moving pointsets to the GPU via Uniform buffer
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6 changed files with 61 additions and 51 deletions
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@ -31,6 +31,7 @@
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#include "imgui/imgui_helper.h"
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#include "hello_vulkan.h"
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#include "shaders/host_device.h"
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#include "imgui/imgui_camera_widget.h"
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#include "nvh/cameramanipulator.hpp"
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#include "nvh/fileoperations.hpp"
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@ -71,8 +72,8 @@ void renderUI(HelloVulkan& helloVk, bool useRaytracer)
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//////////////////////////////////////////////////////////////////////////
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//////////////////////////////////////////////////////////////////////////
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//////////////////////////////////////////////////////////////////////////
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static int const SAMPLE_WIDTH = 800;
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static int const SAMPLE_HEIGHT = 800;
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static int const SAMPLE_WIDTH = WINDOWSIZE;
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static int const SAMPLE_HEIGHT = WINDOWSIZE;
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//--------------------------------------------------------------------------------------------------
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