framework update 4/29/2020

This commit is contained in:
Christoph Kubisch 2020-04-29 13:59:03 +02:00
parent 21fc655237
commit 60103dd1ce
62 changed files with 2931 additions and 2743 deletions

View file

@ -111,8 +111,8 @@ In `createRtPipeline()`, after loading `raytrace.rchit.spv`, load `raytrace.rahi
~~~~ C++
vk::ShaderModule ahitSM =
nvvkpp::util::createShaderModule(m_device, //
nvh::loadFile("shaders/raytrace.rahit.spv", true, paths));
nvvk::createShaderModule(m_device, //
nvh::loadFile("shaders/raytrace.rahit.spv", true, paths));
~~~~
add the any hit shader to the hit group