Bulk update nvpro-samples 11/16/22

This commit is contained in:
Mathias Heyer 2022-11-16 10:07:09 -08:00
parent 4eb75ea5f7
commit 9ed7600eb4
18 changed files with 36 additions and 36 deletions

View file

@ -19,7 +19,7 @@
#pragma once #pragma once
#include "nvvk/appbase_vk.hpp" #include "nvvkhl/appbase_vk.hpp"
#include "nvvk/debug_util_vk.hpp" #include "nvvk/debug_util_vk.hpp"
#include "nvvk/resourceallocator_vk.hpp" #include "nvvk/resourceallocator_vk.hpp"
#include "shaders/host_device.h" #include "shaders/host_device.h"
@ -57,7 +57,7 @@ using Allocator = nvvk::ResourceAllocatorDedicated;
// - Rendering is done in an offscreen framebuffer // - Rendering is done in an offscreen framebuffer
// - The image of the framebuffer is displayed in post-process in a full-screen quad // - The image of the framebuffer is displayed in post-process in a full-screen quad
// //
class HelloVulkan : public nvvk::AppBaseVk class HelloVulkan : public nvvkhl::AppBaseVk
{ {
public: public:
void setup(const VkInstance& instance, const VkDevice& device, const VkPhysicalDevice& physicalDevice, uint32_t queueFamily) override; void setup(const VkInstance& instance, const VkDevice& device, const VkPhysicalDevice& physicalDevice, uint32_t queueFamily) override;

View file

@ -19,7 +19,7 @@
#pragma once #pragma once
#include "nvvk/appbase_vk.hpp" #include "nvvkhl/appbase_vk.hpp"
#include "nvvk/debug_util_vk.hpp" #include "nvvk/debug_util_vk.hpp"
#include "nvvk/descriptorsets_vk.hpp" #include "nvvk/descriptorsets_vk.hpp"
#include "nvvk/memallocator_dma_vk.hpp" #include "nvvk/memallocator_dma_vk.hpp"
@ -33,7 +33,7 @@
// - Rendering is done in an offscreen framebuffer // - Rendering is done in an offscreen framebuffer
// - The image of the framebuffer is displayed in post-process in a full-screen quad // - The image of the framebuffer is displayed in post-process in a full-screen quad
// //
class HelloVulkan : public nvvk::AppBaseVk class HelloVulkan : public nvvkhl::AppBaseVk
{ {
public: public:
void setup(const VkInstance& instance, const VkDevice& device, const VkPhysicalDevice& physicalDevice, uint32_t queueFamily) override; void setup(const VkInstance& instance, const VkDevice& device, const VkPhysicalDevice& physicalDevice, uint32_t queueFamily) override;

View file

@ -19,7 +19,7 @@
#pragma once #pragma once
#include "nvvk/appbase_vk.hpp" #include "nvvkhl/appbase_vk.hpp"
#include "nvvk/debug_util_vk.hpp" #include "nvvk/debug_util_vk.hpp"
#include "nvvk/descriptorsets_vk.hpp" #include "nvvk/descriptorsets_vk.hpp"
#include "nvvk/memallocator_dma_vk.hpp" #include "nvvk/memallocator_dma_vk.hpp"
@ -36,7 +36,7 @@
// - Rendering is done in an offscreen framebuffer // - Rendering is done in an offscreen framebuffer
// - The image of the framebuffer is displayed in post-process in a full-screen quad // - The image of the framebuffer is displayed in post-process in a full-screen quad
// //
class HelloVulkan : public nvvk::AppBaseVk class HelloVulkan : public nvvkhl::AppBaseVk
{ {
public: public:
void setup(const VkInstance& instance, const VkDevice& device, const VkPhysicalDevice& physicalDevice, uint32_t queueFamily) override; void setup(const VkInstance& instance, const VkDevice& device, const VkPhysicalDevice& physicalDevice, uint32_t queueFamily) override;

View file

@ -19,7 +19,7 @@
#pragma once #pragma once
#include "nvvk/appbase_vk.hpp" #include "nvvkhl/appbase_vk.hpp"
#include "nvvk/debug_util_vk.hpp" #include "nvvk/debug_util_vk.hpp"
#include "nvvk/descriptorsets_vk.hpp" #include "nvvk/descriptorsets_vk.hpp"
#include "nvvk/memallocator_dma_vk.hpp" #include "nvvk/memallocator_dma_vk.hpp"
@ -37,7 +37,7 @@
// - Rendering is done in an offscreen framebuffer // - Rendering is done in an offscreen framebuffer
// - The image of the framebuffer is displayed in post-process in a full-screen quad // - The image of the framebuffer is displayed in post-process in a full-screen quad
// //
class HelloVulkan : public nvvk::AppBaseVk class HelloVulkan : public nvvkhl::AppBaseVk
{ {
public: public:
void setup(const VkInstance& instance, const VkDevice& device, const VkPhysicalDevice& physicalDevice, uint32_t queueFamily) override; void setup(const VkInstance& instance, const VkDevice& device, const VkPhysicalDevice& physicalDevice, uint32_t queueFamily) override;

View file

@ -19,7 +19,7 @@
#pragma once #pragma once
#include "nvvk/appbase_vk.hpp" #include "nvvkhl/appbase_vk.hpp"
#include "nvvk/debug_util_vk.hpp" #include "nvvk/debug_util_vk.hpp"
#include "nvvk/descriptorsets_vk.hpp" #include "nvvk/descriptorsets_vk.hpp"
#include "nvvk/memallocator_dma_vk.hpp" #include "nvvk/memallocator_dma_vk.hpp"
@ -37,7 +37,7 @@
// - Rendering is done in an offscreen framebuffer // - Rendering is done in an offscreen framebuffer
// - The image of the framebuffer is displayed in post-process in a full-screen quad // - The image of the framebuffer is displayed in post-process in a full-screen quad
// //
class HelloVulkan : public nvvk::AppBaseVk class HelloVulkan : public nvvkhl::AppBaseVk
{ {
public: public:
void setup(const VkInstance& instance, const VkDevice& device, const VkPhysicalDevice& physicalDevice, uint32_t queueFamily) override; void setup(const VkInstance& instance, const VkDevice& device, const VkPhysicalDevice& physicalDevice, uint32_t queueFamily) override;

View file

@ -19,7 +19,7 @@
#pragma once #pragma once
#include "nvvk/appbase_vk.hpp" #include "nvvkhl/appbase_vk.hpp"
#include "nvvk/debug_util_vk.hpp" #include "nvvk/debug_util_vk.hpp"
#include "nvvk/descriptorsets_vk.hpp" #include "nvvk/descriptorsets_vk.hpp"
#include "nvvk/memallocator_dma_vk.hpp" #include "nvvk/memallocator_dma_vk.hpp"
@ -36,7 +36,7 @@
// - Rendering is done in an offscreen framebuffer // - Rendering is done in an offscreen framebuffer
// - The image of the framebuffer is displayed in post-process in a full-screen quad // - The image of the framebuffer is displayed in post-process in a full-screen quad
// //
class HelloVulkan : public nvvk::AppBaseVk class HelloVulkan : public nvvkhl::AppBaseVk
{ {
public: public:
void setup(const VkInstance& instance, const VkDevice& device, const VkPhysicalDevice& physicalDevice, uint32_t queueFamily) override; void setup(const VkInstance& instance, const VkDevice& device, const VkPhysicalDevice& physicalDevice, uint32_t queueFamily) override;

View file

@ -19,7 +19,7 @@
#pragma once #pragma once
#include "nvvk/appbase_vk.hpp" #include "nvvkhl/appbase_vk.hpp"
#include "nvvk/debug_util_vk.hpp" #include "nvvk/debug_util_vk.hpp"
#include "nvvk/descriptorsets_vk.hpp" #include "nvvk/descriptorsets_vk.hpp"
#include "nvvk/memallocator_dma_vk.hpp" #include "nvvk/memallocator_dma_vk.hpp"
@ -47,7 +47,7 @@ struct AoControl
// - Rendering is done in an offscreen framebuffer // - Rendering is done in an offscreen framebuffer
// - The image of the framebuffer is displayed in post-process in a full-screen quad // - The image of the framebuffer is displayed in post-process in a full-screen quad
// //
class HelloVulkan : public nvvk::AppBaseVk class HelloVulkan : public nvvkhl::AppBaseVk
{ {
public: public:
void setup(const VkInstance& instance, const VkDevice& device, const VkPhysicalDevice& physicalDevice, uint32_t queueFamily) override; void setup(const VkInstance& instance, const VkDevice& device, const VkPhysicalDevice& physicalDevice, uint32_t queueFamily) override;

View file

@ -19,7 +19,7 @@
#pragma once #pragma once
#include "nvvk/appbase_vk.hpp" #include "nvvkhl/appbase_vk.hpp"
#include "nvvk/debug_util_vk.hpp" #include "nvvk/debug_util_vk.hpp"
#include "nvvk/descriptorsets_vk.hpp" #include "nvvk/descriptorsets_vk.hpp"
#include "nvvk/memallocator_dma_vk.hpp" #include "nvvk/memallocator_dma_vk.hpp"
@ -37,7 +37,7 @@
// - Rendering is done in an offscreen framebuffer // - Rendering is done in an offscreen framebuffer
// - The image of the framebuffer is displayed in post-process in a full-screen quad // - The image of the framebuffer is displayed in post-process in a full-screen quad
// //
class HelloVulkan : public nvvk::AppBaseVk class HelloVulkan : public nvvkhl::AppBaseVk
{ {
public: public:
void setup(const VkInstance& instance, const VkDevice& device, const VkPhysicalDevice& physicalDevice, uint32_t queueFamily) override; void setup(const VkInstance& instance, const VkDevice& device, const VkPhysicalDevice& physicalDevice, uint32_t queueFamily) override;

View file

@ -21,7 +21,7 @@
#include "shaders/host_device.h" #include "shaders/host_device.h"
#include "nvvk/appbase_vk.hpp" #include "nvvkhl/appbase_vk.hpp"
#include "nvvk/debug_util_vk.hpp" #include "nvvk/debug_util_vk.hpp"
#include "nvvk/descriptorsets_vk.hpp" #include "nvvk/descriptorsets_vk.hpp"
#include "nvvk/memallocator_dma_vk.hpp" #include "nvvk/memallocator_dma_vk.hpp"
@ -39,7 +39,7 @@
// - Rendering is done in an offscreen framebuffer // - Rendering is done in an offscreen framebuffer
// - The image of the framebuffer is displayed in post-process in a full-screen quad // - The image of the framebuffer is displayed in post-process in a full-screen quad
// //
class HelloVulkan : public nvvk::AppBaseVk class HelloVulkan : public nvvkhl::AppBaseVk
{ {
public: public:
void setup(const VkInstance& instance, const VkDevice& device, const VkPhysicalDevice& physicalDevice, uint32_t queueFamily) override; void setup(const VkInstance& instance, const VkDevice& device, const VkPhysicalDevice& physicalDevice, uint32_t queueFamily) override;

View file

@ -19,7 +19,7 @@
#pragma once #pragma once
#include "nvvk/appbase_vk.hpp" #include "nvvkhl/appbase_vk.hpp"
#include "nvvk/debug_util_vk.hpp" #include "nvvk/debug_util_vk.hpp"
#include "nvvk/descriptorsets_vk.hpp" #include "nvvk/descriptorsets_vk.hpp"
#include "nvvk/memallocator_dma_vk.hpp" #include "nvvk/memallocator_dma_vk.hpp"
@ -36,7 +36,7 @@
// - Rendering is done in an offscreen framebuffer // - Rendering is done in an offscreen framebuffer
// - The image of the framebuffer is displayed in post-process in a full-screen quad // - The image of the framebuffer is displayed in post-process in a full-screen quad
// //
class HelloVulkan : public nvvk::AppBaseVk class HelloVulkan : public nvvkhl::AppBaseVk
{ {
public: public:
void setup(const VkInstance& instance, const VkDevice& device, const VkPhysicalDevice& physicalDevice, uint32_t queueFamily) override; void setup(const VkInstance& instance, const VkDevice& device, const VkPhysicalDevice& physicalDevice, uint32_t queueFamily) override;

View file

@ -38,7 +38,7 @@ using Allocator = nvvk::ResourceAllocatorVma;
using Allocator = nvvk::ResourceAllocatorDedicated; using Allocator = nvvk::ResourceAllocatorDedicated;
#endif #endif
#include "nvvk/appbase_vk.hpp" #include "nvvkhl/appbase_vk.hpp"
#include "nvvk/debug_util_vk.hpp" #include "nvvk/debug_util_vk.hpp"
#include "nvvk/descriptorsets_vk.hpp" #include "nvvk/descriptorsets_vk.hpp"
#include "shaders/host_device.h" #include "shaders/host_device.h"
@ -54,7 +54,7 @@ using Allocator = nvvk::ResourceAllocatorDedicated;
// - Rendering is done in an offscreen framebuffer // - Rendering is done in an offscreen framebuffer
// - The image of the framebuffer is displayed in post-process in a full-screen quad // - The image of the framebuffer is displayed in post-process in a full-screen quad
// //
class HelloVulkan : public nvvk::AppBaseVk class HelloVulkan : public nvvkhl::AppBaseVk
{ {
public: public:
void setup(const VkInstance& instance, const VkDevice& device, const VkPhysicalDevice& physicalDevice, uint32_t queueFamily) override; void setup(const VkInstance& instance, const VkDevice& device, const VkPhysicalDevice& physicalDevice, uint32_t queueFamily) override;

View file

@ -19,7 +19,7 @@
#pragma once #pragma once
#include "nvvk/appbase_vk.hpp" #include "nvvkhl/appbase_vk.hpp"
#include "nvvk/debug_util_vk.hpp" #include "nvvk/debug_util_vk.hpp"
#include "nvvk/descriptorsets_vk.hpp" #include "nvvk/descriptorsets_vk.hpp"
#include "nvvk/memallocator_dma_vk.hpp" #include "nvvk/memallocator_dma_vk.hpp"
@ -36,7 +36,7 @@
// - Rendering is done in an offscreen framebuffer // - Rendering is done in an offscreen framebuffer
// - The image of the framebuffer is displayed in post-process in a full-screen quad // - The image of the framebuffer is displayed in post-process in a full-screen quad
// //
class HelloVulkan : public nvvk::AppBaseVk class HelloVulkan : public nvvkhl::AppBaseVk
{ {
public: public:
void setup(const VkInstance& instance, const VkDevice& device, const VkPhysicalDevice& physicalDevice, uint32_t queueFamily) override; void setup(const VkInstance& instance, const VkDevice& device, const VkPhysicalDevice& physicalDevice, uint32_t queueFamily) override;

View file

@ -19,7 +19,7 @@
#pragma once #pragma once
#include "nvvk/appbase_vk.hpp" #include "nvvkhl/appbase_vk.hpp"
#include "nvvk/debug_util_vk.hpp" #include "nvvk/debug_util_vk.hpp"
#include "nvvk/descriptorsets_vk.hpp" #include "nvvk/descriptorsets_vk.hpp"
#include "nvvk/memallocator_dma_vk.hpp" #include "nvvk/memallocator_dma_vk.hpp"
@ -36,7 +36,7 @@
// - Rendering is done in an offscreen framebuffer // - Rendering is done in an offscreen framebuffer
// - The image of the framebuffer is displayed in post-process in a full-screen quad // - The image of the framebuffer is displayed in post-process in a full-screen quad
// //
class HelloVulkan : public nvvk::AppBaseVk class HelloVulkan : public nvvkhl::AppBaseVk
{ {
public: public:
void setup(const VkInstance& instance, const VkDevice& device, const VkPhysicalDevice& physicalDevice, uint32_t queueFamily) override; void setup(const VkInstance& instance, const VkDevice& device, const VkPhysicalDevice& physicalDevice, uint32_t queueFamily) override;

View file

@ -19,7 +19,7 @@
#pragma once #pragma once
#include "nvvk/appbase_vk.hpp" #include "nvvkhl/appbase_vk.hpp"
#include "nvvk/debug_util_vk.hpp" #include "nvvk/debug_util_vk.hpp"
#include "nvvk/descriptorsets_vk.hpp" #include "nvvk/descriptorsets_vk.hpp"
#include "nvvk/memallocator_dma_vk.hpp" #include "nvvk/memallocator_dma_vk.hpp"
@ -42,7 +42,7 @@
// - Rendering is done in an offscreen framebuffer // - Rendering is done in an offscreen framebuffer
// - The image of the framebuffer is displayed in post-process in a full-screen quad // - The image of the framebuffer is displayed in post-process in a full-screen quad
// //
class HelloVulkan : public nvvk::AppBaseVk class HelloVulkan : public nvvkhl::AppBaseVk
{ {
public: public:
void setup(const VkInstance& instance, const VkDevice& device, const VkPhysicalDevice& physicalDevice, uint32_t queueFamily) override; void setup(const VkInstance& instance, const VkDevice& device, const VkPhysicalDevice& physicalDevice, uint32_t queueFamily) override;

View file

@ -19,7 +19,7 @@
#pragma once #pragma once
#include "nvvk/appbase_vk.hpp" #include "nvvkhl/appbase_vk.hpp"
#include "nvvk/debug_util_vk.hpp" #include "nvvk/debug_util_vk.hpp"
#include "nvvk/descriptorsets_vk.hpp" #include "nvvk/descriptorsets_vk.hpp"
#include "nvvk/memallocator_dma_vk.hpp" #include "nvvk/memallocator_dma_vk.hpp"
@ -36,7 +36,7 @@
// - Rendering is done in an offscreen framebuffer // - Rendering is done in an offscreen framebuffer
// - The image of the framebuffer is displayed in post-process in a full-screen quad // - The image of the framebuffer is displayed in post-process in a full-screen quad
// //
class HelloVulkan : public nvvk::AppBaseVk class HelloVulkan : public nvvkhl::AppBaseVk
{ {
public: public:
void setup(const VkInstance& instance, const VkDevice& device, const VkPhysicalDevice& physicalDevice, uint32_t queueFamily) override; void setup(const VkInstance& instance, const VkDevice& device, const VkPhysicalDevice& physicalDevice, uint32_t queueFamily) override;

View file

@ -19,7 +19,7 @@
#pragma once #pragma once
#include "nvvk/appbase_vk.hpp" #include "nvvkhl/appbase_vk.hpp"
#include "nvvk/debug_util_vk.hpp" #include "nvvk/debug_util_vk.hpp"
#include "nvvk/descriptorsets_vk.hpp" #include "nvvk/descriptorsets_vk.hpp"
#include "nvvk/memallocator_dma_vk.hpp" #include "nvvk/memallocator_dma_vk.hpp"
@ -36,7 +36,7 @@
// - Rendering is done in an offscreen framebuffer // - Rendering is done in an offscreen framebuffer
// - The image of the framebuffer is displayed in post-process in a full-screen quad // - The image of the framebuffer is displayed in post-process in a full-screen quad
// //
class HelloVulkan : public nvvk::AppBaseVk class HelloVulkan : public nvvkhl::AppBaseVk
{ {
public: public:
void setup(const VkInstance& instance, const VkDevice& device, const VkPhysicalDevice& physicalDevice, uint32_t queueFamily) override; void setup(const VkInstance& instance, const VkDevice& device, const VkPhysicalDevice& physicalDevice, uint32_t queueFamily) override;

View file

@ -19,7 +19,7 @@
#pragma once #pragma once
#include "nvvk/appbase_vk.hpp" #include "nvvkhl/appbase_vk.hpp"
#include "nvvk/debug_util_vk.hpp" #include "nvvk/debug_util_vk.hpp"
#include "nvvk/descriptorsets_vk.hpp" #include "nvvk/descriptorsets_vk.hpp"
#include "nvvk/memallocator_dma_vk.hpp" #include "nvvk/memallocator_dma_vk.hpp"
@ -36,7 +36,7 @@
// - Rendering is done in an offscreen framebuffer // - Rendering is done in an offscreen framebuffer
// - The image of the framebuffer is displayed in post-process in a full-screen quad // - The image of the framebuffer is displayed in post-process in a full-screen quad
// //
class HelloVulkan : public nvvk::AppBaseVk class HelloVulkan : public nvvkhl::AppBaseVk
{ {
public: public:
void setup(const VkInstance& instance, const VkDevice& device, const VkPhysicalDevice& physicalDevice, uint32_t queueFamily) override; void setup(const VkInstance& instance, const VkDevice& device, const VkPhysicalDevice& physicalDevice, uint32_t queueFamily) override;

View file

@ -19,7 +19,7 @@
#pragma once #pragma once
#include "nvvk/appbase_vk.hpp" #include "nvvkhl/appbase_vk.hpp"
#include "nvvk/debug_util_vk.hpp" #include "nvvk/debug_util_vk.hpp"
#include "nvvk/descriptorsets_vk.hpp" #include "nvvk/descriptorsets_vk.hpp"
#include "nvvk/memallocator_dma_vk.hpp" #include "nvvk/memallocator_dma_vk.hpp"
@ -37,7 +37,7 @@
// - Rendering is done in an offscreen framebuffer // - Rendering is done in an offscreen framebuffer
// - The image of the framebuffer is displayed in post-process in a full-screen quad // - The image of the framebuffer is displayed in post-process in a full-screen quad
// //
class HelloVulkan : public nvvk::AppBaseVk class HelloVulkan : public nvvkhl::AppBaseVk
{ {
public: public:
void setup(const VkInstance& instance, const VkDevice& device, const VkPhysicalDevice& physicalDevice, uint32_t queueFamily) override; void setup(const VkInstance& instance, const VkDevice& device, const VkPhysicalDevice& physicalDevice, uint32_t queueFamily) override;