Using final KHR ray tracing extension: VK_KHR_acceleration_structure, VK_KHR_ray_tracing_pipeline and VK_KHR_ray_query

This commit is contained in:
mklefrancois 2020-11-23 11:33:51 +01:00
parent 7179569ec3
commit b26ff92473
80 changed files with 2446 additions and 2351 deletions

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@ -3,7 +3,7 @@
#extension GL_GOOGLE_include_directive : enable
#include "raycommon.glsl"
layout(location = 0) callableDataInEXT rayLight cLight;
layout(location = 3) callableDataInEXT rayLight cLight;
layout(push_constant) uniform Constants
{