Fixing typos and adding more details
This commit is contained in:
parent
90bebea66b
commit
21fc655237
5 changed files with 12 additions and 4 deletions
|
|
@ -91,7 +91,7 @@ Replacing if/else by callable shaders. The code to execute the lighting is done
|
|||
|
||||
## [Ray Query](vkrt_tuto_rayquery.md.htm)
|
||||
|
||||
Inkoking ray interestion queries directly from the fragment shader to cast shadow rays.
|
||||
Invoking ray intersection queries directly from the fragment shader to cast shadow rays.
|
||||
|
||||
* Ray tracing directly from the fragment shader
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue