Fixing many links issues.
Corrected shaders
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32 changed files with 135 additions and 123 deletions
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This example is the combination of all tutorials.
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If you haven't done the tutorials, you can start [here](https://nvpro-samples.github.io/vk_raytracing_tutorial)
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If you haven't done the tutorials, you can start [here](https://nvpro-samples.github.io/vk_raytracing_tutorial_KHR)
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#version 460 core
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#extension GL_NV_ray_tracing : enable
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#extension GL_EXT_ray_tracing : enable
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#extension GL_GOOGLE_include_directive : enable
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#include "raycommon.glsl"
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layout(location = 0) callableDataInNV rayLight cLight;
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layout(location = 0) callableDataInEXT rayLight cLight;
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layout(push_constant) uniform Constants
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{
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#version 460 core
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#extension GL_NV_ray_tracing : enable
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#extension GL_EXT_ray_tracing : enable
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#extension GL_GOOGLE_include_directive : enable
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#include "raycommon.glsl"
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layout(location = 0) callableDataInNV rayLight cLight;
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layout(location = 0) callableDataInEXT rayLight cLight;
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layout(push_constant) uniform Constants
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{
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#version 460 core
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#extension GL_NV_ray_tracing : enable
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#extension GL_EXT_ray_tracing : enable
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#extension GL_GOOGLE_include_directive : enable
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#include "raycommon.glsl"
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layout(location = 0) callableDataInNV rayLight cLight;
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layout(location = 0) callableDataInEXT rayLight cLight;
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layout(push_constant) uniform Constants
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{
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