(int argc, char** argv)
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// Search path for shaders and other media
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defaultSearchPaths = {
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PROJECT_ABSDIRECTORY,
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PROJECT_ABSDIRECTORY "..",
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NVPSystem::exePath(),
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NVPSystem::exePath() + "..",
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NVPSystem::exePath() + std::string(PROJECT_NAME),
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@ -227,9 +229,6 @@ int main(int argc, char** argv)
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ImGui_ImplGlfw_NewFrame();
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ImGui::NewFrame();
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// Updating camera buffer
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helloVk.updateUniformBuffer();
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// Show UI window.
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if(helloVk.showGui())
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{
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@ -249,9 +248,12 @@ int main(int argc, char** argv)
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// Start command buffer of this frame
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auto curFrame = helloVk.getCurFrame();
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const vk::CommandBuffer& cmdBuff = helloVk.getCommandBuffers()[curFrame];
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const vk::CommandBuffer& cmdBuf = helloVk.getCommandBuffers()[curFrame];
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cmdBuff.begin({vk::CommandBufferUsageFlagBits::eOneTimeSubmit});
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cmdBuf.begin({vk::CommandBufferUsageFlagBits::eOneTimeSubmit});
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// Updating camera buffer
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helloVk.updateUniformBuffer(cmdBuf);
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// Clearing screen
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vk::ClearValue clearValues[2];
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@ -271,13 +273,13 @@ int main(int argc, char** argv)
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// Rendering Scene
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if(useRaytracer)
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{
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helloVk.raytrace(cmdBuff, clearColor);
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helloVk.raytrace(cmdBuf, clearColor);
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}
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else
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{
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cmdBuff.beginRenderPass(offscreenRenderPassBeginInfo, vk::SubpassContents::eInline);
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helloVk.rasterize(cmdBuff);
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cmdBuff.endRenderPass();
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cmdBuf.beginRenderPass(offscreenRenderPassBeginInfo, vk::SubpassContents::eInline);
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helloVk.rasterize(cmdBuf);
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cmdBuf.endRenderPass();
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}
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}
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@ -290,17 +292,17 @@ int main(int argc, char** argv)
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postRenderPassBeginInfo.setFramebuffer(helloVk.getFramebuffers()[curFrame]);
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postRenderPassBeginInfo.setRenderArea({{}, helloVk.getSize()});
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cmdBuff.beginRenderPass(postRenderPassBeginInfo, vk::SubpassContents::eInline);
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cmdBuf.beginRenderPass(postRenderPassBeginInfo, vk::SubpassContents::eInline);
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// Rendering tonemapper
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helloVk.drawPost(cmdBuff);
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helloVk.drawPost(cmdBuf);
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// Rendering UI
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ImGui::Render();
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ImGui::RenderDrawDataVK(cmdBuff, ImGui::GetDrawData());
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cmdBuff.endRenderPass();
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ImGui::RenderDrawDataVK(cmdBuf, ImGui::GetDrawData());
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cmdBuf.endRenderPass();
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}
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// Submit for display
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cmdBuff.end();
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cmdBuf.end();
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helloVk.submitFrame();
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}
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