Improving updateUniformBuffer and search paths
This commit is contained in:
parent
9dc142760f
commit
0bac428ad5
40 changed files with 458 additions and 363 deletions
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@ -91,7 +91,7 @@ void HelloVulkan::setup(const vk::Instance& instance,
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//--------------------------------------------------------------------------------------------------
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// Called at each frame to update the camera matrix
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//
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void HelloVulkan::updateUniformBuffer()
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void HelloVulkan::updateUniformBuffer(const vk::CommandBuffer& cmdBuf)
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{
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const float aspectRatio = m_size.width / static_cast<float>(m_size.height);
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@ -103,20 +103,15 @@ void HelloVulkan::updateUniformBuffer()
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// #VKRay
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ubo.projInverse = nvmath::invert(ubo.proj);
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#if defined(NVVK_ALLOC_DEDICATED)
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void* data = m_device.mapMemory(m_cameraMat.allocation, 0, sizeof(CameraMatrices));
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memcpy(data, &ubo, sizeof(ubo));
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m_device.unmapMemory(m_cameraMat.allocation);
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#elif defined(NVVK_ALLOC_DMA)
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void* data = m_memAllocator.map(m_cameraMat.allocation);
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memcpy(data, &ubo, sizeof(ubo));
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m_memAllocator.unmap(m_cameraMat.allocation);
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#elif defined(NVVK_ALLOC_VMA)
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void* data;
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vmaMapMemory(m_memAllocator, m_cameraMat.allocation, &data);
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memcpy(data, &ubo, sizeof(ubo));
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vmaUnmapMemory(m_memAllocator, m_cameraMat.allocation);
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#endif
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cmdBuf.updateBuffer<CameraMatrices>(m_cameraMat.buffer, 0, ubo);
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// Making sure the matrix buffer will be available
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vk::MemoryBarrier mb{vk::AccessFlagBits::eTransferWrite, vk::AccessFlagBits::eShaderRead};
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cmdBuf.pipelineBarrier(vk::PipelineStageFlagBits::eTransfer,
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vk::PipelineStageFlagBits::eVertexShader
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| vk::PipelineStageFlagBits::eAccelerationStructureBuildKHR,
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vk::DependencyFlagBits::eDeviceGroup, {mb}, {}, {});
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}
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//--------------------------------------------------------------------------------------------------
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@ -312,12 +307,8 @@ void HelloVulkan::createUniformBuffer()
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using vkBU = vk::BufferUsageFlagBits;
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using vkMP = vk::MemoryPropertyFlagBits;
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m_cameraMat = m_alloc.createBuffer(sizeof(CameraMatrices), vkBU::eUniformBuffer,
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#ifndef NVVK_ALLOC_VMA
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vkMP::eHostVisible | vkMP::eHostCoherent);
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#else
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VMA_MEMORY_USAGE_CPU_TO_GPU);
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#endif // _DEBUG
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m_cameraMat = m_alloc.createBuffer(sizeof(CameraMatrices),
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vkBU::eUniformBuffer | vkBU::eTransferDst, vkMP::eDeviceLocal);
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m_debug.setObjectName(m_cameraMat.buffer, "cameraMat");
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}
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@ -497,6 +488,7 @@ void HelloVulkan::onResize(int /*w*/, int /*h*/)
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m_offscreen.createFramebuffer(m_size);
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m_offscreen.updateDescriptorSet();
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m_raytrace.updateRtDescriptorSet(m_offscreen.colorTexture().descriptor.imageView);
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resetFrame();
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}
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//--------------------------------------------------------------------------------------------------
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@ -61,7 +61,7 @@ public:
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void createSceneDescriptionBuffer();
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void createTextureImages(const vk::CommandBuffer& cmdBuf,
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const std::vector<std::string>& textures);
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void updateUniformBuffer();
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void updateUniformBuffer(const vk::CommandBuffer& cmdBuf);
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void onResize(int /*w*/, int /*h*/) override;
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void destroyResources();
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void rasterize(const vk::CommandBuffer& cmdBuff);
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@ -148,6 +148,8 @@ int main(int argc, char** argv)
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// Search path for shaders and other media
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defaultSearchPaths = {
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PROJECT_ABSDIRECTORY,
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PROJECT_ABSDIRECTORY "..",
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NVPSystem::exePath(),
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NVPSystem::exePath() + "..",
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NVPSystem::exePath() + std::string(PROJECT_NAME),
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@ -287,9 +289,6 @@ int main(int argc, char** argv)
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// Start the Dear ImGui frame
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ImGui_ImplGlfw_NewFrame();
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// Updating camera buffer
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helloVk.updateUniformBuffer();
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// Show UI window.
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if(helloVk.showGui())
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{
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@ -317,9 +316,12 @@ int main(int argc, char** argv)
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// Start command buffer of this frame
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auto curFrame = helloVk.getCurFrame();
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const vk::CommandBuffer& cmdBuff = helloVk.getCommandBuffers()[curFrame];
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const vk::CommandBuffer& cmdBuf = helloVk.getCommandBuffers()[curFrame];
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cmdBuff.begin({vk::CommandBufferUsageFlagBits::eOneTimeSubmit});
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cmdBuf.begin({vk::CommandBufferUsageFlagBits::eOneTimeSubmit});
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// Updating camera buffer
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helloVk.updateUniformBuffer(cmdBuf);
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// Clearing screen
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vk::ClearValue clearValues[2];
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@ -339,13 +341,13 @@ int main(int argc, char** argv)
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// Rendering Scene
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if(useRaytracer)
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{
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helloVk.raytrace(cmdBuff, clearColor);
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helloVk.raytrace(cmdBuf, clearColor);
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}
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else
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{
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cmdBuff.beginRenderPass(offscreenRenderPassBeginInfo, vk::SubpassContents::eInline);
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helloVk.rasterize(cmdBuff);
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cmdBuff.endRenderPass();
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cmdBuf.beginRenderPass(offscreenRenderPassBeginInfo, vk::SubpassContents::eInline);
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helloVk.rasterize(cmdBuf);
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cmdBuf.endRenderPass();
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}
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}
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@ -358,17 +360,17 @@ int main(int argc, char** argv)
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postRenderPassBeginInfo.setFramebuffer(helloVk.getFramebuffers()[curFrame]);
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postRenderPassBeginInfo.setRenderArea({{}, helloVk.getSize()});
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cmdBuff.beginRenderPass(postRenderPassBeginInfo, vk::SubpassContents::eInline);
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cmdBuf.beginRenderPass(postRenderPassBeginInfo, vk::SubpassContents::eInline);
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// Rendering tonemapper
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offscreen.draw(cmdBuff, helloVk.getSize());
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offscreen.draw(cmdBuf, helloVk.getSize());
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// Rendering UI
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ImGui::Render();
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ImGui::RenderDrawDataVK(cmdBuff, ImGui::GetDrawData());
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cmdBuff.endRenderPass();
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ImGui::RenderDrawDataVK(cmdBuf, ImGui::GetDrawData());
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cmdBuf.endRenderPass();
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}
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// Submit for display
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cmdBuff.end();
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cmdBuf.end();
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helloVk.submitFrame();
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}
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@ -99,10 +99,10 @@ nvvk::RaytracingBuilderKHR::BlasInput Raytracer::objectToVkGeometryKHR(const Obj
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offset.setPrimitiveOffset(0);
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offset.setTransformOffset(0);
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nvvk::RaytracingBuilderKHR::BlasInput blas;
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blas.asGeometry.emplace_back(asGeom);
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blas.asBuildOffsetInfo.emplace_back(offset);
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return blas;
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nvvk::RaytracingBuilderKHR::BlasInput input;
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input.asGeometry.emplace_back(asGeom);
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input.asBuildOffsetInfo.emplace_back(offset);
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return input;
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}
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@ -131,10 +131,10 @@ nvvk::RaytracingBuilderKHR::BlasInput Raytracer::implicitToVkGeometryKHR(
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offset.setPrimitiveOffset(0);
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offset.setTransformOffset(0);
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nvvk::RaytracingBuilderKHR::BlasInput blas;
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blas.asGeometry.emplace_back(asGeom);
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blas.asBuildOffsetInfo.emplace_back(offset);
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return blas;
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nvvk::RaytracingBuilderKHR::BlasInput input;
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input.asGeometry.emplace_back(asGeom);
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input.asBuildOffsetInfo.emplace_back(offset);
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return input;
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}
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@ -69,7 +69,7 @@ void HelloVulkan::setup(const vk::Instance& instance,
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//--------------------------------------------------------------------------------------------------
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// Called at each frame to update the camera matrix
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//
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void HelloVulkan::updateUniformBuffer()
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void HelloVulkan::updateUniformBuffer(const vk::CommandBuffer& cmdBuf)
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{
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const float aspectRatio = m_size.width / static_cast<float>(m_size.height);
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@ -78,9 +78,14 @@ void HelloVulkan::updateUniformBuffer()
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ubo.proj = nvmath::perspectiveVK(CameraManip.getFov(), aspectRatio, 0.1f, 1000.0f);
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//ubo.proj[1][1] *= -1; // Inverting Y for Vulkan
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ubo.viewInverse = nvmath::invert(ubo.view);
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void* data = m_device.mapMemory(m_cameraMat.allocation, 0, sizeof(ubo));
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memcpy(data, &ubo, sizeof(ubo));
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m_device.unmapMemory(m_cameraMat.allocation);
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cmdBuf.updateBuffer<CameraMatrices>(m_cameraMat.buffer, 0, ubo);
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// Making sure the matrix buffer will be available
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vk::MemoryBarrier mb{vk::AccessFlagBits::eTransferWrite, vk::AccessFlagBits::eShaderRead};
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cmdBuf.pipelineBarrier(vk::PipelineStageFlagBits::eTransfer,
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vk::PipelineStageFlagBits::eVertexShader,
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vk::DependencyFlagBits::eDeviceGroup, {mb}, {}, {});
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}
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//--------------------------------------------------------------------------------------------------
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@ -248,8 +253,8 @@ void HelloVulkan::createUniformBuffer()
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using vkBU = vk::BufferUsageFlagBits;
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using vkMP = vk::MemoryPropertyFlagBits;
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m_cameraMat = m_alloc.createBuffer(sizeof(CameraMatrices), vkBU::eUniformBuffer,
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vkMP::eHostVisible | vkMP::eHostCoherent);
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m_cameraMat = m_alloc.createBuffer(sizeof(CameraMatrices),
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vkBU::eUniformBuffer | vkBU::eTransferDst, vkMP::eDeviceLocal);
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m_debug.setObjectName(m_cameraMat.buffer, "cameraMat");
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}
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@ -54,7 +54,7 @@ public:
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void createSceneDescriptionBuffer();
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void createTextureImages(const vk::CommandBuffer& cmdBuf,
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const std::vector<std::string>& textures);
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void updateUniformBuffer();
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void updateUniformBuffer(const vk::CommandBuffer& cmdBuf);
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void onResize(int /*w*/, int /*h*/) override;
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void destroyResources();
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void rasterize(const vk::CommandBuffer& cmdBuff);
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@ -117,6 +117,8 @@ int main(int argc, char** argv)
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// Search path for shaders and other media
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defaultSearchPaths = {
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PROJECT_ABSDIRECTORY,
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PROJECT_ABSDIRECTORY "..",
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NVPSystem::exePath(),
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NVPSystem::exePath() + "..",
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NVPSystem::exePath() + std::string(PROJECT_NAME),
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@ -197,9 +199,6 @@ int main(int argc, char** argv)
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ImGui_ImplGlfw_NewFrame();
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ImGui::NewFrame();
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// Updating camera buffer
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helloVk.updateUniformBuffer();
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// Show UI window.
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if(helloVk.showGui())
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{
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@ -217,9 +216,13 @@ int main(int argc, char** argv)
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// Start command buffer of this frame
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auto curFrame = helloVk.getCurFrame();
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const vk::CommandBuffer& cmdBuff = helloVk.getCommandBuffers()[curFrame];
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const vk::CommandBuffer& cmdBuf = helloVk.getCommandBuffers()[curFrame];
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cmdBuf.begin({vk::CommandBufferUsageFlagBits::eOneTimeSubmit});
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// Updating camera buffer
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helloVk.updateUniformBuffer(cmdBuf);
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cmdBuff.begin({vk::CommandBufferUsageFlagBits::eOneTimeSubmit});
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// Clearing screen
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vk::ClearValue clearValues[2];
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@ -237,9 +240,9 @@ int main(int argc, char** argv)
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offscreenRenderPassBeginInfo.setRenderArea({{}, helloVk.getSize()});
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// Rendering Scene
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cmdBuff.beginRenderPass(offscreenRenderPassBeginInfo, vk::SubpassContents::eInline);
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helloVk.rasterize(cmdBuff);
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cmdBuff.endRenderPass();
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cmdBuf.beginRenderPass(offscreenRenderPassBeginInfo, vk::SubpassContents::eInline);
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helloVk.rasterize(cmdBuf);
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cmdBuf.endRenderPass();
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}
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@ -252,17 +255,17 @@ int main(int argc, char** argv)
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postRenderPassBeginInfo.setFramebuffer(helloVk.getFramebuffers()[curFrame]);
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postRenderPassBeginInfo.setRenderArea({{}, helloVk.getSize()});
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cmdBuff.beginRenderPass(postRenderPassBeginInfo, vk::SubpassContents::eInline);
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cmdBuf.beginRenderPass(postRenderPassBeginInfo, vk::SubpassContents::eInline);
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// Rendering tonemapper
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helloVk.drawPost(cmdBuff);
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helloVk.drawPost(cmdBuf);
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// Rendering UI
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ImGui::Render();
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ImGui::RenderDrawDataVK(cmdBuff, ImGui::GetDrawData());
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cmdBuff.endRenderPass();
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ImGui::RenderDrawDataVK(cmdBuf, ImGui::GetDrawData());
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cmdBuf.endRenderPass();
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}
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// Submit for display
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cmdBuff.end();
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cmdBuf.end();
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helloVk.submitFrame();
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}
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@ -73,7 +73,7 @@ void HelloVulkan::setup(const vk::Instance& instance,
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//--------------------------------------------------------------------------------------------------
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// Called at each frame to update the camera matrix
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//
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void HelloVulkan::updateUniformBuffer()
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void HelloVulkan::updateUniformBuffer(const vk::CommandBuffer& cmdBuf)
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{
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const float aspectRatio = m_size.width / static_cast<float>(m_size.height);
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@ -85,9 +85,14 @@ void HelloVulkan::updateUniformBuffer()
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// #VKRay
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ubo.projInverse = nvmath::invert(ubo.proj);
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void* data = m_device.mapMemory(m_cameraMat.allocation, 0, sizeof(ubo));
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memcpy(data, &ubo, sizeof(ubo));
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m_device.unmapMemory(m_cameraMat.allocation);
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cmdBuf.updateBuffer<CameraMatrices>(m_cameraMat.buffer, 0, ubo);
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// Making sure the matrix buffer will be available
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vk::MemoryBarrier mb{vk::AccessFlagBits::eTransferWrite, vk::AccessFlagBits::eShaderRead};
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cmdBuf.pipelineBarrier(vk::PipelineStageFlagBits::eTransfer,
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vk::PipelineStageFlagBits::eVertexShader
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| vk::PipelineStageFlagBits::eAccelerationStructureBuildKHR,
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vk::DependencyFlagBits::eDeviceGroup, {mb}, {}, {});
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}
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//--------------------------------------------------------------------------------------------------
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@ -147,12 +152,12 @@ void HelloVulkan::updateDescriptorSet()
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std::vector<vk::DescriptorBufferInfo> dbiMatIdx;
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std::vector<vk::DescriptorBufferInfo> dbiVert;
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std::vector<vk::DescriptorBufferInfo> dbiIdx;
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for(size_t i = 0; i < m_objModel.size(); ++i)
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for(auto& obj : m_objModel)
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{
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dbiMat.push_back({m_objModel[i].matColorBuffer.buffer, 0, VK_WHOLE_SIZE});
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dbiMatIdx.push_back({m_objModel[i].matIndexBuffer.buffer, 0, VK_WHOLE_SIZE});
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dbiVert.push_back({m_objModel[i].vertexBuffer.buffer, 0, VK_WHOLE_SIZE});
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dbiIdx.push_back({m_objModel[i].indexBuffer.buffer, 0, VK_WHOLE_SIZE});
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dbiMat.emplace_back(obj.matColorBuffer.buffer, 0, VK_WHOLE_SIZE);
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dbiMatIdx.emplace_back(obj.matIndexBuffer.buffer, 0, VK_WHOLE_SIZE);
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dbiVert.emplace_back(obj.vertexBuffer.buffer, 0, VK_WHOLE_SIZE);
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dbiIdx.emplace_back(obj.indexBuffer.buffer, 0, VK_WHOLE_SIZE);
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}
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writes.emplace_back(m_descSetLayoutBind.makeWriteArray(m_descSet, 1, dbiMat.data()));
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writes.emplace_back(m_descSetLayoutBind.makeWriteArray(m_descSet, 4, dbiMatIdx.data()));
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@ -273,8 +278,8 @@ void HelloVulkan::createUniformBuffer()
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using vkBU = vk::BufferUsageFlagBits;
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using vkMP = vk::MemoryPropertyFlagBits;
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m_cameraMat = m_alloc.createBuffer(sizeof(CameraMatrices), vkBU::eUniformBuffer,
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vkMP::eHostVisible | vkMP::eHostCoherent);
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m_cameraMat = m_alloc.createBuffer(sizeof(CameraMatrices),
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vkBU::eUniformBuffer | vkBU::eTransferDst, vkMP::eDeviceLocal);
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m_debug.setObjectName(m_cameraMat.buffer, "cameraMat");
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}
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@ -633,44 +638,47 @@ void HelloVulkan::initRayTracing()
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}
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//--------------------------------------------------------------------------------------------------
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// Converting a OBJ primitive to the ray tracing geometry used for the BLAS
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// Convert an OBJ model into the ray tracing geometry used to build the BLAS
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//
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nvvk::RaytracingBuilderKHR::BlasInput HelloVulkan::objectToVkGeometryKHR(const ObjModel& model)
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{
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// Building part
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// BLAS builder requires raw device addresses.
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vk::DeviceAddress vertexAddress = m_device.getBufferAddress({model.vertexBuffer.buffer});
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vk::DeviceAddress indexAddress = m_device.getBufferAddress({model.indexBuffer.buffer});
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uint32_t maxPrimitiveCount = model.nbIndices / 3;
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// Describe buffer as array of VertexObj.
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vk::AccelerationStructureGeometryTrianglesDataKHR triangles;
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triangles.setVertexFormat(vk::Format::eR32G32B32Sfloat);
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triangles.setVertexFormat(vk::Format::eR32G32B32Sfloat); // vec3 vertex position data.
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triangles.setVertexData(vertexAddress);
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triangles.setVertexStride(sizeof(VertexObj));
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// Describe index data (32-bit unsigned int)
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triangles.setIndexType(vk::IndexType::eUint32);
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triangles.setIndexData(indexAddress);
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// Indicate identity transform by setting transformData to null device pointer.
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triangles.setTransformData({});
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triangles.setMaxVertex(model.nbVertices);
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// Setting up the build info of the acceleration
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// Identify the above data as containing opaque triangles.
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vk::AccelerationStructureGeometryKHR asGeom;
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asGeom.setGeometryType(vk::GeometryTypeKHR::eTriangles);
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asGeom.setFlags(vk::GeometryFlagBitsKHR::eOpaque);
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asGeom.geometry.setTriangles(triangles);
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// The primitive itself
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// The entire array will be used to build the BLAS.
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vk::AccelerationStructureBuildRangeInfoKHR offset;
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offset.setFirstVertex(0);
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offset.setPrimitiveCount(maxPrimitiveCount);
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offset.setPrimitiveOffset(0);
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offset.setTransformOffset(0);
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// Our blas is only one geometry, but could be made of many geometries
|
||||
nvvk::RaytracingBuilderKHR::BlasInput blas;
|
||||
blas.asGeometry.emplace_back(asGeom);
|
||||
blas.asBuildOffsetInfo.emplace_back(offset);
|
||||
// Our blas is made from only one geometry, but could be made of many geometries
|
||||
nvvk::RaytracingBuilderKHR::BlasInput input;
|
||||
input.asGeometry.emplace_back(asGeom);
|
||||
input.asBuildOffsetInfo.emplace_back(offset);
|
||||
|
||||
return blas;
|
||||
return input;
|
||||
}
|
||||
|
||||
//--------------------------------------------------------------------------------------------------
|
||||
|
|
@ -832,8 +840,9 @@ void HelloVulkan::createRtPipeline()
|
|||
rayPipelineInfo.setStageCount(static_cast<uint32_t>(stages.size())); // Stages are shaders
|
||||
rayPipelineInfo.setPStages(stages.data());
|
||||
|
||||
rayPipelineInfo.setGroupCount(static_cast<uint32_t>(
|
||||
m_rtShaderGroups.size())); // 1-raygen, n-miss, n-(hit[+anyhit+intersect])
|
||||
// In this case, m_rtShaderGroups.size() == 4: we have one raygen group,
|
||||
// two miss shader groups, and one hit group.
|
||||
rayPipelineInfo.setGroupCount(static_cast<uint32_t>(m_rtShaderGroups.size()));
|
||||
rayPipelineInfo.setPGroups(m_rtShaderGroups.data());
|
||||
|
||||
rayPipelineInfo.setMaxPipelineRayRecursionDepth(2); // Ray depth
|
||||
|
|
@ -849,27 +858,29 @@ void HelloVulkan::createRtPipeline()
|
|||
|
||||
//--------------------------------------------------------------------------------------------------
|
||||
// The Shader Binding Table (SBT)
|
||||
// - getting all shader handles and writing them in a SBT buffer
|
||||
// - getting all shader handles and write them in a SBT buffer
|
||||
// - Besides exception, this could be always done like this
|
||||
// See how the SBT buffer is used in run()
|
||||
//
|
||||
void HelloVulkan::createRtShaderBindingTable()
|
||||
{
|
||||
auto groupCount =
|
||||
static_cast<uint32_t>(m_rtShaderGroups.size()); // 3 shaders: raygen, miss, chit
|
||||
static_cast<uint32_t>(m_rtShaderGroups.size()); // 4 shaders: raygen, 2 miss, chit
|
||||
uint32_t groupHandleSize = m_rtProperties.shaderGroupHandleSize; // Size of a program identifier
|
||||
// Compute the actual size needed per SBT entry (round-up to alignment needed).
|
||||
uint32_t groupSizeAligned =
|
||||
nvh::align_up(groupHandleSize, m_rtProperties.shaderGroupBaseAlignment);
|
||||
|
||||
// Fetch all the shader handles used in the pipeline, so that they can be written in the SBT
|
||||
// Bytes needed for the SBT.
|
||||
uint32_t sbtSize = groupCount * groupSizeAligned;
|
||||
|
||||
// Fetch all the shader handles used in the pipeline. This is opaque data,
|
||||
// so we store it in a vector of bytes.
|
||||
std::vector<uint8_t> shaderHandleStorage(sbtSize);
|
||||
auto result = m_device.getRayTracingShaderGroupHandlesKHR(m_rtPipeline, 0, groupCount, sbtSize,
|
||||
shaderHandleStorage.data());
|
||||
assert(result == vk::Result::eSuccess);
|
||||
|
||||
// Write the handles in the SBT
|
||||
// Allocate a buffer for storing the SBT. Give it a debug name for NSight.
|
||||
m_rtSBTBuffer = m_alloc.createBuffer(
|
||||
sbtSize,
|
||||
vk::BufferUsageFlagBits::eTransferSrc | vk::BufferUsageFlagBits::eShaderDeviceAddress
|
||||
|
|
@ -877,17 +888,15 @@ void HelloVulkan::createRtShaderBindingTable()
|
|||
vk::MemoryPropertyFlagBits::eHostVisible | vk::MemoryPropertyFlagBits::eHostCoherent);
|
||||
m_debug.setObjectName(m_rtSBTBuffer.buffer, std::string("SBT").c_str());
|
||||
|
||||
// Write the handles in the SBT
|
||||
// Map the SBT buffer and write in the handles.
|
||||
void* mapped = m_alloc.map(m_rtSBTBuffer);
|
||||
auto* pData = reinterpret_cast<uint8_t*>(mapped);
|
||||
for(uint32_t g = 0; g < groupCount; g++)
|
||||
{
|
||||
memcpy(pData, shaderHandleStorage.data() + g * groupHandleSize, groupHandleSize); // raygen
|
||||
memcpy(pData, shaderHandleStorage.data() + g * groupHandleSize, groupHandleSize);
|
||||
pData += groupSizeAligned;
|
||||
}
|
||||
m_alloc.unmap(m_rtSBTBuffer);
|
||||
|
||||
|
||||
m_alloc.finalizeAndReleaseStaging();
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -58,7 +58,7 @@ public:
|
|||
void createSceneDescriptionBuffer();
|
||||
void createTextureImages(const vk::CommandBuffer& cmdBuf,
|
||||
const std::vector<std::string>& textures);
|
||||
void updateUniformBuffer();
|
||||
void updateUniformBuffer(const vk::CommandBuffer& cmdBuf);
|
||||
void onResize(int /*w*/, int /*h*/) override;
|
||||
void destroyResources();
|
||||
void rasterize(const vk::CommandBuffer& cmdBuff);
|
||||
|
|
|
|||
|
|
@ -113,6 +113,8 @@ int main(int argc, char** argv)
|
|||
|
||||
// Search path for shaders and other media
|
||||
defaultSearchPaths = {
|
||||
PROJECT_ABSDIRECTORY,
|
||||
PROJECT_ABSDIRECTORY "..",
|
||||
NVPSystem::exePath(),
|
||||
NVPSystem::exePath() + "..",
|
||||
NVPSystem::exePath() + std::string(PROJECT_NAME),
|
||||
|
|
@ -217,8 +219,6 @@ int main(int argc, char** argv)
|
|||
ImGui_ImplGlfw_NewFrame();
|
||||
ImGui::NewFrame();
|
||||
|
||||
// Updating camera buffer
|
||||
helloVk.updateUniformBuffer();
|
||||
|
||||
// Show UI window.
|
||||
if(helloVk.showGui())
|
||||
|
|
@ -240,9 +240,12 @@ int main(int argc, char** argv)
|
|||
|
||||
// Start command buffer of this frame
|
||||
auto curFrame = helloVk.getCurFrame();
|
||||
const vk::CommandBuffer& cmdBuff = helloVk.getCommandBuffers()[curFrame];
|
||||
const vk::CommandBuffer& cmdBuf = helloVk.getCommandBuffers()[curFrame];
|
||||
|
||||
cmdBuff.begin({vk::CommandBufferUsageFlagBits::eOneTimeSubmit});
|
||||
cmdBuf.begin({vk::CommandBufferUsageFlagBits::eOneTimeSubmit});
|
||||
|
||||
// Updating camera buffer
|
||||
helloVk.updateUniformBuffer(cmdBuf);
|
||||
|
||||
// Clearing screen
|
||||
vk::ClearValue clearValues[2];
|
||||
|
|
@ -262,13 +265,13 @@ int main(int argc, char** argv)
|
|||
// Rendering Scene
|
||||
if(useRaytracer)
|
||||
{
|
||||
helloVk.raytrace(cmdBuff, clearColor);
|
||||
helloVk.raytrace(cmdBuf, clearColor);
|
||||
}
|
||||
else
|
||||
{
|
||||
cmdBuff.beginRenderPass(offscreenRenderPassBeginInfo, vk::SubpassContents::eInline);
|
||||
helloVk.rasterize(cmdBuff);
|
||||
cmdBuff.endRenderPass();
|
||||
cmdBuf.beginRenderPass(offscreenRenderPassBeginInfo, vk::SubpassContents::eInline);
|
||||
helloVk.rasterize(cmdBuf);
|
||||
cmdBuf.endRenderPass();
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -281,17 +284,17 @@ int main(int argc, char** argv)
|
|||
postRenderPassBeginInfo.setFramebuffer(helloVk.getFramebuffers()[curFrame]);
|
||||
postRenderPassBeginInfo.setRenderArea({{}, helloVk.getSize()});
|
||||
|
||||
cmdBuff.beginRenderPass(postRenderPassBeginInfo, vk::SubpassContents::eInline);
|
||||
cmdBuf.beginRenderPass(postRenderPassBeginInfo, vk::SubpassContents::eInline);
|
||||
// Rendering tonemapper
|
||||
helloVk.drawPost(cmdBuff);
|
||||
helloVk.drawPost(cmdBuf);
|
||||
// Rendering UI
|
||||
ImGui::Render();
|
||||
ImGui::RenderDrawDataVK(cmdBuff, ImGui::GetDrawData());
|
||||
cmdBuff.endRenderPass();
|
||||
ImGui::RenderDrawDataVK(cmdBuf, ImGui::GetDrawData());
|
||||
cmdBuf.endRenderPass();
|
||||
}
|
||||
|
||||
// Submit for display
|
||||
cmdBuff.end();
|
||||
cmdBuf.end();
|
||||
helloVk.submitFrame();
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -73,7 +73,7 @@ void HelloVulkan::setup(const vk::Instance& instance,
|
|||
//--------------------------------------------------------------------------------------------------
|
||||
// Called at each frame to update the camera matrix
|
||||
//
|
||||
void HelloVulkan::updateUniformBuffer()
|
||||
void HelloVulkan::updateUniformBuffer(const vk::CommandBuffer& cmdBuf)
|
||||
{
|
||||
const float aspectRatio = m_size.width / static_cast<float>(m_size.height);
|
||||
|
||||
|
|
@ -85,9 +85,14 @@ void HelloVulkan::updateUniformBuffer()
|
|||
// #VKRay
|
||||
ubo.projInverse = nvmath::invert(ubo.proj);
|
||||
|
||||
void* data = m_device.mapMemory(m_cameraMat.allocation, 0, sizeof(ubo));
|
||||
memcpy(data, &ubo, sizeof(ubo));
|
||||
m_device.unmapMemory(m_cameraMat.allocation);
|
||||
cmdBuf.updateBuffer<CameraMatrices>(m_cameraMat.buffer, 0, ubo);
|
||||
|
||||
// Making sure the matrix buffer will be available
|
||||
vk::MemoryBarrier mb{vk::AccessFlagBits::eTransferWrite, vk::AccessFlagBits::eShaderRead};
|
||||
cmdBuf.pipelineBarrier(vk::PipelineStageFlagBits::eTransfer,
|
||||
vk::PipelineStageFlagBits::eVertexShader
|
||||
| vk::PipelineStageFlagBits::eAccelerationStructureBuildKHR,
|
||||
vk::DependencyFlagBits::eDeviceGroup, {mb}, {}, {});
|
||||
}
|
||||
|
||||
//--------------------------------------------------------------------------------------------------
|
||||
|
|
@ -272,8 +277,8 @@ void HelloVulkan::createUniformBuffer()
|
|||
using vkBU = vk::BufferUsageFlagBits;
|
||||
using vkMP = vk::MemoryPropertyFlagBits;
|
||||
|
||||
m_cameraMat = m_alloc.createBuffer(sizeof(CameraMatrices), vkBU::eUniformBuffer,
|
||||
vkMP::eHostVisible | vkMP::eHostCoherent);
|
||||
m_cameraMat = m_alloc.createBuffer(sizeof(CameraMatrices),
|
||||
vkBU::eUniformBuffer | vkBU::eTransferDst, vkMP::eDeviceLocal);
|
||||
m_debug.setObjectName(m_cameraMat.buffer, "cameraMat");
|
||||
}
|
||||
|
||||
|
|
@ -666,10 +671,10 @@ nvvk::RaytracingBuilderKHR::BlasInput HelloVulkan::objectToVkGeometryKHR(const O
|
|||
offset.setPrimitiveOffset(0);
|
||||
offset.setTransformOffset(0);
|
||||
|
||||
nvvk::RaytracingBuilderKHR::BlasInput blas;
|
||||
blas.asGeometry.emplace_back(asGeom);
|
||||
blas.asBuildOffsetInfo.emplace_back(offset);
|
||||
return blas;
|
||||
nvvk::RaytracingBuilderKHR::BlasInput input;
|
||||
input.asGeometry.emplace_back(asGeom);
|
||||
input.asBuildOffsetInfo.emplace_back(offset);
|
||||
return input;
|
||||
}
|
||||
|
||||
void HelloVulkan::createBottomLevelAS()
|
||||
|
|
|
|||
|
|
@ -57,7 +57,7 @@ public:
|
|||
void createSceneDescriptionBuffer();
|
||||
void createTextureImages(const vk::CommandBuffer& cmdBuf,
|
||||
const std::vector<std::string>& textures);
|
||||
void updateUniformBuffer();
|
||||
void updateUniformBuffer(const vk::CommandBuffer& cmdBuf);
|
||||
void onResize(int /*w*/, int /*h*/) override;
|
||||
void destroyResources();
|
||||
void rasterize(const vk::CommandBuffer& cmdBuff);
|
||||
|
|
|
|||
|
|
@ -114,6 +114,8 @@ int main(int argc, char** argv)
|
|||
|
||||
// Search path for shaders and other media
|
||||
defaultSearchPaths = {
|
||||
PROJECT_ABSDIRECTORY,
|
||||
PROJECT_ABSDIRECTORY "..",
|
||||
NVPSystem::exePath(),
|
||||
NVPSystem::exePath() + "..",
|
||||
NVPSystem::exePath() + std::string(PROJECT_NAME),
|
||||
|
|
@ -228,8 +230,6 @@ int main(int argc, char** argv)
|
|||
ImGui_ImplGlfw_NewFrame();
|
||||
ImGui::NewFrame();
|
||||
|
||||
// Updating camera buffer
|
||||
helloVk.updateUniformBuffer();
|
||||
|
||||
// Show UI window.
|
||||
if(helloVk.showGui())
|
||||
|
|
@ -255,9 +255,12 @@ int main(int argc, char** argv)
|
|||
|
||||
// Start command buffer of this frame
|
||||
auto curFrame = helloVk.getCurFrame();
|
||||
const vk::CommandBuffer& cmdBuff = helloVk.getCommandBuffers()[curFrame];
|
||||
const vk::CommandBuffer& cmdBuf = helloVk.getCommandBuffers()[curFrame];
|
||||
|
||||
cmdBuff.begin({vk::CommandBufferUsageFlagBits::eOneTimeSubmit});
|
||||
cmdBuf.begin({vk::CommandBufferUsageFlagBits::eOneTimeSubmit});
|
||||
|
||||
// Updating camera buffer
|
||||
helloVk.updateUniformBuffer(cmdBuf);
|
||||
|
||||
// Clearing screen
|
||||
vk::ClearValue clearValues[2];
|
||||
|
|
@ -277,13 +280,13 @@ int main(int argc, char** argv)
|
|||
// Rendering Scene
|
||||
if(useRaytracer)
|
||||
{
|
||||
helloVk.raytrace(cmdBuff, clearColor);
|
||||
helloVk.raytrace(cmdBuf, clearColor);
|
||||
}
|
||||
else
|
||||
{
|
||||
cmdBuff.beginRenderPass(offscreenRenderPassBeginInfo, vk::SubpassContents::eInline);
|
||||
helloVk.rasterize(cmdBuff);
|
||||
cmdBuff.endRenderPass();
|
||||
cmdBuf.beginRenderPass(offscreenRenderPassBeginInfo, vk::SubpassContents::eInline);
|
||||
helloVk.rasterize(cmdBuf);
|
||||
cmdBuf.endRenderPass();
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -296,17 +299,17 @@ int main(int argc, char** argv)
|
|||
postRenderPassBeginInfo.setFramebuffer(helloVk.getFramebuffers()[curFrame]);
|
||||
postRenderPassBeginInfo.setRenderArea({{}, helloVk.getSize()});
|
||||
|
||||
cmdBuff.beginRenderPass(postRenderPassBeginInfo, vk::SubpassContents::eInline);
|
||||
cmdBuf.beginRenderPass(postRenderPassBeginInfo, vk::SubpassContents::eInline);
|
||||
// Rendering tonemapper
|
||||
helloVk.drawPost(cmdBuff);
|
||||
helloVk.drawPost(cmdBuf);
|
||||
// Rendering UI
|
||||
ImGui::Render();
|
||||
ImGui::RenderDrawDataVK(cmdBuff, ImGui::GetDrawData());
|
||||
cmdBuff.endRenderPass();
|
||||
ImGui::RenderDrawDataVK(cmdBuf, ImGui::GetDrawData());
|
||||
cmdBuf.endRenderPass();
|
||||
}
|
||||
|
||||
// Submit for display
|
||||
cmdBuff.end();
|
||||
cmdBuf.end();
|
||||
helloVk.submitFrame();
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -73,7 +73,7 @@ void HelloVulkan::setup(const vk::Instance& instance,
|
|||
//--------------------------------------------------------------------------------------------------
|
||||
// Called at each frame to update the camera matrix
|
||||
//
|
||||
void HelloVulkan::updateUniformBuffer()
|
||||
void HelloVulkan::updateUniformBuffer(const vk::CommandBuffer& cmdBuf)
|
||||
{
|
||||
const float aspectRatio = m_size.width / static_cast<float>(m_size.height);
|
||||
|
||||
|
|
@ -85,9 +85,14 @@ void HelloVulkan::updateUniformBuffer()
|
|||
// #VKRay
|
||||
ubo.projInverse = nvmath::invert(ubo.proj);
|
||||
|
||||
void* data = m_device.mapMemory(m_cameraMat.allocation, 0, sizeof(ubo));
|
||||
memcpy(data, &ubo, sizeof(ubo));
|
||||
m_device.unmapMemory(m_cameraMat.allocation);
|
||||
cmdBuf.updateBuffer<CameraMatrices>(m_cameraMat.buffer, 0, ubo);
|
||||
|
||||
// Making sure the matrix buffer will be available
|
||||
vk::MemoryBarrier mb{vk::AccessFlagBits::eTransferWrite, vk::AccessFlagBits::eShaderRead};
|
||||
cmdBuf.pipelineBarrier(vk::PipelineStageFlagBits::eTransfer,
|
||||
vk::PipelineStageFlagBits::eVertexShader
|
||||
| vk::PipelineStageFlagBits::eAccelerationStructureBuildKHR,
|
||||
vk::DependencyFlagBits::eDeviceGroup, {mb}, {}, {});
|
||||
}
|
||||
|
||||
//--------------------------------------------------------------------------------------------------
|
||||
|
|
@ -275,8 +280,8 @@ void HelloVulkan::createUniformBuffer()
|
|||
using vkBU = vk::BufferUsageFlagBits;
|
||||
using vkMP = vk::MemoryPropertyFlagBits;
|
||||
|
||||
m_cameraMat = m_alloc.createBuffer(sizeof(CameraMatrices), vkBU::eUniformBuffer,
|
||||
vkMP::eHostVisible | vkMP::eHostCoherent);
|
||||
m_cameraMat = m_alloc.createBuffer(sizeof(CameraMatrices),
|
||||
vkBU::eUniformBuffer | vkBU::eTransferDst, vkMP::eDeviceLocal);
|
||||
m_debug.setObjectName(m_cameraMat.buffer, "cameraMat");
|
||||
}
|
||||
|
||||
|
|
@ -460,6 +465,7 @@ void HelloVulkan::onResize(int /*w*/, int /*h*/)
|
|||
createOffscreenRender();
|
||||
updatePostDescriptorSet();
|
||||
updateRtDescriptorSet();
|
||||
resetFrame();
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
|
@ -662,10 +668,10 @@ nvvk::RaytracingBuilderKHR::BlasInput HelloVulkan::objectToVkGeometryKHR(const O
|
|||
offset.setPrimitiveOffset(0);
|
||||
offset.setTransformOffset(0);
|
||||
|
||||
nvvk::RaytracingBuilderKHR::BlasInput blas;
|
||||
blas.asGeometry.emplace_back(asGeom);
|
||||
blas.asBuildOffsetInfo.emplace_back(offset);
|
||||
return blas;
|
||||
nvvk::RaytracingBuilderKHR::BlasInput input;
|
||||
input.asGeometry.emplace_back(asGeom);
|
||||
input.asBuildOffsetInfo.emplace_back(offset);
|
||||
return input;
|
||||
}
|
||||
|
||||
void HelloVulkan::createBottomLevelAS()
|
||||
|
|
|
|||
|
|
@ -57,7 +57,7 @@ public:
|
|||
void createSceneDescriptionBuffer();
|
||||
void createTextureImages(const vk::CommandBuffer& cmdBuf,
|
||||
const std::vector<std::string>& textures);
|
||||
void updateUniformBuffer();
|
||||
void updateUniformBuffer(const vk::CommandBuffer& cmdBuf);
|
||||
void onResize(int /*w*/, int /*h*/) override;
|
||||
void destroyResources();
|
||||
void rasterize(const vk::CommandBuffer& cmdBuff);
|
||||
|
|
|
|||
|
|
@ -113,6 +113,8 @@ int main(int argc, char** argv)
|
|||
|
||||
// Search path for shaders and other media
|
||||
defaultSearchPaths = {
|
||||
PROJECT_ABSDIRECTORY,
|
||||
PROJECT_ABSDIRECTORY "..",
|
||||
NVPSystem::exePath(),
|
||||
NVPSystem::exePath() + "..",
|
||||
NVPSystem::exePath() + std::string(PROJECT_NAME),
|
||||
|
|
@ -222,9 +224,6 @@ int main(int argc, char** argv)
|
|||
ImGui_ImplGlfw_NewFrame();
|
||||
ImGui::NewFrame();
|
||||
|
||||
// Updating camera buffer
|
||||
helloVk.updateUniformBuffer();
|
||||
|
||||
// Show UI window.
|
||||
if(helloVk.showGui())
|
||||
{
|
||||
|
|
@ -244,9 +243,12 @@ int main(int argc, char** argv)
|
|||
|
||||
// Start command buffer of this frame
|
||||
auto curFrame = helloVk.getCurFrame();
|
||||
const vk::CommandBuffer& cmdBuff = helloVk.getCommandBuffers()[curFrame];
|
||||
const vk::CommandBuffer& cmdBuf = helloVk.getCommandBuffers()[curFrame];
|
||||
|
||||
cmdBuff.begin({vk::CommandBufferUsageFlagBits::eOneTimeSubmit});
|
||||
cmdBuf.begin({vk::CommandBufferUsageFlagBits::eOneTimeSubmit});
|
||||
|
||||
// Updating camera buffer
|
||||
helloVk.updateUniformBuffer(cmdBuf);
|
||||
|
||||
// Clearing screen
|
||||
vk::ClearValue clearValues[2];
|
||||
|
|
@ -266,13 +268,13 @@ int main(int argc, char** argv)
|
|||
// Rendering Scene
|
||||
if(useRaytracer)
|
||||
{
|
||||
helloVk.raytrace(cmdBuff, clearColor);
|
||||
helloVk.raytrace(cmdBuf, clearColor);
|
||||
}
|
||||
else
|
||||
{
|
||||
cmdBuff.beginRenderPass(offscreenRenderPassBeginInfo, vk::SubpassContents::eInline);
|
||||
helloVk.rasterize(cmdBuff);
|
||||
cmdBuff.endRenderPass();
|
||||
cmdBuf.beginRenderPass(offscreenRenderPassBeginInfo, vk::SubpassContents::eInline);
|
||||
helloVk.rasterize(cmdBuf);
|
||||
cmdBuf.endRenderPass();
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -285,17 +287,17 @@ int main(int argc, char** argv)
|
|||
postRenderPassBeginInfo.setFramebuffer(helloVk.getFramebuffers()[curFrame]);
|
||||
postRenderPassBeginInfo.setRenderArea({{}, helloVk.getSize()});
|
||||
|
||||
cmdBuff.beginRenderPass(postRenderPassBeginInfo, vk::SubpassContents::eInline);
|
||||
cmdBuf.beginRenderPass(postRenderPassBeginInfo, vk::SubpassContents::eInline);
|
||||
// Rendering tonemapper
|
||||
helloVk.drawPost(cmdBuff);
|
||||
helloVk.drawPost(cmdBuf);
|
||||
// Rendering UI
|
||||
ImGui::Render();
|
||||
ImGui::RenderDrawDataVK(cmdBuff, ImGui::GetDrawData());
|
||||
cmdBuff.endRenderPass();
|
||||
ImGui::RenderDrawDataVK(cmdBuf, ImGui::GetDrawData());
|
||||
cmdBuf.endRenderPass();
|
||||
}
|
||||
|
||||
// Submit for display
|
||||
cmdBuff.end();
|
||||
cmdBuf.end();
|
||||
helloVk.submitFrame();
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -73,7 +73,7 @@ void HelloVulkan::setup(const vk::Instance& instance,
|
|||
//--------------------------------------------------------------------------------------------------
|
||||
// Called at each frame to update the camera matrix
|
||||
//
|
||||
void HelloVulkan::updateUniformBuffer()
|
||||
void HelloVulkan::updateUniformBuffer(const vk::CommandBuffer& cmdBuf)
|
||||
{
|
||||
const float aspectRatio = m_size.width / static_cast<float>(m_size.height);
|
||||
|
||||
|
|
@ -85,9 +85,15 @@ void HelloVulkan::updateUniformBuffer()
|
|||
// #VKRay
|
||||
ubo.projInverse = nvmath::invert(ubo.proj);
|
||||
|
||||
void* data = m_device.mapMemory(m_cameraMat.allocation, 0, sizeof(ubo));
|
||||
memcpy(data, &ubo, sizeof(ubo));
|
||||
m_device.unmapMemory(m_cameraMat.allocation);
|
||||
|
||||
cmdBuf.updateBuffer<CameraMatrices>(m_cameraMat.buffer, 0, ubo);
|
||||
|
||||
// Making sure the matrix buffer will be available
|
||||
vk::MemoryBarrier mb{vk::AccessFlagBits::eTransferWrite, vk::AccessFlagBits::eShaderRead};
|
||||
cmdBuf.pipelineBarrier(vk::PipelineStageFlagBits::eTransfer,
|
||||
vk::PipelineStageFlagBits::eVertexShader
|
||||
| vk::PipelineStageFlagBits::eAccelerationStructureBuildKHR,
|
||||
vk::DependencyFlagBits::eDeviceGroup, {mb}, {}, {});
|
||||
}
|
||||
|
||||
//--------------------------------------------------------------------------------------------------
|
||||
|
|
@ -272,8 +278,8 @@ void HelloVulkan::createUniformBuffer()
|
|||
using vkBU = vk::BufferUsageFlagBits;
|
||||
using vkMP = vk::MemoryPropertyFlagBits;
|
||||
|
||||
m_cameraMat = m_alloc.createBuffer(sizeof(CameraMatrices), vkBU::eUniformBuffer,
|
||||
vkMP::eHostVisible | vkMP::eHostCoherent);
|
||||
m_cameraMat = m_alloc.createBuffer(sizeof(CameraMatrices),
|
||||
vkBU::eUniformBuffer | vkBU::eTransferDst, vkMP::eDeviceLocal);
|
||||
m_debug.setObjectName(m_cameraMat.buffer, "cameraMat");
|
||||
}
|
||||
|
||||
|
|
@ -636,8 +642,6 @@ void HelloVulkan::initRayTracing()
|
|||
//
|
||||
nvvk::RaytracingBuilderKHR::BlasInput HelloVulkan::objectToVkGeometryKHR(const ObjModel& model)
|
||||
{
|
||||
nvvk::RaytracingBuilderKHR::BlasInput blas;
|
||||
|
||||
vk::DeviceAddress vertexAddress = m_device.getBufferAddress({model.vertexBuffer.buffer});
|
||||
vk::DeviceAddress indexAddress = m_device.getBufferAddress({model.indexBuffer.buffer});
|
||||
|
||||
|
|
@ -663,9 +667,10 @@ nvvk::RaytracingBuilderKHR::BlasInput HelloVulkan::objectToVkGeometryKHR(const O
|
|||
offset.setPrimitiveOffset(0);
|
||||
offset.setTransformOffset(0);
|
||||
|
||||
blas.asGeometry.emplace_back(asGeom);
|
||||
blas.asBuildOffsetInfo.emplace_back(offset);
|
||||
return blas;
|
||||
nvvk::RaytracingBuilderKHR::BlasInput input;
|
||||
input.asGeometry.emplace_back(asGeom);
|
||||
input.asBuildOffsetInfo.emplace_back(offset);
|
||||
return input;
|
||||
}
|
||||
|
||||
void HelloVulkan::createBottomLevelAS()
|
||||
|
|
|
|||
|
|
@ -58,7 +58,7 @@ public:
|
|||
void createSceneDescriptionBuffer();
|
||||
void createTextureImages(const vk::CommandBuffer& cmdBuf,
|
||||
const std::vector<std::string>& textures);
|
||||
void updateUniformBuffer();
|
||||
void updateUniformBuffer(const vk::CommandBuffer& cmdBuf);
|
||||
void onResize(int /*w*/, int /*h*/) override;
|
||||
void destroyResources();
|
||||
void rasterize(const vk::CommandBuffer& cmdBuff);
|
||||
|
|
|
|||
|
|
@ -130,6 +130,8 @@ int main(int argc, char** argv)
|
|||
|
||||
// Search path for shaders and other media
|
||||
defaultSearchPaths = {
|
||||
PROJECT_ABSDIRECTORY,
|
||||
PROJECT_ABSDIRECTORY "..",
|
||||
NVPSystem::exePath(),
|
||||
NVPSystem::exePath() + "..",
|
||||
NVPSystem::exePath() + std::string(PROJECT_NAME),
|
||||
|
|
@ -235,9 +237,6 @@ int main(int argc, char** argv)
|
|||
ImGui_ImplGlfw_NewFrame();
|
||||
ImGui::NewFrame();
|
||||
|
||||
// Updating camera buffer
|
||||
helloVk.updateUniformBuffer();
|
||||
|
||||
// Show UI window.
|
||||
if(helloVk.showGui())
|
||||
{
|
||||
|
|
@ -257,9 +256,12 @@ int main(int argc, char** argv)
|
|||
|
||||
// Start command buffer of this frame
|
||||
auto curFrame = helloVk.getCurFrame();
|
||||
const vk::CommandBuffer& cmdBuff = helloVk.getCommandBuffers()[curFrame];
|
||||
const vk::CommandBuffer& cmdBuf = helloVk.getCommandBuffers()[curFrame];
|
||||
|
||||
cmdBuff.begin({vk::CommandBufferUsageFlagBits::eOneTimeSubmit});
|
||||
cmdBuf.begin({vk::CommandBufferUsageFlagBits::eOneTimeSubmit});
|
||||
|
||||
// Updating camera buffer
|
||||
helloVk.updateUniformBuffer(cmdBuf);
|
||||
|
||||
// Clearing screen
|
||||
vk::ClearValue clearValues[2];
|
||||
|
|
@ -279,13 +281,13 @@ int main(int argc, char** argv)
|
|||
// Rendering Scene
|
||||
if(useRaytracer)
|
||||
{
|
||||
helloVk.raytrace(cmdBuff, clearColor);
|
||||
helloVk.raytrace(cmdBuf, clearColor);
|
||||
}
|
||||
else
|
||||
{
|
||||
cmdBuff.beginRenderPass(offscreenRenderPassBeginInfo, vk::SubpassContents::eInline);
|
||||
helloVk.rasterize(cmdBuff);
|
||||
cmdBuff.endRenderPass();
|
||||
cmdBuf.beginRenderPass(offscreenRenderPassBeginInfo, vk::SubpassContents::eInline);
|
||||
helloVk.rasterize(cmdBuf);
|
||||
cmdBuf.endRenderPass();
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -298,17 +300,17 @@ int main(int argc, char** argv)
|
|||
postRenderPassBeginInfo.setFramebuffer(helloVk.getFramebuffers()[curFrame]);
|
||||
postRenderPassBeginInfo.setRenderArea({{}, helloVk.getSize()});
|
||||
|
||||
cmdBuff.beginRenderPass(postRenderPassBeginInfo, vk::SubpassContents::eInline);
|
||||
cmdBuf.beginRenderPass(postRenderPassBeginInfo, vk::SubpassContents::eInline);
|
||||
// Rendering tonemapper
|
||||
helloVk.drawPost(cmdBuff);
|
||||
helloVk.drawPost(cmdBuf);
|
||||
// Rendering UI
|
||||
ImGui::Render();
|
||||
ImGui::RenderDrawDataVK(cmdBuff, ImGui::GetDrawData());
|
||||
cmdBuff.endRenderPass();
|
||||
ImGui::RenderDrawDataVK(cmdBuf, ImGui::GetDrawData());
|
||||
cmdBuf.endRenderPass();
|
||||
}
|
||||
|
||||
// Submit for display
|
||||
cmdBuff.end();
|
||||
cmdBuf.end();
|
||||
helloVk.submitFrame();
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -76,7 +76,7 @@ void HelloVulkan::setup(const vk::Instance& instance,
|
|||
//--------------------------------------------------------------------------------------------------
|
||||
// Called at each frame to update the camera matrix
|
||||
//
|
||||
void HelloVulkan::updateUniformBuffer()
|
||||
void HelloVulkan::updateUniformBuffer(const vk::CommandBuffer& cmdBuf)
|
||||
{
|
||||
const float aspectRatio = m_size.width / static_cast<float>(m_size.height);
|
||||
|
||||
|
|
@ -88,9 +88,15 @@ void HelloVulkan::updateUniformBuffer()
|
|||
// #VKRay
|
||||
ubo.projInverse = nvmath::invert(ubo.proj);
|
||||
|
||||
void* data = m_device.mapMemory(m_cameraMat.allocation, 0, sizeof(ubo));
|
||||
memcpy(data, &ubo, sizeof(ubo));
|
||||
m_device.unmapMemory(m_cameraMat.allocation);
|
||||
|
||||
cmdBuf.updateBuffer<CameraMatrices>(m_cameraMat.buffer, 0, ubo);
|
||||
|
||||
// Making sure the matrix buffer will be available
|
||||
vk::MemoryBarrier mb{vk::AccessFlagBits::eTransferWrite, vk::AccessFlagBits::eShaderRead};
|
||||
cmdBuf.pipelineBarrier(vk::PipelineStageFlagBits::eTransfer,
|
||||
vk::PipelineStageFlagBits::eVertexShader
|
||||
| vk::PipelineStageFlagBits::eAccelerationStructureBuildKHR,
|
||||
vk::DependencyFlagBits::eDeviceGroup, {mb}, {}, {});
|
||||
}
|
||||
|
||||
//--------------------------------------------------------------------------------------------------
|
||||
|
|
@ -278,8 +284,8 @@ void HelloVulkan::createUniformBuffer()
|
|||
using vkBU = vk::BufferUsageFlagBits;
|
||||
using vkMP = vk::MemoryPropertyFlagBits;
|
||||
|
||||
m_cameraMat = m_alloc.createBuffer(sizeof(CameraMatrices), vkBU::eUniformBuffer,
|
||||
vkMP::eHostVisible | vkMP::eHostCoherent);
|
||||
m_cameraMat = m_alloc.createBuffer(sizeof(CameraMatrices),
|
||||
vkBU::eUniformBuffer | vkBU::eTransferDst, vkMP::eDeviceLocal);
|
||||
m_debug.setObjectName(m_cameraMat.buffer, "cameraMat");
|
||||
}
|
||||
|
||||
|
|
@ -428,6 +434,7 @@ void HelloVulkan::onResize(int /*w*/, int /*h*/)
|
|||
createOffscreenRender();
|
||||
updatePostDescriptorSet();
|
||||
updateRtDescriptorSet();
|
||||
resetFrame();
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
|
@ -633,10 +640,10 @@ nvvk::RaytracingBuilderKHR::BlasInput HelloVulkan::primitiveToGeometry(
|
|||
offset.setPrimitiveOffset(prim.firstIndex * sizeof(uint32_t));
|
||||
offset.setTransformOffset(0);
|
||||
|
||||
nvvk::RaytracingBuilderKHR::BlasInput blas;
|
||||
blas.asGeometry.emplace_back(asGeom);
|
||||
blas.asBuildOffsetInfo.emplace_back(offset);
|
||||
return blas;
|
||||
nvvk::RaytracingBuilderKHR::BlasInput input;
|
||||
input.asGeometry.emplace_back(asGeom);
|
||||
input.asBuildOffsetInfo.emplace_back(offset);
|
||||
return input;
|
||||
}
|
||||
|
||||
//--------------------------------------------------------------------------------------------------
|
||||
|
|
|
|||
|
|
@ -57,7 +57,7 @@ public:
|
|||
void updateDescriptorSet();
|
||||
void createUniformBuffer();
|
||||
void createTextureImages(const vk::CommandBuffer& cmdBuf, tinygltf::Model& gltfModel);
|
||||
void updateUniformBuffer();
|
||||
void updateUniformBuffer(const vk::CommandBuffer& cmdBuf);
|
||||
void onResize(int /*w*/, int /*h*/) override;
|
||||
void destroyResources();
|
||||
void rasterize(const vk::CommandBuffer& cmdBuff);
|
||||
|
|
|
|||
|
|
@ -113,6 +113,8 @@ int main(int argc, char** argv)
|
|||
|
||||
// Search path for shaders and other media
|
||||
defaultSearchPaths = {
|
||||
PROJECT_ABSDIRECTORY,
|
||||
PROJECT_ABSDIRECTORY "..",
|
||||
NVPSystem::exePath(),
|
||||
NVPSystem::exePath() + std::string(PROJECT_NAME),
|
||||
};
|
||||
|
|
@ -215,9 +217,6 @@ int main(int argc, char** argv)
|
|||
ImGui_ImplGlfw_NewFrame();
|
||||
ImGui::NewFrame();
|
||||
|
||||
// Updating camera buffer
|
||||
helloVk.updateUniformBuffer();
|
||||
|
||||
// Show UI window.
|
||||
if(helloVk.showGui())
|
||||
{
|
||||
|
|
@ -237,9 +236,12 @@ int main(int argc, char** argv)
|
|||
|
||||
// Start command buffer of this frame
|
||||
auto curFrame = helloVk.getCurFrame();
|
||||
const vk::CommandBuffer& cmdBuff = helloVk.getCommandBuffers()[curFrame];
|
||||
const vk::CommandBuffer& cmdBuf = helloVk.getCommandBuffers()[curFrame];
|
||||
|
||||
cmdBuff.begin({vk::CommandBufferUsageFlagBits::eOneTimeSubmit});
|
||||
cmdBuf.begin({vk::CommandBufferUsageFlagBits::eOneTimeSubmit});
|
||||
|
||||
// Updating camera buffer
|
||||
helloVk.updateUniformBuffer(cmdBuf);
|
||||
|
||||
// Clearing screen
|
||||
vk::ClearValue clearValues[2];
|
||||
|
|
@ -259,13 +261,13 @@ int main(int argc, char** argv)
|
|||
// Rendering Scene
|
||||
if(useRaytracer)
|
||||
{
|
||||
helloVk.raytrace(cmdBuff, clearColor);
|
||||
helloVk.raytrace(cmdBuf, clearColor);
|
||||
}
|
||||
else
|
||||
{
|
||||
cmdBuff.beginRenderPass(offscreenRenderPassBeginInfo, vk::SubpassContents::eInline);
|
||||
helloVk.rasterize(cmdBuff);
|
||||
cmdBuff.endRenderPass();
|
||||
cmdBuf.beginRenderPass(offscreenRenderPassBeginInfo, vk::SubpassContents::eInline);
|
||||
helloVk.rasterize(cmdBuf);
|
||||
cmdBuf.endRenderPass();
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -278,17 +280,17 @@ int main(int argc, char** argv)
|
|||
postRenderPassBeginInfo.setFramebuffer(helloVk.getFramebuffers()[curFrame]);
|
||||
postRenderPassBeginInfo.setRenderArea({{}, helloVk.getSize()});
|
||||
|
||||
cmdBuff.beginRenderPass(postRenderPassBeginInfo, vk::SubpassContents::eInline);
|
||||
cmdBuf.beginRenderPass(postRenderPassBeginInfo, vk::SubpassContents::eInline);
|
||||
// Rendering tonemapper
|
||||
helloVk.drawPost(cmdBuff);
|
||||
helloVk.drawPost(cmdBuf);
|
||||
// Rendering UI
|
||||
ImGui::Render();
|
||||
ImGui::RenderDrawDataVK(cmdBuff, ImGui::GetDrawData());
|
||||
cmdBuff.endRenderPass();
|
||||
ImGui::RenderDrawDataVK(cmdBuf, ImGui::GetDrawData());
|
||||
cmdBuf.endRenderPass();
|
||||
}
|
||||
|
||||
// Submit for display
|
||||
cmdBuff.end();
|
||||
cmdBuf.end();
|
||||
helloVk.submitFrame();
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -89,7 +89,7 @@ void HelloVulkan::setup(const vk::Instance& instance,
|
|||
//--------------------------------------------------------------------------------------------------
|
||||
// Called at each frame to update the camera matrix
|
||||
//
|
||||
void HelloVulkan::updateUniformBuffer()
|
||||
void HelloVulkan::updateUniformBuffer(const vk::CommandBuffer& cmdBuf)
|
||||
{
|
||||
const float aspectRatio = m_size.width / static_cast<float>(m_size.height);
|
||||
|
||||
|
|
@ -101,9 +101,15 @@ void HelloVulkan::updateUniformBuffer()
|
|||
// #VKRay
|
||||
ubo.projInverse = nvmath::invert(ubo.proj);
|
||||
|
||||
void* data = m_alloc.map(m_cameraMat);
|
||||
memcpy(data, &ubo, sizeof(ubo));
|
||||
m_alloc.unmap(m_cameraMat);
|
||||
|
||||
cmdBuf.updateBuffer<CameraMatrices>(m_cameraMat.buffer, 0, ubo);
|
||||
|
||||
// Making sure the matrix buffer will be available
|
||||
vk::MemoryBarrier mb{vk::AccessFlagBits::eTransferWrite, vk::AccessFlagBits::eShaderRead};
|
||||
cmdBuf.pipelineBarrier(vk::PipelineStageFlagBits::eTransfer,
|
||||
vk::PipelineStageFlagBits::eVertexShader
|
||||
| vk::PipelineStageFlagBits::eAccelerationStructureBuildKHR,
|
||||
vk::DependencyFlagBits::eDeviceGroup, {mb}, {}, {});
|
||||
}
|
||||
|
||||
//--------------------------------------------------------------------------------------------------
|
||||
|
|
@ -288,8 +294,8 @@ void HelloVulkan::createUniformBuffer()
|
|||
using vkBU = vk::BufferUsageFlagBits;
|
||||
using vkMP = vk::MemoryPropertyFlagBits;
|
||||
|
||||
m_cameraMat = m_alloc.createBuffer(sizeof(CameraMatrices), vkBU::eUniformBuffer,
|
||||
vkMP::eHostVisible | vkMP::eHostCoherent);
|
||||
m_cameraMat = m_alloc.createBuffer(sizeof(CameraMatrices),
|
||||
vkBU::eUniformBuffer | vkBU::eTransferDst, vkMP::eDeviceLocal);
|
||||
m_debug.setObjectName(m_cameraMat.buffer, "cameraMat");
|
||||
}
|
||||
|
||||
|
|
@ -681,10 +687,10 @@ nvvk::RaytracingBuilderKHR::BlasInput HelloVulkan::objectToVkGeometryKHR(const O
|
|||
offset.setPrimitiveOffset(0);
|
||||
offset.setTransformOffset(0);
|
||||
|
||||
nvvk::RaytracingBuilderKHR::BlasInput blas;
|
||||
blas.asGeometry.emplace_back(asGeom);
|
||||
blas.asBuildOffsetInfo.emplace_back(offset);
|
||||
return blas;
|
||||
nvvk::RaytracingBuilderKHR::BlasInput input;
|
||||
input.asGeometry.emplace_back(asGeom);
|
||||
input.asBuildOffsetInfo.emplace_back(offset);
|
||||
return input;
|
||||
}
|
||||
|
||||
void HelloVulkan::createBottomLevelAS()
|
||||
|
|
|
|||
|
|
@ -61,7 +61,7 @@ public:
|
|||
void createSceneDescriptionBuffer();
|
||||
void createTextureImages(const vk::CommandBuffer& cmdBuf,
|
||||
const std::vector<std::string>& textures);
|
||||
void updateUniformBuffer();
|
||||
void updateUniformBuffer(const vk::CommandBuffer& cmdBuf);
|
||||
void onResize(int /*w*/, int /*h*/) override;
|
||||
void destroyResources();
|
||||
void rasterize(const vk::CommandBuffer& cmdBuff);
|
||||
|
|
|
|||
|
|
@ -114,6 +114,8 @@ int main(int argc, char** argv)
|
|||
|
||||
// Search path for shaders and other media
|
||||
defaultSearchPaths = {
|
||||
PROJECT_ABSDIRECTORY,
|
||||
PROJECT_ABSDIRECTORY "..",
|
||||
NVPSystem::exePath(),
|
||||
NVPSystem::exePath() + "..",
|
||||
NVPSystem::exePath() + std::string(PROJECT_NAME),
|
||||
|
|
@ -234,9 +236,6 @@ int main(int argc, char** argv)
|
|||
ImGui_ImplGlfw_NewFrame();
|
||||
ImGui::NewFrame();
|
||||
|
||||
// Updating camera buffer
|
||||
helloVk.updateUniformBuffer();
|
||||
|
||||
// Show UI window.
|
||||
if(helloVk.showGui())
|
||||
{
|
||||
|
|
@ -256,9 +255,12 @@ int main(int argc, char** argv)
|
|||
|
||||
// Start command buffer of this frame
|
||||
auto curFrame = helloVk.getCurFrame();
|
||||
const vk::CommandBuffer& cmdBuff = helloVk.getCommandBuffers()[curFrame];
|
||||
const vk::CommandBuffer& cmdBuf = helloVk.getCommandBuffers()[curFrame];
|
||||
|
||||
cmdBuff.begin({vk::CommandBufferUsageFlagBits::eOneTimeSubmit});
|
||||
cmdBuf.begin({vk::CommandBufferUsageFlagBits::eOneTimeSubmit});
|
||||
|
||||
// Updating camera buffer
|
||||
helloVk.updateUniformBuffer(cmdBuf);
|
||||
|
||||
// Clearing screen
|
||||
vk::ClearValue clearValues[2];
|
||||
|
|
@ -278,13 +280,13 @@ int main(int argc, char** argv)
|
|||
// Rendering Scene
|
||||
if(useRaytracer)
|
||||
{
|
||||
helloVk.raytrace(cmdBuff, clearColor);
|
||||
helloVk.raytrace(cmdBuf, clearColor);
|
||||
}
|
||||
else
|
||||
{
|
||||
cmdBuff.beginRenderPass(offscreenRenderPassBeginInfo, vk::SubpassContents::eInline);
|
||||
helloVk.rasterize(cmdBuff);
|
||||
cmdBuff.endRenderPass();
|
||||
cmdBuf.beginRenderPass(offscreenRenderPassBeginInfo, vk::SubpassContents::eInline);
|
||||
helloVk.rasterize(cmdBuf);
|
||||
cmdBuf.endRenderPass();
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -297,17 +299,17 @@ int main(int argc, char** argv)
|
|||
postRenderPassBeginInfo.setFramebuffer(helloVk.getFramebuffers()[curFrame]);
|
||||
postRenderPassBeginInfo.setRenderArea({{}, helloVk.getSize()});
|
||||
|
||||
cmdBuff.beginRenderPass(postRenderPassBeginInfo, vk::SubpassContents::eInline);
|
||||
cmdBuf.beginRenderPass(postRenderPassBeginInfo, vk::SubpassContents::eInline);
|
||||
// Rendering tonemapper
|
||||
helloVk.drawPost(cmdBuff);
|
||||
helloVk.drawPost(cmdBuf);
|
||||
// Rendering UI
|
||||
ImGui::Render();
|
||||
ImGui::RenderDrawDataVK(cmdBuff, ImGui::GetDrawData());
|
||||
cmdBuff.endRenderPass();
|
||||
ImGui::RenderDrawDataVK(cmdBuf, ImGui::GetDrawData());
|
||||
cmdBuf.endRenderPass();
|
||||
}
|
||||
|
||||
// Submit for display
|
||||
cmdBuff.end();
|
||||
cmdBuf.end();
|
||||
helloVk.submitFrame();
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -74,7 +74,7 @@ void HelloVulkan::setup(const vk::Instance& instance,
|
|||
//--------------------------------------------------------------------------------------------------
|
||||
// Called at each frame to update the camera matrix
|
||||
//
|
||||
void HelloVulkan::updateUniformBuffer()
|
||||
void HelloVulkan::updateUniformBuffer(const vk::CommandBuffer& cmdBuf)
|
||||
{
|
||||
const float aspectRatio = m_size.width / static_cast<float>(m_size.height);
|
||||
|
||||
|
|
@ -86,9 +86,15 @@ void HelloVulkan::updateUniformBuffer()
|
|||
// #VKRay
|
||||
ubo.projInverse = nvmath::invert(ubo.proj);
|
||||
|
||||
void* data = m_device.mapMemory(m_cameraMat.allocation, 0, sizeof(ubo));
|
||||
memcpy(data, &ubo, sizeof(ubo));
|
||||
m_device.unmapMemory(m_cameraMat.allocation);
|
||||
|
||||
cmdBuf.updateBuffer<CameraMatrices>(m_cameraMat.buffer, 0, ubo);
|
||||
|
||||
// Making sure the matrix buffer will be available
|
||||
vk::MemoryBarrier mb{vk::AccessFlagBits::eTransferWrite, vk::AccessFlagBits::eShaderRead};
|
||||
cmdBuf.pipelineBarrier(vk::PipelineStageFlagBits::eTransfer,
|
||||
vk::PipelineStageFlagBits::eVertexShader
|
||||
| vk::PipelineStageFlagBits::eAccelerationStructureBuildKHR,
|
||||
vk::DependencyFlagBits::eDeviceGroup, {mb}, {}, {});
|
||||
}
|
||||
|
||||
//--------------------------------------------------------------------------------------------------
|
||||
|
|
@ -282,8 +288,8 @@ void HelloVulkan::createUniformBuffer()
|
|||
using vkBU = vk::BufferUsageFlagBits;
|
||||
using vkMP = vk::MemoryPropertyFlagBits;
|
||||
|
||||
m_cameraMat = m_alloc.createBuffer(sizeof(CameraMatrices), vkBU::eUniformBuffer,
|
||||
vkMP::eHostVisible | vkMP::eHostCoherent);
|
||||
m_cameraMat = m_alloc.createBuffer(sizeof(CameraMatrices),
|
||||
vkBU::eUniformBuffer | vkBU::eTransferDst, vkMP::eDeviceLocal);
|
||||
m_debug.setObjectName(m_cameraMat.buffer, "cameraMat");
|
||||
}
|
||||
|
||||
|
|
@ -675,10 +681,10 @@ nvvk::RaytracingBuilderKHR::BlasInput HelloVulkan::objectToVkGeometryKHR(const O
|
|||
offset.setPrimitiveOffset(0);
|
||||
offset.setTransformOffset(0);
|
||||
|
||||
nvvk::RaytracingBuilderKHR::BlasInput blas;
|
||||
blas.asGeometry.emplace_back(asGeom);
|
||||
blas.asBuildOffsetInfo.emplace_back(offset);
|
||||
return blas;
|
||||
nvvk::RaytracingBuilderKHR::BlasInput input;
|
||||
input.asGeometry.emplace_back(asGeom);
|
||||
input.asBuildOffsetInfo.emplace_back(offset);
|
||||
return input;
|
||||
}
|
||||
|
||||
//--------------------------------------------------------------------------------------------------
|
||||
|
|
@ -706,10 +712,10 @@ nvvk::RaytracingBuilderKHR::BlasInput HelloVulkan::sphereToVkGeometryKHR()
|
|||
offset.setPrimitiveOffset(0);
|
||||
offset.setTransformOffset(0);
|
||||
|
||||
nvvk::RaytracingBuilderKHR::BlasInput blas;
|
||||
blas.asGeometry.emplace_back(asGeom);
|
||||
blas.asBuildOffsetInfo.emplace_back(offset);
|
||||
return blas;
|
||||
nvvk::RaytracingBuilderKHR::BlasInput input;
|
||||
input.asGeometry.emplace_back(asGeom);
|
||||
input.asBuildOffsetInfo.emplace_back(offset);
|
||||
return input;
|
||||
}
|
||||
|
||||
//--------------------------------------------------------------------------------------------------
|
||||
|
|
|
|||
|
|
@ -57,7 +57,7 @@ public:
|
|||
void createSceneDescriptionBuffer();
|
||||
void createTextureImages(const vk::CommandBuffer& cmdBuf,
|
||||
const std::vector<std::string>& textures);
|
||||
void updateUniformBuffer();
|
||||
void updateUniformBuffer(const vk::CommandBuffer& cmdBuf);
|
||||
void onResize(int /*w*/, int /*h*/) override;
|
||||
void destroyResources();
|
||||
void rasterize(const vk::CommandBuffer& cmdBuff);
|
||||
|
|
|
|||
|
|
@ -114,6 +114,8 @@ int main(int argc, char** argv)
|
|||
|
||||
// Search path for shaders and other media
|
||||
defaultSearchPaths = {
|
||||
PROJECT_ABSDIRECTORY,
|
||||
PROJECT_ABSDIRECTORY "..",
|
||||
NVPSystem::exePath(),
|
||||
NVPSystem::exePath() + std::string(PROJECT_NAME),
|
||||
};
|
||||
|
|
@ -218,9 +220,6 @@ int main(int argc, char** argv)
|
|||
ImGui_ImplGlfw_NewFrame();
|
||||
ImGui::NewFrame();
|
||||
|
||||
// Updating camera buffer
|
||||
helloVk.updateUniformBuffer();
|
||||
|
||||
// Show UI window.
|
||||
if(helloVk.showGui())
|
||||
{
|
||||
|
|
@ -240,9 +239,12 @@ int main(int argc, char** argv)
|
|||
|
||||
// Start command buffer of this frame
|
||||
auto curFrame = helloVk.getCurFrame();
|
||||
const vk::CommandBuffer& cmdBuff = helloVk.getCommandBuffers()[curFrame];
|
||||
const vk::CommandBuffer& cmdBuf = helloVk.getCommandBuffers()[curFrame];
|
||||
|
||||
cmdBuff.begin({vk::CommandBufferUsageFlagBits::eOneTimeSubmit});
|
||||
cmdBuf.begin({vk::CommandBufferUsageFlagBits::eOneTimeSubmit});
|
||||
|
||||
// Updating camera buffer
|
||||
helloVk.updateUniformBuffer(cmdBuf);
|
||||
|
||||
// Clearing screen
|
||||
vk::ClearValue clearValues[2];
|
||||
|
|
@ -262,13 +264,13 @@ int main(int argc, char** argv)
|
|||
// Rendering Scene
|
||||
if(useRaytracer)
|
||||
{
|
||||
helloVk.raytrace(cmdBuff, clearColor);
|
||||
helloVk.raytrace(cmdBuf, clearColor);
|
||||
}
|
||||
else
|
||||
{
|
||||
cmdBuff.beginRenderPass(offscreenRenderPassBeginInfo, vk::SubpassContents::eInline);
|
||||
helloVk.rasterize(cmdBuff);
|
||||
cmdBuff.endRenderPass();
|
||||
cmdBuf.beginRenderPass(offscreenRenderPassBeginInfo, vk::SubpassContents::eInline);
|
||||
helloVk.rasterize(cmdBuf);
|
||||
cmdBuf.endRenderPass();
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -281,17 +283,17 @@ int main(int argc, char** argv)
|
|||
postRenderPassBeginInfo.setFramebuffer(helloVk.getFramebuffers()[curFrame]);
|
||||
postRenderPassBeginInfo.setRenderArea({{}, helloVk.getSize()});
|
||||
|
||||
cmdBuff.beginRenderPass(postRenderPassBeginInfo, vk::SubpassContents::eInline);
|
||||
cmdBuf.beginRenderPass(postRenderPassBeginInfo, vk::SubpassContents::eInline);
|
||||
// Rendering tonemapper
|
||||
helloVk.drawPost(cmdBuff);
|
||||
helloVk.drawPost(cmdBuf);
|
||||
// Rendering UI
|
||||
ImGui::Render();
|
||||
ImGui::RenderDrawDataVK(cmdBuff, ImGui::GetDrawData());
|
||||
cmdBuff.endRenderPass();
|
||||
ImGui::RenderDrawDataVK(cmdBuf, ImGui::GetDrawData());
|
||||
cmdBuf.endRenderPass();
|
||||
}
|
||||
|
||||
// Submit for display
|
||||
cmdBuff.end();
|
||||
cmdBuf.end();
|
||||
helloVk.submitFrame();
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -73,7 +73,7 @@ void HelloVulkan::setup(const vk::Instance& instance,
|
|||
//--------------------------------------------------------------------------------------------------
|
||||
// Called at each frame to update the camera matrix
|
||||
//
|
||||
void HelloVulkan::updateUniformBuffer()
|
||||
void HelloVulkan::updateUniformBuffer(const vk::CommandBuffer& cmdBuf)
|
||||
{
|
||||
const float aspectRatio = m_size.width / static_cast<float>(m_size.height);
|
||||
|
||||
|
|
@ -85,9 +85,15 @@ void HelloVulkan::updateUniformBuffer()
|
|||
// #VKRay
|
||||
ubo.projInverse = nvmath::invert(ubo.proj);
|
||||
|
||||
void* data = m_device.mapMemory(m_cameraMat.allocation, 0, sizeof(ubo));
|
||||
memcpy(data, &ubo, sizeof(ubo));
|
||||
m_device.unmapMemory(m_cameraMat.allocation);
|
||||
|
||||
cmdBuf.updateBuffer<CameraMatrices>(m_cameraMat.buffer, 0, ubo);
|
||||
|
||||
// Making sure the matrix buffer will be available
|
||||
vk::MemoryBarrier mb{vk::AccessFlagBits::eTransferWrite, vk::AccessFlagBits::eShaderRead};
|
||||
cmdBuf.pipelineBarrier(vk::PipelineStageFlagBits::eTransfer,
|
||||
vk::PipelineStageFlagBits::eVertexShader
|
||||
| vk::PipelineStageFlagBits::eAccelerationStructureBuildKHR,
|
||||
vk::DependencyFlagBits::eDeviceGroup, {mb}, {}, {});
|
||||
}
|
||||
|
||||
//--------------------------------------------------------------------------------------------------
|
||||
|
|
@ -272,8 +278,8 @@ void HelloVulkan::createUniformBuffer()
|
|||
using vkBU = vk::BufferUsageFlagBits;
|
||||
using vkMP = vk::MemoryPropertyFlagBits;
|
||||
|
||||
m_cameraMat = m_alloc.createBuffer(sizeof(CameraMatrices), vkBU::eUniformBuffer,
|
||||
vkMP::eHostVisible | vkMP::eHostCoherent);
|
||||
m_cameraMat = m_alloc.createBuffer(sizeof(CameraMatrices),
|
||||
vkBU::eUniformBuffer | vkBU::eTransferDst, vkMP::eDeviceLocal);
|
||||
m_debug.setObjectName(m_cameraMat.buffer, "cameraMat");
|
||||
}
|
||||
|
||||
|
|
@ -457,6 +463,7 @@ void HelloVulkan::onResize(int /*w*/, int /*h*/)
|
|||
createOffscreenRender();
|
||||
updatePostDescriptorSet();
|
||||
updateRtDescriptorSet();
|
||||
resetFrame();
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
|
@ -659,10 +666,10 @@ nvvk::RaytracingBuilderKHR::BlasInput HelloVulkan::objectToVkGeometryKHR(const O
|
|||
offset.setPrimitiveOffset(0);
|
||||
offset.setTransformOffset(0);
|
||||
|
||||
nvvk::RaytracingBuilderKHR::BlasInput blas;
|
||||
blas.asGeometry.emplace_back(asGeom);
|
||||
blas.asBuildOffsetInfo.emplace_back(offset);
|
||||
return blas;
|
||||
nvvk::RaytracingBuilderKHR::BlasInput input;
|
||||
input.asGeometry.emplace_back(asGeom);
|
||||
input.asBuildOffsetInfo.emplace_back(offset);
|
||||
return input;
|
||||
}
|
||||
|
||||
void HelloVulkan::createBottomLevelAS()
|
||||
|
|
|
|||
|
|
@ -57,7 +57,7 @@ public:
|
|||
void createSceneDescriptionBuffer();
|
||||
void createTextureImages(const vk::CommandBuffer& cmdBuf,
|
||||
const std::vector<std::string>& textures);
|
||||
void updateUniformBuffer();
|
||||
void updateUniformBuffer(const vk::CommandBuffer& cmdBuf);
|
||||
void onResize(int /*w*/, int /*h*/) override;
|
||||
void destroyResources();
|
||||
void rasterize(const vk::CommandBuffer& cmdBuff);
|
||||
|
|
|
|||
|
|
@ -121,6 +121,8 @@ int main(int argc, char** argv)
|
|||
|
||||
// Search path for shaders and other media
|
||||
defaultSearchPaths = {
|
||||
PROJECT_ABSDIRECTORY,
|
||||
PROJECT_ABSDIRECTORY "..",
|
||||
NVPSystem::exePath(),
|
||||
NVPSystem::exePath() + "..",
|
||||
NVPSystem::exePath() + std::string(PROJECT_NAME),
|
||||
|
|
@ -226,9 +228,6 @@ int main(int argc, char** argv)
|
|||
ImGui_ImplGlfw_NewFrame();
|
||||
ImGui::NewFrame();
|
||||
|
||||
// Updating camera buffer
|
||||
helloVk.updateUniformBuffer();
|
||||
|
||||
// Show UI window.
|
||||
if(helloVk.showGui())
|
||||
{
|
||||
|
|
@ -253,9 +252,12 @@ int main(int argc, char** argv)
|
|||
|
||||
// Start command buffer of this frame
|
||||
auto curFrame = helloVk.getCurFrame();
|
||||
const vk::CommandBuffer& cmdBuff = helloVk.getCommandBuffers()[curFrame];
|
||||
const vk::CommandBuffer& cmdBuf = helloVk.getCommandBuffers()[curFrame];
|
||||
|
||||
cmdBuff.begin({vk::CommandBufferUsageFlagBits::eOneTimeSubmit});
|
||||
cmdBuf.begin({vk::CommandBufferUsageFlagBits::eOneTimeSubmit});
|
||||
|
||||
// Updating camera buffer
|
||||
helloVk.updateUniformBuffer(cmdBuf);
|
||||
|
||||
// Clearing screen
|
||||
vk::ClearValue clearValues[2];
|
||||
|
|
@ -275,13 +277,13 @@ int main(int argc, char** argv)
|
|||
// Rendering Scene
|
||||
if(useRaytracer)
|
||||
{
|
||||
helloVk.raytrace(cmdBuff, clearColor);
|
||||
helloVk.raytrace(cmdBuf, clearColor);
|
||||
}
|
||||
else
|
||||
{
|
||||
cmdBuff.beginRenderPass(offscreenRenderPassBeginInfo, vk::SubpassContents::eInline);
|
||||
helloVk.rasterize(cmdBuff);
|
||||
cmdBuff.endRenderPass();
|
||||
cmdBuf.beginRenderPass(offscreenRenderPassBeginInfo, vk::SubpassContents::eInline);
|
||||
helloVk.rasterize(cmdBuf);
|
||||
cmdBuf.endRenderPass();
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -294,17 +296,17 @@ int main(int argc, char** argv)
|
|||
postRenderPassBeginInfo.setFramebuffer(helloVk.getFramebuffers()[curFrame]);
|
||||
postRenderPassBeginInfo.setRenderArea({{}, helloVk.getSize()});
|
||||
|
||||
cmdBuff.beginRenderPass(postRenderPassBeginInfo, vk::SubpassContents::eInline);
|
||||
cmdBuf.beginRenderPass(postRenderPassBeginInfo, vk::SubpassContents::eInline);
|
||||
// Rendering tonemapper
|
||||
helloVk.drawPost(cmdBuff);
|
||||
helloVk.drawPost(cmdBuf);
|
||||
// Rendering UI
|
||||
ImGui::Render();
|
||||
ImGui::RenderDrawDataVK(cmdBuff, ImGui::GetDrawData());
|
||||
cmdBuff.endRenderPass();
|
||||
ImGui::RenderDrawDataVK(cmdBuf, ImGui::GetDrawData());
|
||||
cmdBuf.endRenderPass();
|
||||
}
|
||||
|
||||
// Submit for display
|
||||
cmdBuff.end();
|
||||
cmdBuf.end();
|
||||
helloVk.submitFrame();
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -72,7 +72,7 @@ void HelloVulkan::setup(const vk::Instance& instance,
|
|||
//--------------------------------------------------------------------------------------------------
|
||||
// Called at each frame to update the camera matrix
|
||||
//
|
||||
void HelloVulkan::updateUniformBuffer()
|
||||
void HelloVulkan::updateUniformBuffer(const vk::CommandBuffer& cmdBuf)
|
||||
{
|
||||
const float aspectRatio = m_size.width / static_cast<float>(m_size.height);
|
||||
|
||||
|
|
@ -84,9 +84,15 @@ void HelloVulkan::updateUniformBuffer()
|
|||
// #VKRay
|
||||
ubo.projInverse = nvmath::invert(ubo.proj);
|
||||
|
||||
void* data = m_device.mapMemory(m_cameraMat.allocation, 0, sizeof(ubo));
|
||||
memcpy(data, &ubo, sizeof(ubo));
|
||||
m_device.unmapMemory(m_cameraMat.allocation);
|
||||
|
||||
cmdBuf.updateBuffer<CameraMatrices>(m_cameraMat.buffer, 0, ubo);
|
||||
|
||||
// Making sure the matrix buffer will be available
|
||||
vk::MemoryBarrier mb{vk::AccessFlagBits::eTransferWrite, vk::AccessFlagBits::eShaderRead};
|
||||
cmdBuf.pipelineBarrier(vk::PipelineStageFlagBits::eTransfer,
|
||||
vk::PipelineStageFlagBits::eVertexShader
|
||||
| vk::PipelineStageFlagBits::eAccelerationStructureBuildKHR,
|
||||
vk::DependencyFlagBits::eDeviceGroup, {mb}, {}, {});
|
||||
}
|
||||
|
||||
//--------------------------------------------------------------------------------------------------
|
||||
|
|
@ -271,8 +277,8 @@ void HelloVulkan::createUniformBuffer()
|
|||
using vkBU = vk::BufferUsageFlagBits;
|
||||
using vkMP = vk::MemoryPropertyFlagBits;
|
||||
|
||||
m_cameraMat = m_alloc.createBuffer(sizeof(CameraMatrices), vkBU::eUniformBuffer,
|
||||
vkMP::eHostVisible | vkMP::eHostCoherent);
|
||||
m_cameraMat = m_alloc.createBuffer(sizeof(CameraMatrices),
|
||||
vkBU::eUniformBuffer | vkBU::eTransferDst, vkMP::eDeviceLocal);
|
||||
m_debug.setObjectName(m_cameraMat.buffer, "cameraMat");
|
||||
}
|
||||
|
||||
|
|
@ -658,10 +664,10 @@ nvvk::RaytracingBuilderKHR::BlasInput HelloVulkan::objectToVkGeometryKHR(const O
|
|||
offset.setPrimitiveOffset(0);
|
||||
offset.setTransformOffset(0);
|
||||
|
||||
nvvk::RaytracingBuilderKHR::BlasInput blas;
|
||||
blas.asGeometry.emplace_back(asGeom);
|
||||
blas.asBuildOffsetInfo.emplace_back(offset);
|
||||
return blas;
|
||||
nvvk::RaytracingBuilderKHR::BlasInput input;
|
||||
input.asGeometry.emplace_back(asGeom);
|
||||
input.asBuildOffsetInfo.emplace_back(offset);
|
||||
return input;
|
||||
}
|
||||
|
||||
void HelloVulkan::createBottomLevelAS()
|
||||
|
|
|
|||
|
|
@ -57,7 +57,7 @@ public:
|
|||
void createSceneDescriptionBuffer();
|
||||
void createTextureImages(const vk::CommandBuffer& cmdBuf,
|
||||
const std::vector<std::string>& textures);
|
||||
void updateUniformBuffer();
|
||||
void updateUniformBuffer(const vk::CommandBuffer& cmdBuf);
|
||||
void onResize(int /*w*/, int /*h*/) override;
|
||||
void destroyResources();
|
||||
void rasterize(const vk::CommandBuffer& cmdBuff);
|
||||
|
|
|
|||
|
|
@ -112,6 +112,8 @@ int main(int argc, char** argv)
|
|||
|
||||
// Search path for shaders and other media
|
||||
defaultSearchPaths = {
|
||||
PROJECT_ABSDIRECTORY,
|
||||
PROJECT_ABSDIRECTORY "..",
|
||||
NVPSystem::exePath(),
|
||||
NVPSystem::exePath() + "..",
|
||||
NVPSystem::exePath() + std::string(PROJECT_NAME),
|
||||
|
|
@ -227,9 +229,6 @@ int main(int argc, char** argv)
|
|||
ImGui_ImplGlfw_NewFrame();
|
||||
ImGui::NewFrame();
|
||||
|
||||
// Updating camera buffer
|
||||
helloVk.updateUniformBuffer();
|
||||
|
||||
// Show UI window.
|
||||
if(helloVk.showGui())
|
||||
{
|
||||
|
|
@ -249,9 +248,12 @@ int main(int argc, char** argv)
|
|||
|
||||
// Start command buffer of this frame
|
||||
auto curFrame = helloVk.getCurFrame();
|
||||
const vk::CommandBuffer& cmdBuff = helloVk.getCommandBuffers()[curFrame];
|
||||
const vk::CommandBuffer& cmdBuf = helloVk.getCommandBuffers()[curFrame];
|
||||
|
||||
cmdBuff.begin({vk::CommandBufferUsageFlagBits::eOneTimeSubmit});
|
||||
cmdBuf.begin({vk::CommandBufferUsageFlagBits::eOneTimeSubmit});
|
||||
|
||||
// Updating camera buffer
|
||||
helloVk.updateUniformBuffer(cmdBuf);
|
||||
|
||||
// Clearing screen
|
||||
vk::ClearValue clearValues[2];
|
||||
|
|
@ -271,13 +273,13 @@ int main(int argc, char** argv)
|
|||
// Rendering Scene
|
||||
if(useRaytracer)
|
||||
{
|
||||
helloVk.raytrace(cmdBuff, clearColor);
|
||||
helloVk.raytrace(cmdBuf, clearColor);
|
||||
}
|
||||
else
|
||||
{
|
||||
cmdBuff.beginRenderPass(offscreenRenderPassBeginInfo, vk::SubpassContents::eInline);
|
||||
helloVk.rasterize(cmdBuff);
|
||||
cmdBuff.endRenderPass();
|
||||
cmdBuf.beginRenderPass(offscreenRenderPassBeginInfo, vk::SubpassContents::eInline);
|
||||
helloVk.rasterize(cmdBuf);
|
||||
cmdBuf.endRenderPass();
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -290,17 +292,17 @@ int main(int argc, char** argv)
|
|||
postRenderPassBeginInfo.setFramebuffer(helloVk.getFramebuffers()[curFrame]);
|
||||
postRenderPassBeginInfo.setRenderArea({{}, helloVk.getSize()});
|
||||
|
||||
cmdBuff.beginRenderPass(postRenderPassBeginInfo, vk::SubpassContents::eInline);
|
||||
cmdBuf.beginRenderPass(postRenderPassBeginInfo, vk::SubpassContents::eInline);
|
||||
// Rendering tonemapper
|
||||
helloVk.drawPost(cmdBuff);
|
||||
helloVk.drawPost(cmdBuf);
|
||||
// Rendering UI
|
||||
ImGui::Render();
|
||||
ImGui::RenderDrawDataVK(cmdBuff, ImGui::GetDrawData());
|
||||
cmdBuff.endRenderPass();
|
||||
ImGui::RenderDrawDataVK(cmdBuf, ImGui::GetDrawData());
|
||||
cmdBuf.endRenderPass();
|
||||
}
|
||||
|
||||
// Submit for display
|
||||
cmdBuff.end();
|
||||
cmdBuf.end();
|
||||
helloVk.submitFrame();
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -71,7 +71,7 @@ void HelloVulkan::setup(const vk::Instance& instance,
|
|||
//--------------------------------------------------------------------------------------------------
|
||||
// Called at each frame to update the camera matrix
|
||||
//
|
||||
void HelloVulkan::updateUniformBuffer()
|
||||
void HelloVulkan::updateUniformBuffer(const vk::CommandBuffer& cmdBuf)
|
||||
{
|
||||
const float aspectRatio = m_size.width / static_cast<float>(m_size.height);
|
||||
|
||||
|
|
@ -83,9 +83,15 @@ void HelloVulkan::updateUniformBuffer()
|
|||
// #VKRay
|
||||
ubo.projInverse = nvmath::invert(ubo.proj);
|
||||
|
||||
void* data = m_device.mapMemory(m_cameraMat.allocation, 0, sizeof(ubo));
|
||||
memcpy(data, &ubo, sizeof(ubo));
|
||||
m_device.unmapMemory(m_cameraMat.allocation);
|
||||
|
||||
cmdBuf.updateBuffer<CameraMatrices>(m_cameraMat.buffer, 0, ubo);
|
||||
|
||||
// Making sure the matrix buffer will be available
|
||||
vk::MemoryBarrier mb{vk::AccessFlagBits::eTransferWrite, vk::AccessFlagBits::eShaderRead};
|
||||
cmdBuf.pipelineBarrier(vk::PipelineStageFlagBits::eTransfer,
|
||||
vk::PipelineStageFlagBits::eVertexShader
|
||||
| vk::PipelineStageFlagBits::eAccelerationStructureBuildKHR,
|
||||
vk::DependencyFlagBits::eDeviceGroup, {mb}, {}, {});
|
||||
}
|
||||
|
||||
//--------------------------------------------------------------------------------------------------
|
||||
|
|
@ -279,8 +285,8 @@ void HelloVulkan::createUniformBuffer()
|
|||
using vkBU = vk::BufferUsageFlagBits;
|
||||
using vkMP = vk::MemoryPropertyFlagBits;
|
||||
|
||||
m_cameraMat = m_alloc.createBuffer(sizeof(CameraMatrices), vkBU::eUniformBuffer,
|
||||
vkMP::eHostVisible | vkMP::eHostCoherent);
|
||||
m_cameraMat = m_alloc.createBuffer(sizeof(CameraMatrices),
|
||||
vkBU::eUniformBuffer | vkBU::eTransferDst, vkMP::eDeviceLocal);
|
||||
m_debug.setObjectName(m_cameraMat.buffer, "cameraMat");
|
||||
}
|
||||
|
||||
|
|
@ -663,11 +669,11 @@ nvvk::RaytracingBuilderKHR::BlasInput HelloVulkan::objectToVkGeometryKHR(const O
|
|||
offset.setTransformOffset(0);
|
||||
|
||||
// Our blas is only one geometry, but could be made of many geometries
|
||||
nvvk::RaytracingBuilderKHR::BlasInput blas;
|
||||
blas.asGeometry.emplace_back(asGeom);
|
||||
blas.asBuildOffsetInfo.emplace_back(offset);
|
||||
nvvk::RaytracingBuilderKHR::BlasInput input;
|
||||
input.asGeometry.emplace_back(asGeom);
|
||||
input.asBuildOffsetInfo.emplace_back(offset);
|
||||
|
||||
return blas;
|
||||
return input;
|
||||
}
|
||||
|
||||
//--------------------------------------------------------------------------------------------------
|
||||
|
|
|
|||
|
|
@ -57,7 +57,7 @@ public:
|
|||
void createSceneDescriptionBuffer();
|
||||
void createTextureImages(const vk::CommandBuffer& cmdBuf,
|
||||
const std::vector<std::string>& textures);
|
||||
void updateUniformBuffer();
|
||||
void updateUniformBuffer(const vk::CommandBuffer& cmdBuf);
|
||||
void onResize(int /*w*/, int /*h*/) override;
|
||||
void destroyResources();
|
||||
void rasterize(const vk::CommandBuffer& cmdBuff);
|
||||
|
|
|
|||
|
|
@ -115,6 +115,8 @@ int main(int argc, char** argv)
|
|||
|
||||
// Search path for shaders and other media
|
||||
defaultSearchPaths = {
|
||||
PROJECT_ABSDIRECTORY,
|
||||
PROJECT_ABSDIRECTORY "..",
|
||||
NVPSystem::exePath(),
|
||||
NVPSystem::exePath() + std::string(PROJECT_NAME),
|
||||
};
|
||||
|
|
@ -215,9 +217,6 @@ int main(int argc, char** argv)
|
|||
ImGui_ImplGlfw_NewFrame();
|
||||
ImGui::NewFrame();
|
||||
|
||||
// Updating camera buffer
|
||||
helloVk.updateUniformBuffer();
|
||||
|
||||
// Show UI window.
|
||||
if(helloVk.showGui())
|
||||
{
|
||||
|
|
@ -236,9 +235,12 @@ int main(int argc, char** argv)
|
|||
|
||||
// Start command buffer of this frame
|
||||
auto curFrame = helloVk.getCurFrame();
|
||||
const vk::CommandBuffer& cmdBuff = helloVk.getCommandBuffers()[curFrame];
|
||||
const vk::CommandBuffer& cmdBuf = helloVk.getCommandBuffers()[curFrame];
|
||||
|
||||
cmdBuff.begin({vk::CommandBufferUsageFlagBits::eOneTimeSubmit});
|
||||
cmdBuf.begin({vk::CommandBufferUsageFlagBits::eOneTimeSubmit});
|
||||
|
||||
// Updating camera buffer
|
||||
helloVk.updateUniformBuffer(cmdBuf);
|
||||
|
||||
// Clearing screen
|
||||
vk::ClearValue clearValues[2];
|
||||
|
|
@ -257,9 +259,9 @@ int main(int argc, char** argv)
|
|||
|
||||
// Rendering Scene
|
||||
{
|
||||
cmdBuff.beginRenderPass(offscreenRenderPassBeginInfo, vk::SubpassContents::eInline);
|
||||
helloVk.rasterize(cmdBuff);
|
||||
cmdBuff.endRenderPass();
|
||||
cmdBuf.beginRenderPass(offscreenRenderPassBeginInfo, vk::SubpassContents::eInline);
|
||||
helloVk.rasterize(cmdBuf);
|
||||
cmdBuf.endRenderPass();
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -272,17 +274,17 @@ int main(int argc, char** argv)
|
|||
postRenderPassBeginInfo.setFramebuffer(helloVk.getFramebuffers()[curFrame]);
|
||||
postRenderPassBeginInfo.setRenderArea({{}, helloVk.getSize()});
|
||||
|
||||
cmdBuff.beginRenderPass(postRenderPassBeginInfo, vk::SubpassContents::eInline);
|
||||
cmdBuf.beginRenderPass(postRenderPassBeginInfo, vk::SubpassContents::eInline);
|
||||
// Rendering tonemapper
|
||||
helloVk.drawPost(cmdBuff);
|
||||
helloVk.drawPost(cmdBuf);
|
||||
// Rendering UI
|
||||
ImGui::Render();
|
||||
ImGui::RenderDrawDataVK(cmdBuff, ImGui::GetDrawData());
|
||||
cmdBuff.endRenderPass();
|
||||
ImGui::RenderDrawDataVK(cmdBuf, ImGui::GetDrawData());
|
||||
cmdBuf.endRenderPass();
|
||||
}
|
||||
|
||||
// Submit for display
|
||||
cmdBuff.end();
|
||||
cmdBuf.end();
|
||||
helloVk.submitFrame();
|
||||
}
|
||||
catch(const std::system_error& e)
|
||||
|
|
|
|||
|
|
@ -73,7 +73,7 @@ void HelloVulkan::setup(const vk::Instance& instance,
|
|||
//--------------------------------------------------------------------------------------------------
|
||||
// Called at each frame to update the camera matrix
|
||||
//
|
||||
void HelloVulkan::updateUniformBuffer()
|
||||
void HelloVulkan::updateUniformBuffer(const vk::CommandBuffer& cmdBuf)
|
||||
{
|
||||
const float aspectRatio = m_size.width / static_cast<float>(m_size.height);
|
||||
|
||||
|
|
@ -85,9 +85,15 @@ void HelloVulkan::updateUniformBuffer()
|
|||
// #VKRay
|
||||
ubo.projInverse = nvmath::invert(ubo.proj);
|
||||
|
||||
void* data = m_device.mapMemory(m_cameraMat.allocation, 0, sizeof(ubo));
|
||||
memcpy(data, &ubo, sizeof(ubo));
|
||||
m_device.unmapMemory(m_cameraMat.allocation);
|
||||
|
||||
cmdBuf.updateBuffer<CameraMatrices>(m_cameraMat.buffer, 0, ubo);
|
||||
|
||||
// Making sure the matrix buffer will be available
|
||||
vk::MemoryBarrier mb{vk::AccessFlagBits::eTransferWrite, vk::AccessFlagBits::eShaderRead};
|
||||
cmdBuf.pipelineBarrier(vk::PipelineStageFlagBits::eTransfer,
|
||||
vk::PipelineStageFlagBits::eVertexShader
|
||||
| vk::PipelineStageFlagBits::eAccelerationStructureBuildKHR,
|
||||
vk::DependencyFlagBits::eDeviceGroup, {mb}, {}, {});
|
||||
}
|
||||
|
||||
//--------------------------------------------------------------------------------------------------
|
||||
|
|
@ -272,8 +278,8 @@ void HelloVulkan::createUniformBuffer()
|
|||
using vkBU = vk::BufferUsageFlagBits;
|
||||
using vkMP = vk::MemoryPropertyFlagBits;
|
||||
|
||||
m_cameraMat = m_alloc.createBuffer(sizeof(CameraMatrices), vkBU::eUniformBuffer,
|
||||
vkMP::eHostVisible | vkMP::eHostCoherent);
|
||||
m_cameraMat = m_alloc.createBuffer(sizeof(CameraMatrices),
|
||||
vkBU::eUniformBuffer | vkBU::eTransferDst, vkMP::eDeviceLocal);
|
||||
m_debug.setObjectName(m_cameraMat.buffer, "cameraMat");
|
||||
}
|
||||
|
||||
|
|
@ -659,10 +665,10 @@ nvvk::RaytracingBuilderKHR::BlasInput HelloVulkan::objectToVkGeometryKHR(const O
|
|||
offset.setPrimitiveOffset(0);
|
||||
offset.setTransformOffset(0);
|
||||
|
||||
nvvk::RaytracingBuilderKHR::BlasInput blas;
|
||||
blas.asGeometry.emplace_back(asGeom);
|
||||
blas.asBuildOffsetInfo.emplace_back(offset);
|
||||
return blas;
|
||||
nvvk::RaytracingBuilderKHR::BlasInput input;
|
||||
input.asGeometry.emplace_back(asGeom);
|
||||
input.asBuildOffsetInfo.emplace_back(offset);
|
||||
return input;
|
||||
}
|
||||
|
||||
void HelloVulkan::createBottomLevelAS()
|
||||
|
|
|
|||
|
|
@ -57,7 +57,7 @@ public:
|
|||
void createSceneDescriptionBuffer();
|
||||
void createTextureImages(const vk::CommandBuffer& cmdBuf,
|
||||
const std::vector<std::string>& textures);
|
||||
void updateUniformBuffer();
|
||||
void updateUniformBuffer(const vk::CommandBuffer& cmdBuf);
|
||||
void onResize(int /*w*/, int /*h*/) override;
|
||||
void destroyResources();
|
||||
void rasterize(const vk::CommandBuffer& cmdBuff);
|
||||
|
|
|
|||
|
|
@ -113,6 +113,8 @@ int main(int argc, char** argv)
|
|||
|
||||
// Search path for shaders and other media
|
||||
defaultSearchPaths = {
|
||||
PROJECT_ABSDIRECTORY,
|
||||
PROJECT_ABSDIRECTORY "..",
|
||||
NVPSystem::exePath(),
|
||||
NVPSystem::exePath() + "..",
|
||||
NVPSystem::exePath() + std::string(PROJECT_NAME),
|
||||
|
|
@ -225,9 +227,6 @@ int main(int argc, char** argv)
|
|||
ImGui_ImplGlfw_NewFrame();
|
||||
ImGui::NewFrame();
|
||||
|
||||
// Updating camera buffer
|
||||
helloVk.updateUniformBuffer();
|
||||
|
||||
// Show UI window.
|
||||
if(helloVk.showGui())
|
||||
{
|
||||
|
|
@ -248,9 +247,12 @@ int main(int argc, char** argv)
|
|||
|
||||
// Start command buffer of this frame
|
||||
auto curFrame = helloVk.getCurFrame();
|
||||
const vk::CommandBuffer& cmdBuff = helloVk.getCommandBuffers()[curFrame];
|
||||
const vk::CommandBuffer& cmdBuf = helloVk.getCommandBuffers()[curFrame];
|
||||
|
||||
cmdBuff.begin({vk::CommandBufferUsageFlagBits::eOneTimeSubmit});
|
||||
cmdBuf.begin({vk::CommandBufferUsageFlagBits::eOneTimeSubmit});
|
||||
|
||||
// Updating camera buffer
|
||||
helloVk.updateUniformBuffer(cmdBuf);
|
||||
|
||||
// Clearing screen
|
||||
vk::ClearValue clearValues[2];
|
||||
|
|
@ -270,13 +272,13 @@ int main(int argc, char** argv)
|
|||
// Rendering Scene
|
||||
if(useRaytracer)
|
||||
{
|
||||
helloVk.raytrace(cmdBuff, clearColor);
|
||||
helloVk.raytrace(cmdBuf, clearColor);
|
||||
}
|
||||
else
|
||||
{
|
||||
cmdBuff.beginRenderPass(offscreenRenderPassBeginInfo, vk::SubpassContents::eInline);
|
||||
helloVk.rasterize(cmdBuff);
|
||||
cmdBuff.endRenderPass();
|
||||
cmdBuf.beginRenderPass(offscreenRenderPassBeginInfo, vk::SubpassContents::eInline);
|
||||
helloVk.rasterize(cmdBuf);
|
||||
cmdBuf.endRenderPass();
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -289,17 +291,17 @@ int main(int argc, char** argv)
|
|||
postRenderPassBeginInfo.setFramebuffer(helloVk.getFramebuffers()[curFrame]);
|
||||
postRenderPassBeginInfo.setRenderArea({{}, helloVk.getSize()});
|
||||
|
||||
cmdBuff.beginRenderPass(postRenderPassBeginInfo, vk::SubpassContents::eInline);
|
||||
cmdBuf.beginRenderPass(postRenderPassBeginInfo, vk::SubpassContents::eInline);
|
||||
// Rendering tonemapper
|
||||
helloVk.drawPost(cmdBuff);
|
||||
helloVk.drawPost(cmdBuf);
|
||||
// Rendering UI
|
||||
ImGui::Render();
|
||||
ImGui::RenderDrawDataVK(cmdBuff, ImGui::GetDrawData());
|
||||
cmdBuff.endRenderPass();
|
||||
ImGui::RenderDrawDataVK(cmdBuf, ImGui::GetDrawData());
|
||||
cmdBuf.endRenderPass();
|
||||
}
|
||||
|
||||
// Submit for display
|
||||
cmdBuff.end();
|
||||
cmdBuf.end();
|
||||
helloVk.submitFrame();
|
||||
}
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue