Fixing note
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7 changed files with 15 additions and 15 deletions
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@ -82,7 +82,7 @@ Next, we update the buffer that describes the scene, which is used by the raster
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}
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~~~~
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**Note**:
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:warning: **Note:**
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We could have used `cmdBuf.updateBuffer<ObjInstance>(m_sceneDesc.buffer, 0, m_objInstance)` to
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update the buffer, but this function only works for buffers with less than 65,536 bytes. If we had 2000 Wuson models, this
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call wouldn't work.
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@ -490,7 +490,7 @@ In the rendering loop, after the call to `animationInstances`, call the object a
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helloVk.animationObject(diff.count());
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~~~~
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**Note**: At this point, the object should be animated when using the rasterizer, but should still be immobile when using the ray tracer.
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:warning: **Note:** At this point, the object should be animated when using the rasterizer, but should still be immobile when using the ray tracer.
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