Bulk update nvpro-samples 11/20/23
5c72ddfc0522eb6604828e74886cf39be646ba78
This commit is contained in:
parent
debd0d5e33
commit
0c73e8ec1b
96 changed files with 927 additions and 922 deletions
|
|
@ -61,12 +61,12 @@ void HelloVulkan::updateUniformBuffer(const VkCommandBuffer& cmdBuf)
|
|||
const float aspectRatio = m_size.width / static_cast<float>(m_size.height);
|
||||
GlobalUniforms hostUBO = {};
|
||||
const auto& view = CameraManip.getMatrix();
|
||||
const auto& proj = nvmath::perspectiveVK(CameraManip.getFov(), aspectRatio, 0.1f, 1000.0f);
|
||||
// proj[1][1] *= -1; // Inverting Y for Vulkan (not needed with perspectiveVK).
|
||||
glm::mat4 proj = glm::perspectiveRH_ZO(glm::radians(CameraManip.getFov()), aspectRatio, 0.1f, 1000.0f);
|
||||
proj[1][1] *= -1; // Inverting Y for Vulkan (not needed with perspectiveVK).
|
||||
|
||||
hostUBO.viewProj = proj * view;
|
||||
hostUBO.viewInverse = nvmath::invert(view);
|
||||
hostUBO.projInverse = nvmath::invert(proj);
|
||||
hostUBO.viewInverse = glm::inverse(view);
|
||||
hostUBO.projInverse = glm::inverse(proj);
|
||||
|
||||
// UBO on the device, and what stages access it.
|
||||
VkBuffer deviceUBO = m_bGlobals.buffer;
|
||||
|
|
@ -145,7 +145,7 @@ void HelloVulkan::updateDescriptorSet()
|
|||
}
|
||||
writes.emplace_back(m_descSetLayoutBind.makeWriteArray(m_descSet, SceneBindings::eTextures, diit.data()));
|
||||
|
||||
VkAccelerationStructureKHR tlas = m_rtBuilder.getAccelerationStructure();
|
||||
VkAccelerationStructureKHR tlas = m_rtBuilder.getAccelerationStructure();
|
||||
VkWriteDescriptorSetAccelerationStructureKHR descASInfo{VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET_ACCELERATION_STRUCTURE_KHR};
|
||||
descASInfo.accelerationStructureCount = 1;
|
||||
descASInfo.pAccelerationStructures = &tlas;
|
||||
|
|
@ -194,7 +194,7 @@ void HelloVulkan::createGraphicsPipeline()
|
|||
//--------------------------------------------------------------------------------------------------
|
||||
// Loading the OBJ file and setting up all buffers
|
||||
//
|
||||
void HelloVulkan::loadModel(const std::string& filename, nvmath::mat4f transform)
|
||||
void HelloVulkan::loadModel(const std::string& filename, glm::mat4 transform)
|
||||
{
|
||||
LOGI("Loading File: %s \n", filename.c_str());
|
||||
ObjLoader loader;
|
||||
|
|
@ -203,9 +203,9 @@ void HelloVulkan::loadModel(const std::string& filename, nvmath::mat4f transform
|
|||
// Converting from Srgb to linear
|
||||
for(auto& m : loader.m_materials)
|
||||
{
|
||||
m.ambient = nvmath::pow(m.ambient, 2.2f);
|
||||
m.diffuse = nvmath::pow(m.diffuse, 2.2f);
|
||||
m.specular = nvmath::pow(m.specular, 2.2f);
|
||||
m.ambient = glm::pow(m.ambient, glm::vec3(2.2f));
|
||||
m.diffuse = glm::pow(m.diffuse, glm::vec3(2.2f));
|
||||
m.specular = glm::pow(m.specular, glm::vec3(2.2f));
|
||||
}
|
||||
|
||||
ObjModel model;
|
||||
|
|
|
|||
|
|
@ -42,7 +42,7 @@ public:
|
|||
void setup(const VkInstance& instance, const VkDevice& device, const VkPhysicalDevice& physicalDevice, uint32_t queueFamily) override;
|
||||
void createDescriptorSetLayout();
|
||||
void createGraphicsPipeline();
|
||||
void loadModel(const std::string& filename, nvmath::mat4f transform = nvmath::mat4f(1));
|
||||
void loadModel(const std::string& filename, glm::mat4 transform = glm::mat4(1));
|
||||
void updateDescriptorSet();
|
||||
void createUniformBuffer();
|
||||
void createObjDescriptionBuffer();
|
||||
|
|
@ -65,18 +65,18 @@ public:
|
|||
|
||||
struct ObjInstance
|
||||
{
|
||||
nvmath::mat4f transform; // Matrix of the instance
|
||||
uint32_t objIndex{0}; // Model index reference
|
||||
glm::mat4 transform; // Matrix of the instance
|
||||
uint32_t objIndex{0}; // Model index reference
|
||||
};
|
||||
|
||||
|
||||
// Information pushed at each draw call
|
||||
PushConstantRaster m_pcRaster{
|
||||
{1}, // Identity matrix
|
||||
{10.f, 15.f, 8.f}, // light position
|
||||
0, // instance Id
|
||||
100.f, // light intensity
|
||||
0 // light type
|
||||
{1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1}, // Identity matrix
|
||||
{10.f, 15.f, 8.f}, // light position
|
||||
0, // instance Id
|
||||
100.f, // light intensity
|
||||
0 // light type
|
||||
};
|
||||
|
||||
// Array of objects and instances in the scene
|
||||
|
|
@ -130,5 +130,5 @@ public:
|
|||
void createTopLevelAS();
|
||||
|
||||
VkPhysicalDeviceRayTracingPipelinePropertiesKHR m_rtProperties{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_RAY_TRACING_PIPELINE_PROPERTIES_KHR};
|
||||
nvvk::RaytracingBuilderKHR m_rtBuilder;
|
||||
nvvk::RaytracingBuilderKHR m_rtBuilder;
|
||||
};
|
||||
|
|
|
|||
|
|
@ -93,7 +93,7 @@ int main(int argc, char** argv)
|
|||
|
||||
// Setup camera
|
||||
CameraManip.setWindowSize(SAMPLE_WIDTH, SAMPLE_HEIGHT);
|
||||
CameraManip.setLookat(nvmath::vec3f(5, 4, -4), nvmath::vec3f(0, 1, 0), nvmath::vec3f(0, 1, 0));
|
||||
CameraManip.setLookat(glm::vec3(5, 4, -4), glm::vec3(0, 1, 0), glm::vec3(0, 1, 0));
|
||||
|
||||
// Setup Vulkan
|
||||
if(!glfwVulkanSupported())
|
||||
|
|
@ -181,7 +181,7 @@ int main(int argc, char** argv)
|
|||
helloVk.createPostPipeline();
|
||||
helloVk.updatePostDescriptorSet();
|
||||
|
||||
nvmath::vec4f clearColor = nvmath::vec4f(1, 1, 1, 1.00f);
|
||||
glm::vec4 clearColor = glm::vec4(1, 1, 1, 1.00f);
|
||||
|
||||
|
||||
helloVk.setupGlfwCallbacks(window);
|
||||
|
|
|
|||
|
|
@ -22,12 +22,12 @@
|
|||
#define COMMON_HOST_DEVICE
|
||||
|
||||
#ifdef __cplusplus
|
||||
#include "nvmath/nvmath.h"
|
||||
#include <glm/glm.hpp>
|
||||
// GLSL Type
|
||||
using vec2 = nvmath::vec2f;
|
||||
using vec3 = nvmath::vec3f;
|
||||
using vec4 = nvmath::vec4f;
|
||||
using mat4 = nvmath::mat4f;
|
||||
using vec2 = glm::vec2;
|
||||
using vec3 = glm::vec3;
|
||||
using vec4 = glm::vec4;
|
||||
using mat4 = glm::mat4;
|
||||
using uint = unsigned int;
|
||||
#endif
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue