createSpheres has an argument for creating how many elements
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3 changed files with 17 additions and 14 deletions
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@ -85,9 +85,9 @@ public:
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// Information pushed at each draw call
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struct ObjPushConstant
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{
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nvmath::vec3f lightPosition{10.f, 15.f, 8.f};
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nvmath::vec3f lightPosition{10.f, 55.f, 8.f};
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int instanceId{0}; // To retrieve the transformation matrix
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float lightIntensity{100.f};
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float lightIntensity{1000.f};
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int lightType{0}; // 0: point, 1: infinite
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};
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ObjPushConstant m_pushConstant;
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@ -182,5 +182,5 @@ public:
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nvvk::Buffer m_spheresAabbBuffer; // Buffer of all Aabb
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nvvk::Buffer m_spheresMatColorBuffer; // Multiple materials
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nvvk::Buffer m_spheresMatIndexBuffer; // Define which sphere uses which material
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void createSpheres();
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void createSpheres(uint32_t nbSpheres);
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};
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