Bulk update NvPro-Samples 05/21/21
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53 changed files with 359 additions and 366 deletions
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@ -18,11 +18,12 @@
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*/
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#pragma once
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#include <vulkan/vulkan.hpp>
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#include "nvvk/appbase_vkpp.hpp"
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#include "nvvk/debug_util_vk.hpp"
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#include "nvvk/descriptorsets_vk.hpp"
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#include "nvvk/memallocator_dma_vk.hpp"
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#include "nvvk/resourceallocator_vk.hpp"
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//--------------------------------------------------------------------------------------------------
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@ -99,9 +100,8 @@ public:
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std::vector<nvvk::Texture> m_textures; // vector of all textures of the scene
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nvvk::ResourceAllocatorDedicated
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m_alloc; // Allocator for buffer, images, acceleration structures
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nvvk::DebugUtil m_debug; // Utility to name objects
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nvvk::ResourceAllocatorDma m_alloc; // Allocator for buffer, images, acceleration structures
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nvvk::DebugUtil m_debug; // Utility to name objects
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// #Post
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@ -122,5 +122,5 @@ public:
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nvvk::Texture m_offscreenColor;
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vk::Format m_offscreenColorFormat{vk::Format::eR32G32B32A32Sfloat};
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nvvk::Texture m_offscreenDepth;
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vk::Format m_offscreenDepthFormat;
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vk::Format m_offscreenDepthFormat{vk::Format::eX8D24UnormPack32};
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};
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