Fixing typos and adding more details
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5 changed files with 12 additions and 4 deletions
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@ -1601,6 +1601,7 @@ tracing descriptor set. Add the binding of the material buffer and the array of
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```` C
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layout(binding = 1, set = 1, scalar) buffer MatColorBufferObject { WaveFrontMaterial m[]; } materials[];
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layout(binding = 3, set = 1) uniform sampler2D textureSamplers[];
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layout(binding = 4, set = 1) buffer MatIndexColorBuffer { int i[]; } matIndex[];
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````
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The declaration of the material is the same as that used for the rasterizer and is defined in
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