Update Documentation

This commit is contained in:
mklefrancois 2020-08-31 17:06:59 +02:00
parent 3465e08c77
commit 444f011a43
8 changed files with 14 additions and 16 deletions

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@ -248,11 +248,11 @@ any hit or intersection shaders in the Hit Group. But in this example, the close
This is how the current SBT looks like.
![](Images/anyhit_0.png)
![](images/anyhit_0.png)
And we need to add the following to the ray tracing pipeline, a copy of the previous Hit Group, with a new AnyHit using the proper payload.
![](Images/anyhit_01.png)
![](images/anyhit_01.png)
### New shaders