Fixing typos and adding more details

This commit is contained in:
mklefrancois 2020-04-06 11:03:18 +02:00
parent 90bebea66b
commit 21fc655237
5 changed files with 12 additions and 4 deletions

View file

@ -185,6 +185,10 @@ void main()
}
~~~~
!!! Note
Adding a new shader requires to rerun CMake to added to the project compilation system.
## `main.cpp`
In `main`, after we set which hit group an instance will use, we can add the data we want to set through the shader record.