Fixing typos and adding more details

This commit is contained in:
mklefrancois 2020-04-06 11:03:18 +02:00
parent 90bebea66b
commit 21fc655237
5 changed files with 12 additions and 4 deletions

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@ -91,7 +91,7 @@ Replacing if/else by callable shaders. The code to execute the lighting is done
## [Ray Query](vkrt_tuto_rayquery.md.htm)
Inkoking ray interestion queries directly from the fragment shader to cast shadow rays.
Invoking ray intersection queries directly from the fragment shader to cast shadow rays.
* Ray tracing directly from the fragment shader