framework update 4/29/2020
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parent
21fc655237
commit
60103dd1ce
62 changed files with 2931 additions and 2743 deletions
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@ -28,8 +28,9 @@
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#include "raytrace.hpp"
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#include "nvh/fileoperations.hpp"
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#include "nvvkpp/descriptorsets_vkpp.hpp"
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#include "nvvkpp/utilities_vkpp.hpp"
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#include "nvvk/descriptorsets_vk.hpp"
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#include "nvvk/shaders_vk.hpp"
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#include "obj_loader.h"
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extern std::vector<std::string> defaultSearchPaths;
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@ -37,25 +38,19 @@ extern std::vector<std::string> defaultSearchPaths;
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void Raytracer::setup(const vk::Device& device,
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const vk::PhysicalDevice& physicalDevice,
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nvvkMemAllocator& memAlloc,
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nvvk::Allocator* allocator,
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uint32_t queueFamily)
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{
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m_device = device;
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m_physicalDevice = physicalDevice;
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m_alloc.init(device, &memAlloc);
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m_device = device;
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m_physicalDevice = physicalDevice;
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m_alloc = allocator;
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m_graphicsQueueIndex = queueFamily;
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// Requesting ray tracing properties
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auto properties = m_physicalDevice.getProperties2<vk::PhysicalDeviceProperties2,
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vk::PhysicalDeviceRayTracingPropertiesKHR>();
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m_rtProperties = properties.get<vk::PhysicalDeviceRayTracingPropertiesKHR>();
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#if defined(ALLOC_DEDICATED)
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m_rtBuilder.setup(m_device, m_physicalDevice, m_graphicsQueueIndex);
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#elif defined(ALLOC_DMA)
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m_rtBuilder.setup(m_device, memAlloc, m_graphicsQueueIndex);
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#elif defined(ALLOC_VMA)
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m_rtBuilder.setup(m_device, memAlloc, m_graphicsQueueIndex);
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#endif
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m_rtBuilder.setup(m_device, allocator, m_graphicsQueueIndex);
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m_debug.setup(device);
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}
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@ -68,13 +63,13 @@ void Raytracer::destroy()
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m_device.destroy(m_rtDescSetLayout);
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m_device.destroy(m_rtPipeline);
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m_device.destroy(m_rtPipelineLayout);
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m_alloc.destroy(m_rtSBTBuffer);
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m_alloc->destroy(m_rtSBTBuffer);
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}
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//--------------------------------------------------------------------------------------------------
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// Converting a OBJ primitive to the ray tracing geometry used for the BLAS
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//
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nvvkpp::RaytracingBuilderKHR::Blas Raytracer::objectToVkGeometryKHR(const ObjModel& model)
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nvvk::RaytracingBuilderKHR::Blas Raytracer::objectToVkGeometryKHR(const ObjModel& model)
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{
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// Setting up the creation info of acceleration structure
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vk::AccelerationStructureCreateGeometryTypeInfoKHR asCreate;
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@ -110,7 +105,7 @@ nvvkpp::RaytracingBuilderKHR::Blas Raytracer::objectToVkGeometryKHR(const ObjMod
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offset.setPrimitiveOffset(0);
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offset.setTransformOffset(0);
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nvvkpp::RaytracingBuilderKHR::Blas blas;
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nvvk::RaytracingBuilderKHR::Blas blas;
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blas.asGeometry.emplace_back(asGeom);
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blas.asCreateGeometryInfo.emplace_back(asCreate);
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blas.asBuildOffsetInfo.emplace_back(offset);
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@ -121,7 +116,7 @@ nvvkpp::RaytracingBuilderKHR::Blas Raytracer::objectToVkGeometryKHR(const ObjMod
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//--------------------------------------------------------------------------------------------------
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// Returning the ray tracing geometry used for the BLAS, containing all spheres
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//
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nvvkpp::RaytracingBuilderKHR::Blas Raytracer::implicitToVkGeometryKHR(const ImplInst& implicitObj)
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nvvk::RaytracingBuilderKHR::Blas Raytracer::implicitToVkGeometryKHR(const ImplInst& implicitObj)
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{
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// Setting up the creation info of acceleration structure
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@ -152,7 +147,7 @@ nvvkpp::RaytracingBuilderKHR::Blas Raytracer::implicitToVkGeometryKHR(const Impl
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offset.setPrimitiveOffset(0);
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offset.setTransformOffset(0);
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nvvkpp::RaytracingBuilderKHR::Blas blas;
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nvvk::RaytracingBuilderKHR::Blas blas;
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blas.asGeometry.emplace_back(asGeom);
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blas.asCreateGeometryInfo.emplace_back(asCreate);
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blas.asBuildOffsetInfo.emplace_back(offset);
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@ -163,7 +158,7 @@ nvvkpp::RaytracingBuilderKHR::Blas Raytracer::implicitToVkGeometryKHR(const Impl
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void Raytracer::createBottomLevelAS(std::vector<ObjModel>& models, ImplInst& implicitObj)
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{
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// BLAS - Storing each primitive in a geometry
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std::vector<nvvkpp::RaytracingBuilderKHR::Blas> allBlas;
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std::vector<nvvk::RaytracingBuilderKHR::Blas> allBlas;
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allBlas.reserve(models.size());
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for(const auto& obj : models)
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{
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@ -182,33 +177,34 @@ void Raytracer::createBottomLevelAS(std::vector<ObjModel>& models, ImplInst& imp
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}
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m_rtBuilder.buildBlas(allBlas, vk::BuildAccelerationStructureFlagBitsKHR::ePreferFastTrace);
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m_rtBuilder.buildBlas(allBlas, vk::BuildAccelerationStructureFlagBitsKHR::ePreferFastTrace
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| vk::BuildAccelerationStructureFlagBitsKHR::eAllowCompaction);
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}
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void Raytracer::createTopLevelAS(std::vector<ObjInstance>& instances, ImplInst& implicitObj)
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{
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std::vector<nvvkpp::RaytracingBuilderKHR::Instance> tlas;
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std::vector<nvvk::RaytracingBuilderKHR::Instance> tlas;
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tlas.reserve(instances.size());
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for(int i = 0; i < static_cast<int>(instances.size()); i++)
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{
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nvvkpp::RaytracingBuilderKHR::Instance rayInst;
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nvvk::RaytracingBuilderKHR::Instance rayInst;
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rayInst.transform = instances[i].transform; // Position of the instance
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rayInst.instanceId = i; // gl_InstanceID
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rayInst.blasId = instances[i].objIndex;
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rayInst.hitGroupId = 0; // We will use the same hit group for all objects
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rayInst.flags = vk::GeometryInstanceFlagBitsKHR::eTriangleCullDisable;
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rayInst.flags = VK_GEOMETRY_INSTANCE_TRIANGLE_FACING_CULL_DISABLE_BIT_KHR;
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tlas.emplace_back(rayInst);
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}
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// Add the blas containing all implicit
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if(!implicitObj.objImpl.empty())
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{
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nvvkpp::RaytracingBuilderKHR::Instance rayInst;
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nvvk::RaytracingBuilderKHR::Instance rayInst;
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rayInst.transform = implicitObj.transform; // Position of the instance
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rayInst.instanceId = static_cast<uint32_t>(implicitObj.blasId); // Same for material index
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rayInst.blasId = static_cast<uint32_t>(implicitObj.blasId);
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rayInst.hitGroupId = 1; // We will use the same hit group for all objects (the second one)
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rayInst.flags = vk::GeometryInstanceFlagBitsKHR::eTriangleCullDisable;
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rayInst.flags = VK_GEOMETRY_INSTANCE_TRIANGLE_FACING_CULL_DISABLE_BIT_KHR;
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tlas.emplace_back(rayInst);
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}
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@ -224,24 +220,24 @@ void Raytracer::createRtDescriptorSet(const vk::ImageView& outputImage)
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using vkSS = vk::ShaderStageFlagBits;
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using vkDSLB = vk::DescriptorSetLayoutBinding;
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m_rtDescSetLayoutBind.emplace_back(vkDSLB(0, vkDT::eAccelerationStructureKHR, 1,
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vkSS::eRaygenKHR | vkSS::eClosestHitKHR)); // TLAS
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m_rtDescSetLayoutBind.emplace_back(
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m_rtDescSetLayoutBind.addBinding(vkDSLB(0, vkDT::eAccelerationStructureKHR, 1,
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vkSS::eRaygenKHR | vkSS::eClosestHitKHR)); // TLAS
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m_rtDescSetLayoutBind.addBinding(
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vkDSLB(1, vkDT::eStorageImage, 1, vkSS::eRaygenKHR)); // Output image
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m_rtDescPool = nvvkpp::util::createDescriptorPool(m_device, m_rtDescSetLayoutBind);
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m_rtDescSetLayout = nvvkpp::util::createDescriptorSetLayout(m_device, m_rtDescSetLayoutBind);
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m_rtDescPool = m_rtDescSetLayoutBind.createPool(m_device);
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m_rtDescSetLayout = m_rtDescSetLayoutBind.createLayout(m_device);
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m_rtDescSet = m_device.allocateDescriptorSets({m_rtDescPool, 1, &m_rtDescSetLayout})[0];
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vk::AccelerationStructureKHR tlas = m_rtBuilder.getAccelerationStructure();
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vk::WriteDescriptorSetAccelerationStructureKHR descASInfo;
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descASInfo.setAccelerationStructureCount(1);
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descASInfo.setPAccelerationStructures(&m_rtBuilder.getAccelerationStructure());
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descASInfo.setPAccelerationStructures(&tlas);
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vk::DescriptorImageInfo imageInfo{{}, outputImage, vk::ImageLayout::eGeneral};
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std::vector<vk::WriteDescriptorSet> writes;
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writes.emplace_back(
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nvvkpp::util::createWrite(m_rtDescSet, m_rtDescSetLayoutBind[0], &descASInfo));
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writes.emplace_back(nvvkpp::util::createWrite(m_rtDescSet, m_rtDescSetLayoutBind[1], &imageInfo));
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writes.emplace_back(m_rtDescSetLayoutBind.makeWrite(m_rtDescSet, 0, &descASInfo));
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writes.emplace_back(m_rtDescSetLayoutBind.makeWrite(m_rtDescSet, 1, &imageInfo));
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m_device.updateDescriptorSets(static_cast<uint32_t>(writes.size()), writes.data(), 0, nullptr);
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}
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@ -269,16 +265,17 @@ void Raytracer::createRtPipeline(vk::DescriptorSetLayout& sceneDescLayout)
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std::vector<std::string> paths = defaultSearchPaths;
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vk::ShaderModule raygenSM =
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nvvkpp::util::createShaderModule(m_device, //
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nvh::loadFile("shaders/raytrace.rgen.spv", true, paths));
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nvvk::createShaderModule(m_device, //
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nvh::loadFile("shaders/raytrace.rgen.spv", true, paths));
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vk::ShaderModule missSM =
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nvvkpp::util::createShaderModule(m_device, //
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nvh::loadFile("shaders/raytrace.rmiss.spv", true, paths));
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nvvk::createShaderModule(m_device, //
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nvh::loadFile("shaders/raytrace.rmiss.spv", true, paths));
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// The second miss shader is invoked when a shadow ray misses the geometry. It
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// simply indicates that no occlusion has been found
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vk::ShaderModule shadowmissSM = nvvkpp::util::createShaderModule(
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m_device, nvh::loadFile("shaders/raytraceShadow.rmiss.spv", true, paths));
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vk::ShaderModule shadowmissSM =
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nvvk::createShaderModule(m_device,
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nvh::loadFile("shaders/raytraceShadow.rmiss.spv", true, paths));
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std::vector<vk::PipelineShaderStageCreateInfo> stages;
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@ -305,11 +302,11 @@ void Raytracer::createRtPipeline(vk::DescriptorSetLayout& sceneDescLayout)
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// Hit Group0 - Closest Hit + AnyHit
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vk::ShaderModule chitSM =
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nvvkpp::util::createShaderModule(m_device, //
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nvh::loadFile("shaders/raytrace.rchit.spv", true, paths));
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nvvk::createShaderModule(m_device, //
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nvh::loadFile("shaders/raytrace.rchit.spv", true, paths));
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vk::ShaderModule ahitSM =
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nvvkpp::util::createShaderModule(m_device, //
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nvh::loadFile("shaders/raytrace.rahit.spv", true, paths));
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nvvk::createShaderModule(m_device, //
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nvh::loadFile("shaders/raytrace.rahit.spv", true, paths));
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vk::RayTracingShaderGroupCreateInfoKHR hg{vk::RayTracingShaderGroupTypeKHR::eTrianglesHitGroup,
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VK_SHADER_UNUSED_KHR, VK_SHADER_UNUSED_KHR,
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@ -323,14 +320,14 @@ void Raytracer::createRtPipeline(vk::DescriptorSetLayout& sceneDescLayout)
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// Hit Group1 - Closest Hit + Intersection (procedural)
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vk::ShaderModule chit2SM =
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nvvkpp::util::createShaderModule(m_device, //
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nvh::loadFile("shaders/raytrace2.rchit.spv", true, paths));
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nvvk::createShaderModule(m_device, //
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nvh::loadFile("shaders/raytrace2.rchit.spv", true, paths));
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vk::ShaderModule ahit2SM =
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nvvkpp::util::createShaderModule(m_device, //
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nvh::loadFile("shaders/raytrace2.rahit.spv", true, paths));
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nvvk::createShaderModule(m_device, //
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nvh::loadFile("shaders/raytrace2.rahit.spv", true, paths));
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vk::ShaderModule rintSM =
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nvvkpp::util::createShaderModule(m_device, //
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nvh::loadFile("shaders/raytrace.rint.spv", true, paths));
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nvvk::createShaderModule(m_device, //
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nvh::loadFile("shaders/raytrace.rint.spv", true, paths));
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{
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vk::RayTracingShaderGroupCreateInfoKHR hg{vk::RayTracingShaderGroupTypeKHR::eProceduralHitGroup,
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VK_SHADER_UNUSED_KHR, VK_SHADER_UNUSED_KHR,
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@ -350,14 +347,13 @@ void Raytracer::createRtPipeline(vk::DescriptorSetLayout& sceneDescLayout)
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VK_SHADER_UNUSED_KHR, VK_SHADER_UNUSED_KHR};
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vk::ShaderModule call0 =
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nvvkpp::util::createShaderModule(m_device,
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nvh::loadFile("shaders/light_point.rcall.spv", true, paths));
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nvvk::createShaderModule(m_device,
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nvh::loadFile("shaders/light_point.rcall.spv", true, paths));
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vk::ShaderModule call1 =
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nvvkpp::util::createShaderModule(m_device,
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nvh::loadFile("shaders/light_spot.rcall.spv", true, paths));
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nvvk::createShaderModule(m_device,
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nvh::loadFile("shaders/light_spot.rcall.spv", true, paths));
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vk::ShaderModule call2 =
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nvvkpp::util::createShaderModule(m_device,
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nvh::loadFile("shaders/light_inf.rcall.spv", true, paths));
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nvvk::createShaderModule(m_device, nvh::loadFile("shaders/light_inf.rcall.spv", true, paths));
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stages.push_back({{}, vk::ShaderStageFlagBits::eCallableKHR, call0, "main"});
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callGroup.setGeneralShader(static_cast<uint32_t>(stages.size() - 1));
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@ -433,17 +429,17 @@ void Raytracer::createRtShaderBindingTable()
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m_device.getRayTracingShaderGroupHandlesKHR(m_rtPipeline, 0, groupCount, sbtSize,
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shaderHandleStorage.data());
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// Write the handles in the SBT
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nvvkpp::SingleCommandBuffer genCmdBuf(m_device, m_graphicsQueueIndex);
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vk::CommandBuffer cmdBuf = genCmdBuf.createCommandBuffer();
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nvvk::CommandPool genCmdBuf(m_device, m_graphicsQueueIndex);
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vk::CommandBuffer cmdBuf = genCmdBuf.createCommandBuffer();
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m_rtSBTBuffer =
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m_alloc.createBuffer(cmdBuf, shaderHandleStorage, vk::BufferUsageFlagBits::eRayTracingKHR);
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m_alloc->createBuffer(cmdBuf, shaderHandleStorage, vk::BufferUsageFlagBits::eRayTracingKHR);
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m_debug.setObjectName(m_rtSBTBuffer.buffer, "SBT");
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genCmdBuf.flushCommandBuffer(cmdBuf);
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genCmdBuf.submitAndWait(cmdBuf);
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m_alloc.flushStaging();
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m_alloc->finalizeAndReleaseStaging();
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}
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//--------------------------------------------------------------------------------------------------
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