loading cam from file and flake update
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4 changed files with 9 additions and 9 deletions
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@ -65,7 +65,7 @@ void main()
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vec3 curWeight = vec3(1);
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vec3 hitValue = vec3(0);
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for(; prd.depth < 10; prd.depth++)
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for(; prd.depth < 100; prd.depth++)
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{
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traceRayEXT(topLevelAS, // acceleration structure
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rayFlags, // rayFlags
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