diff --git a/ray_tracing_gltf/shaders/host_device.h b/ray_tracing_gltf/shaders/host_device.h index 6f91087..e09c206 100644 --- a/ray_tracing_gltf/shaders/host_device.h +++ b/ray_tracing_gltf/shaders/host_device.h @@ -23,6 +23,7 @@ #ifdef __cplusplus #include "nvmath/nvmath.h" +#include /* for uint64_t */ // GLSL Type using vec2 = nvmath::vec2f; using vec3 = nvmath::vec3f;