Bulk update nvpro-samples 11/16/22
This commit is contained in:
parent
4eb75ea5f7
commit
9ed7600eb4
18 changed files with 36 additions and 36 deletions
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@ -19,7 +19,7 @@
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#pragma once
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#pragma once
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#include "nvvk/appbase_vk.hpp"
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#include "nvvkhl/appbase_vk.hpp"
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#include "nvvk/debug_util_vk.hpp"
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#include "nvvk/debug_util_vk.hpp"
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#include "nvvk/resourceallocator_vk.hpp"
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#include "nvvk/resourceallocator_vk.hpp"
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#include "shaders/host_device.h"
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#include "shaders/host_device.h"
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@ -57,7 +57,7 @@ using Allocator = nvvk::ResourceAllocatorDedicated;
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// - Rendering is done in an offscreen framebuffer
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// - Rendering is done in an offscreen framebuffer
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// - The image of the framebuffer is displayed in post-process in a full-screen quad
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// - The image of the framebuffer is displayed in post-process in a full-screen quad
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//
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//
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class HelloVulkan : public nvvk::AppBaseVk
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class HelloVulkan : public nvvkhl::AppBaseVk
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{
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{
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public:
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public:
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void setup(const VkInstance& instance, const VkDevice& device, const VkPhysicalDevice& physicalDevice, uint32_t queueFamily) override;
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void setup(const VkInstance& instance, const VkDevice& device, const VkPhysicalDevice& physicalDevice, uint32_t queueFamily) override;
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@ -19,7 +19,7 @@
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#pragma once
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#pragma once
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#include "nvvk/appbase_vk.hpp"
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#include "nvvkhl/appbase_vk.hpp"
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#include "nvvk/debug_util_vk.hpp"
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#include "nvvk/debug_util_vk.hpp"
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#include "nvvk/descriptorsets_vk.hpp"
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#include "nvvk/descriptorsets_vk.hpp"
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#include "nvvk/memallocator_dma_vk.hpp"
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#include "nvvk/memallocator_dma_vk.hpp"
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@ -33,7 +33,7 @@
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// - Rendering is done in an offscreen framebuffer
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// - Rendering is done in an offscreen framebuffer
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// - The image of the framebuffer is displayed in post-process in a full-screen quad
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// - The image of the framebuffer is displayed in post-process in a full-screen quad
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//
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//
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class HelloVulkan : public nvvk::AppBaseVk
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class HelloVulkan : public nvvkhl::AppBaseVk
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{
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{
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public:
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public:
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void setup(const VkInstance& instance, const VkDevice& device, const VkPhysicalDevice& physicalDevice, uint32_t queueFamily) override;
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void setup(const VkInstance& instance, const VkDevice& device, const VkPhysicalDevice& physicalDevice, uint32_t queueFamily) override;
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@ -19,7 +19,7 @@
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#pragma once
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#pragma once
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#include "nvvk/appbase_vk.hpp"
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#include "nvvkhl/appbase_vk.hpp"
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#include "nvvk/debug_util_vk.hpp"
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#include "nvvk/debug_util_vk.hpp"
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#include "nvvk/descriptorsets_vk.hpp"
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#include "nvvk/descriptorsets_vk.hpp"
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#include "nvvk/memallocator_dma_vk.hpp"
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#include "nvvk/memallocator_dma_vk.hpp"
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@ -36,7 +36,7 @@
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// - Rendering is done in an offscreen framebuffer
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// - Rendering is done in an offscreen framebuffer
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// - The image of the framebuffer is displayed in post-process in a full-screen quad
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// - The image of the framebuffer is displayed in post-process in a full-screen quad
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//
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//
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class HelloVulkan : public nvvk::AppBaseVk
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class HelloVulkan : public nvvkhl::AppBaseVk
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{
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{
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public:
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public:
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void setup(const VkInstance& instance, const VkDevice& device, const VkPhysicalDevice& physicalDevice, uint32_t queueFamily) override;
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void setup(const VkInstance& instance, const VkDevice& device, const VkPhysicalDevice& physicalDevice, uint32_t queueFamily) override;
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#pragma once
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#pragma once
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#include "nvvk/appbase_vk.hpp"
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#include "nvvkhl/appbase_vk.hpp"
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#include "nvvk/debug_util_vk.hpp"
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#include "nvvk/debug_util_vk.hpp"
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#include "nvvk/descriptorsets_vk.hpp"
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#include "nvvk/descriptorsets_vk.hpp"
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#include "nvvk/memallocator_dma_vk.hpp"
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#include "nvvk/memallocator_dma_vk.hpp"
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@ -37,7 +37,7 @@
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// - Rendering is done in an offscreen framebuffer
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// - Rendering is done in an offscreen framebuffer
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// - The image of the framebuffer is displayed in post-process in a full-screen quad
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// - The image of the framebuffer is displayed in post-process in a full-screen quad
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//
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//
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class HelloVulkan : public nvvk::AppBaseVk
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class HelloVulkan : public nvvkhl::AppBaseVk
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{
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{
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public:
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public:
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void setup(const VkInstance& instance, const VkDevice& device, const VkPhysicalDevice& physicalDevice, uint32_t queueFamily) override;
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void setup(const VkInstance& instance, const VkDevice& device, const VkPhysicalDevice& physicalDevice, uint32_t queueFamily) override;
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#pragma once
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#pragma once
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#include "nvvk/appbase_vk.hpp"
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#include "nvvkhl/appbase_vk.hpp"
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#include "nvvk/debug_util_vk.hpp"
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#include "nvvk/debug_util_vk.hpp"
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#include "nvvk/descriptorsets_vk.hpp"
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#include "nvvk/descriptorsets_vk.hpp"
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#include "nvvk/memallocator_dma_vk.hpp"
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#include "nvvk/memallocator_dma_vk.hpp"
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@ -37,7 +37,7 @@
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// - Rendering is done in an offscreen framebuffer
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// - Rendering is done in an offscreen framebuffer
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// - The image of the framebuffer is displayed in post-process in a full-screen quad
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// - The image of the framebuffer is displayed in post-process in a full-screen quad
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//
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//
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class HelloVulkan : public nvvk::AppBaseVk
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class HelloVulkan : public nvvkhl::AppBaseVk
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{
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{
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public:
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public:
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void setup(const VkInstance& instance, const VkDevice& device, const VkPhysicalDevice& physicalDevice, uint32_t queueFamily) override;
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void setup(const VkInstance& instance, const VkDevice& device, const VkPhysicalDevice& physicalDevice, uint32_t queueFamily) override;
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#pragma once
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#pragma once
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#include "nvvk/appbase_vk.hpp"
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#include "nvvkhl/appbase_vk.hpp"
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#include "nvvk/debug_util_vk.hpp"
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#include "nvvk/debug_util_vk.hpp"
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#include "nvvk/descriptorsets_vk.hpp"
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#include "nvvk/descriptorsets_vk.hpp"
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#include "nvvk/memallocator_dma_vk.hpp"
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#include "nvvk/memallocator_dma_vk.hpp"
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// - Rendering is done in an offscreen framebuffer
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// - Rendering is done in an offscreen framebuffer
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// - The image of the framebuffer is displayed in post-process in a full-screen quad
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// - The image of the framebuffer is displayed in post-process in a full-screen quad
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//
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//
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class HelloVulkan : public nvvk::AppBaseVk
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class HelloVulkan : public nvvkhl::AppBaseVk
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{
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{
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public:
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public:
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void setup(const VkInstance& instance, const VkDevice& device, const VkPhysicalDevice& physicalDevice, uint32_t queueFamily) override;
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void setup(const VkInstance& instance, const VkDevice& device, const VkPhysicalDevice& physicalDevice, uint32_t queueFamily) override;
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#pragma once
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#pragma once
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#include "nvvk/appbase_vk.hpp"
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#include "nvvkhl/appbase_vk.hpp"
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#include "nvvk/debug_util_vk.hpp"
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#include "nvvk/debug_util_vk.hpp"
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#include "nvvk/descriptorsets_vk.hpp"
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#include "nvvk/descriptorsets_vk.hpp"
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#include "nvvk/memallocator_dma_vk.hpp"
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#include "nvvk/memallocator_dma_vk.hpp"
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@ -47,7 +47,7 @@ struct AoControl
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// - Rendering is done in an offscreen framebuffer
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// - Rendering is done in an offscreen framebuffer
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// - The image of the framebuffer is displayed in post-process in a full-screen quad
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// - The image of the framebuffer is displayed in post-process in a full-screen quad
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//
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//
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class HelloVulkan : public nvvk::AppBaseVk
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class HelloVulkan : public nvvkhl::AppBaseVk
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{
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{
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public:
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public:
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void setup(const VkInstance& instance, const VkDevice& device, const VkPhysicalDevice& physicalDevice, uint32_t queueFamily) override;
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void setup(const VkInstance& instance, const VkDevice& device, const VkPhysicalDevice& physicalDevice, uint32_t queueFamily) override;
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#pragma once
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#pragma once
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#include "nvvk/appbase_vk.hpp"
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#include "nvvkhl/appbase_vk.hpp"
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#include "nvvk/debug_util_vk.hpp"
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#include "nvvk/debug_util_vk.hpp"
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#include "nvvk/descriptorsets_vk.hpp"
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#include "nvvk/descriptorsets_vk.hpp"
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#include "nvvk/memallocator_dma_vk.hpp"
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#include "nvvk/memallocator_dma_vk.hpp"
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// - Rendering is done in an offscreen framebuffer
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// - Rendering is done in an offscreen framebuffer
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// - The image of the framebuffer is displayed in post-process in a full-screen quad
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// - The image of the framebuffer is displayed in post-process in a full-screen quad
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//
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//
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class HelloVulkan : public nvvk::AppBaseVk
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class HelloVulkan : public nvvkhl::AppBaseVk
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{
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{
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public:
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public:
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void setup(const VkInstance& instance, const VkDevice& device, const VkPhysicalDevice& physicalDevice, uint32_t queueFamily) override;
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void setup(const VkInstance& instance, const VkDevice& device, const VkPhysicalDevice& physicalDevice, uint32_t queueFamily) override;
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#include "shaders/host_device.h"
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#include "shaders/host_device.h"
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#include "nvvk/appbase_vk.hpp"
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#include "nvvkhl/appbase_vk.hpp"
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#include "nvvk/debug_util_vk.hpp"
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#include "nvvk/debug_util_vk.hpp"
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#include "nvvk/descriptorsets_vk.hpp"
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#include "nvvk/descriptorsets_vk.hpp"
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#include "nvvk/memallocator_dma_vk.hpp"
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#include "nvvk/memallocator_dma_vk.hpp"
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// - Rendering is done in an offscreen framebuffer
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// - Rendering is done in an offscreen framebuffer
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// - The image of the framebuffer is displayed in post-process in a full-screen quad
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// - The image of the framebuffer is displayed in post-process in a full-screen quad
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//
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//
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class HelloVulkan : public nvvk::AppBaseVk
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class HelloVulkan : public nvvkhl::AppBaseVk
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{
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{
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public:
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public:
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void setup(const VkInstance& instance, const VkDevice& device, const VkPhysicalDevice& physicalDevice, uint32_t queueFamily) override;
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void setup(const VkInstance& instance, const VkDevice& device, const VkPhysicalDevice& physicalDevice, uint32_t queueFamily) override;
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#pragma once
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#pragma once
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#include "nvvk/appbase_vk.hpp"
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#include "nvvkhl/appbase_vk.hpp"
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#include "nvvk/debug_util_vk.hpp"
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#include "nvvk/debug_util_vk.hpp"
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#include "nvvk/descriptorsets_vk.hpp"
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#include "nvvk/descriptorsets_vk.hpp"
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#include "nvvk/memallocator_dma_vk.hpp"
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#include "nvvk/memallocator_dma_vk.hpp"
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// - Rendering is done in an offscreen framebuffer
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// - Rendering is done in an offscreen framebuffer
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// - The image of the framebuffer is displayed in post-process in a full-screen quad
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// - The image of the framebuffer is displayed in post-process in a full-screen quad
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//
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//
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class HelloVulkan : public nvvk::AppBaseVk
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class HelloVulkan : public nvvkhl::AppBaseVk
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{
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{
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public:
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public:
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void setup(const VkInstance& instance, const VkDevice& device, const VkPhysicalDevice& physicalDevice, uint32_t queueFamily) override;
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void setup(const VkInstance& instance, const VkDevice& device, const VkPhysicalDevice& physicalDevice, uint32_t queueFamily) override;
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@ -38,7 +38,7 @@ using Allocator = nvvk::ResourceAllocatorVma;
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using Allocator = nvvk::ResourceAllocatorDedicated;
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using Allocator = nvvk::ResourceAllocatorDedicated;
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#endif
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#endif
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#include "nvvk/appbase_vk.hpp"
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#include "nvvkhl/appbase_vk.hpp"
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#include "nvvk/debug_util_vk.hpp"
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#include "nvvk/debug_util_vk.hpp"
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#include "nvvk/descriptorsets_vk.hpp"
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#include "nvvk/descriptorsets_vk.hpp"
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#include "shaders/host_device.h"
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#include "shaders/host_device.h"
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// - Rendering is done in an offscreen framebuffer
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// - Rendering is done in an offscreen framebuffer
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// - The image of the framebuffer is displayed in post-process in a full-screen quad
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// - The image of the framebuffer is displayed in post-process in a full-screen quad
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//
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//
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class HelloVulkan : public nvvk::AppBaseVk
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class HelloVulkan : public nvvkhl::AppBaseVk
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{
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{
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public:
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public:
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void setup(const VkInstance& instance, const VkDevice& device, const VkPhysicalDevice& physicalDevice, uint32_t queueFamily) override;
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void setup(const VkInstance& instance, const VkDevice& device, const VkPhysicalDevice& physicalDevice, uint32_t queueFamily) override;
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#pragma once
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#pragma once
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#include "nvvk/appbase_vk.hpp"
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#include "nvvkhl/appbase_vk.hpp"
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#include "nvvk/debug_util_vk.hpp"
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#include "nvvk/debug_util_vk.hpp"
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#include "nvvk/descriptorsets_vk.hpp"
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#include "nvvk/descriptorsets_vk.hpp"
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#include "nvvk/memallocator_dma_vk.hpp"
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#include "nvvk/memallocator_dma_vk.hpp"
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// - Rendering is done in an offscreen framebuffer
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// - Rendering is done in an offscreen framebuffer
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// - The image of the framebuffer is displayed in post-process in a full-screen quad
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// - The image of the framebuffer is displayed in post-process in a full-screen quad
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//
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//
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class HelloVulkan : public nvvk::AppBaseVk
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class HelloVulkan : public nvvkhl::AppBaseVk
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{
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{
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public:
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public:
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void setup(const VkInstance& instance, const VkDevice& device, const VkPhysicalDevice& physicalDevice, uint32_t queueFamily) override;
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void setup(const VkInstance& instance, const VkDevice& device, const VkPhysicalDevice& physicalDevice, uint32_t queueFamily) override;
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#pragma once
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#pragma once
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#include "nvvk/appbase_vk.hpp"
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#include "nvvkhl/appbase_vk.hpp"
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#include "nvvk/debug_util_vk.hpp"
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#include "nvvk/debug_util_vk.hpp"
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#include "nvvk/descriptorsets_vk.hpp"
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#include "nvvk/descriptorsets_vk.hpp"
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#include "nvvk/memallocator_dma_vk.hpp"
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#include "nvvk/memallocator_dma_vk.hpp"
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// - Rendering is done in an offscreen framebuffer
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// - Rendering is done in an offscreen framebuffer
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// - The image of the framebuffer is displayed in post-process in a full-screen quad
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// - The image of the framebuffer is displayed in post-process in a full-screen quad
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//
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//
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class HelloVulkan : public nvvk::AppBaseVk
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class HelloVulkan : public nvvkhl::AppBaseVk
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{
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{
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public:
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public:
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void setup(const VkInstance& instance, const VkDevice& device, const VkPhysicalDevice& physicalDevice, uint32_t queueFamily) override;
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void setup(const VkInstance& instance, const VkDevice& device, const VkPhysicalDevice& physicalDevice, uint32_t queueFamily) override;
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#pragma once
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#pragma once
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#include "nvvk/appbase_vk.hpp"
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#include "nvvkhl/appbase_vk.hpp"
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#include "nvvk/debug_util_vk.hpp"
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#include "nvvk/debug_util_vk.hpp"
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#include "nvvk/descriptorsets_vk.hpp"
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#include "nvvk/descriptorsets_vk.hpp"
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#include "nvvk/memallocator_dma_vk.hpp"
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#include "nvvk/memallocator_dma_vk.hpp"
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// - Rendering is done in an offscreen framebuffer
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// - Rendering is done in an offscreen framebuffer
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// - The image of the framebuffer is displayed in post-process in a full-screen quad
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// - The image of the framebuffer is displayed in post-process in a full-screen quad
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//
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//
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class HelloVulkan : public nvvk::AppBaseVk
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class HelloVulkan : public nvvkhl::AppBaseVk
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{
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{
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public:
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public:
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void setup(const VkInstance& instance, const VkDevice& device, const VkPhysicalDevice& physicalDevice, uint32_t queueFamily) override;
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void setup(const VkInstance& instance, const VkDevice& device, const VkPhysicalDevice& physicalDevice, uint32_t queueFamily) override;
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#pragma once
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#pragma once
|
||||||
|
|
||||||
#include "nvvk/appbase_vk.hpp"
|
#include "nvvkhl/appbase_vk.hpp"
|
||||||
#include "nvvk/debug_util_vk.hpp"
|
#include "nvvk/debug_util_vk.hpp"
|
||||||
#include "nvvk/descriptorsets_vk.hpp"
|
#include "nvvk/descriptorsets_vk.hpp"
|
||||||
#include "nvvk/memallocator_dma_vk.hpp"
|
#include "nvvk/memallocator_dma_vk.hpp"
|
||||||
|
|
@ -36,7 +36,7 @@
|
||||||
// - Rendering is done in an offscreen framebuffer
|
// - Rendering is done in an offscreen framebuffer
|
||||||
// - The image of the framebuffer is displayed in post-process in a full-screen quad
|
// - The image of the framebuffer is displayed in post-process in a full-screen quad
|
||||||
//
|
//
|
||||||
class HelloVulkan : public nvvk::AppBaseVk
|
class HelloVulkan : public nvvkhl::AppBaseVk
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
void setup(const VkInstance& instance, const VkDevice& device, const VkPhysicalDevice& physicalDevice, uint32_t queueFamily) override;
|
void setup(const VkInstance& instance, const VkDevice& device, const VkPhysicalDevice& physicalDevice, uint32_t queueFamily) override;
|
||||||
|
|
|
||||||
|
|
@ -19,7 +19,7 @@
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include "nvvk/appbase_vk.hpp"
|
#include "nvvkhl/appbase_vk.hpp"
|
||||||
#include "nvvk/debug_util_vk.hpp"
|
#include "nvvk/debug_util_vk.hpp"
|
||||||
#include "nvvk/descriptorsets_vk.hpp"
|
#include "nvvk/descriptorsets_vk.hpp"
|
||||||
#include "nvvk/memallocator_dma_vk.hpp"
|
#include "nvvk/memallocator_dma_vk.hpp"
|
||||||
|
|
@ -36,7 +36,7 @@
|
||||||
// - Rendering is done in an offscreen framebuffer
|
// - Rendering is done in an offscreen framebuffer
|
||||||
// - The image of the framebuffer is displayed in post-process in a full-screen quad
|
// - The image of the framebuffer is displayed in post-process in a full-screen quad
|
||||||
//
|
//
|
||||||
class HelloVulkan : public nvvk::AppBaseVk
|
class HelloVulkan : public nvvkhl::AppBaseVk
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
void setup(const VkInstance& instance, const VkDevice& device, const VkPhysicalDevice& physicalDevice, uint32_t queueFamily) override;
|
void setup(const VkInstance& instance, const VkDevice& device, const VkPhysicalDevice& physicalDevice, uint32_t queueFamily) override;
|
||||||
|
|
|
||||||
|
|
@ -19,7 +19,7 @@
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include "nvvk/appbase_vk.hpp"
|
#include "nvvkhl/appbase_vk.hpp"
|
||||||
#include "nvvk/debug_util_vk.hpp"
|
#include "nvvk/debug_util_vk.hpp"
|
||||||
#include "nvvk/descriptorsets_vk.hpp"
|
#include "nvvk/descriptorsets_vk.hpp"
|
||||||
#include "nvvk/memallocator_dma_vk.hpp"
|
#include "nvvk/memallocator_dma_vk.hpp"
|
||||||
|
|
@ -36,7 +36,7 @@
|
||||||
// - Rendering is done in an offscreen framebuffer
|
// - Rendering is done in an offscreen framebuffer
|
||||||
// - The image of the framebuffer is displayed in post-process in a full-screen quad
|
// - The image of the framebuffer is displayed in post-process in a full-screen quad
|
||||||
//
|
//
|
||||||
class HelloVulkan : public nvvk::AppBaseVk
|
class HelloVulkan : public nvvkhl::AppBaseVk
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
void setup(const VkInstance& instance, const VkDevice& device, const VkPhysicalDevice& physicalDevice, uint32_t queueFamily) override;
|
void setup(const VkInstance& instance, const VkDevice& device, const VkPhysicalDevice& physicalDevice, uint32_t queueFamily) override;
|
||||||
|
|
|
||||||
|
|
@ -19,7 +19,7 @@
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include "nvvk/appbase_vk.hpp"
|
#include "nvvkhl/appbase_vk.hpp"
|
||||||
#include "nvvk/debug_util_vk.hpp"
|
#include "nvvk/debug_util_vk.hpp"
|
||||||
#include "nvvk/descriptorsets_vk.hpp"
|
#include "nvvk/descriptorsets_vk.hpp"
|
||||||
#include "nvvk/memallocator_dma_vk.hpp"
|
#include "nvvk/memallocator_dma_vk.hpp"
|
||||||
|
|
@ -37,7 +37,7 @@
|
||||||
// - Rendering is done in an offscreen framebuffer
|
// - Rendering is done in an offscreen framebuffer
|
||||||
// - The image of the framebuffer is displayed in post-process in a full-screen quad
|
// - The image of the framebuffer is displayed in post-process in a full-screen quad
|
||||||
//
|
//
|
||||||
class HelloVulkan : public nvvk::AppBaseVk
|
class HelloVulkan : public nvvkhl::AppBaseVk
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
void setup(const VkInstance& instance, const VkDevice& device, const VkPhysicalDevice& physicalDevice, uint32_t queueFamily) override;
|
void setup(const VkInstance& instance, const VkDevice& device, const VkPhysicalDevice& physicalDevice, uint32_t queueFamily) override;
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue