Add vk_ray_trace_indirect_scissor sample

This commit is contained in:
mklefrancois 2020-12-15 09:06:54 +01:00
parent 27d8a79ce3
commit a6690f149a
30 changed files with 4498 additions and 6 deletions

View file

@ -0,0 +1,15 @@
#version 450
layout (location = 0) out vec2 outUV;
out gl_PerVertex
{
vec4 gl_Position;
};
void main()
{
outUV = vec2((gl_VertexIndex << 1) & 2, gl_VertexIndex & 2);
gl_Position = vec4(outUV * 2.0f - 1.0f, 1.0f, 1.0f);
}