Bulk update NvPro-Samples 05/21/21
This commit is contained in:
parent
3b0c3536e0
commit
b3e6d84807
53 changed files with 359 additions and 366 deletions
|
|
@ -115,11 +115,11 @@ void HelloVulkan::updateUniformBuffer(const vk::CommandBuffer& cmdBuf)
|
|||
//
|
||||
void HelloVulkan::createDescriptorSetLayout()
|
||||
{
|
||||
using vkDS = vk::DescriptorSetLayoutBinding;
|
||||
using vkDT = vk::DescriptorType;
|
||||
using vkSS = vk::ShaderStageFlagBits;
|
||||
uint32_t nbTxt = static_cast<uint32_t>(m_textures.size());
|
||||
uint32_t nbObj = static_cast<uint32_t>(m_objModel.size());
|
||||
using vkDS = vk::DescriptorSetLayoutBinding;
|
||||
using vkDT = vk::DescriptorType;
|
||||
using vkSS = vk::ShaderStageFlagBits;
|
||||
auto nbTxt = static_cast<uint32_t>(m_textures.size());
|
||||
auto nbObj = static_cast<uint32_t>(m_objModel.size());
|
||||
|
||||
// Camera matrices (binding = 0)
|
||||
m_descSetLayoutBind.addBinding(
|
||||
|
|
@ -226,10 +226,12 @@ void HelloVulkan::createGraphicsPipeline()
|
|||
gpb.addShader(nvh::loadFile("spv/vert_shader.vert.spv", true, paths, true), vkSS::eVertex);
|
||||
gpb.addShader(nvh::loadFile("spv/frag_shader.frag.spv", true, paths, true), vkSS::eFragment);
|
||||
gpb.addBindingDescription({0, sizeof(VertexObj)});
|
||||
gpb.addAttributeDescriptions({{0, 0, vk::Format::eR32G32B32Sfloat, offsetof(VertexObj, pos)},
|
||||
{1, 0, vk::Format::eR32G32B32Sfloat, offsetof(VertexObj, nrm)},
|
||||
{2, 0, vk::Format::eR32G32B32Sfloat, offsetof(VertexObj, color)},
|
||||
{3, 0, vk::Format::eR32G32Sfloat, offsetof(VertexObj, texCoord)}});
|
||||
gpb.addAttributeDescriptions({
|
||||
{0, 0, vk::Format::eR32G32B32Sfloat, static_cast<uint32_t>(offsetof(VertexObj, pos))},
|
||||
{1, 0, vk::Format::eR32G32B32Sfloat, static_cast<uint32_t>(offsetof(VertexObj, nrm))},
|
||||
{2, 0, vk::Format::eR32G32B32Sfloat, static_cast<uint32_t>(offsetof(VertexObj, color))},
|
||||
{3, 0, vk::Format::eR32G32Sfloat, static_cast<uint32_t>(offsetof(VertexObj, texCoord))},
|
||||
});
|
||||
|
||||
m_graphicsPipeline = gpb.createPipeline();
|
||||
m_debug.setObjectName(m_graphicsPipeline, "Graphics");
|
||||
|
|
@ -743,10 +745,10 @@ void HelloVulkan::createSpheres(uint32_t nbSpheres)
|
|||
std::uniform_real_distribution<float> radd{.05f, .2f};
|
||||
|
||||
// All spheres
|
||||
Sphere s;
|
||||
m_spheres.resize(nbSpheres);
|
||||
for(uint32_t i = 0; i < nbSpheres; i++)
|
||||
{
|
||||
Sphere s;
|
||||
s.center = nvmath::vec3f(xzd(gen), yd(gen), xzd(gen));
|
||||
s.radius = radd(gen);
|
||||
m_spheres[i] = std::move(s);
|
||||
|
|
@ -988,8 +990,9 @@ void HelloVulkan::createRtPipeline()
|
|||
|
||||
rayPipelineInfo.setMaxPipelineRayRecursionDepth(2); // Ray depth
|
||||
rayPipelineInfo.setLayout(m_rtPipelineLayout);
|
||||
m_rtPipeline = static_cast<const vk::Pipeline&>(
|
||||
m_device.createRayTracingPipelineKHR({}, {}, rayPipelineInfo));
|
||||
|
||||
m_rtPipeline = m_device.createRayTracingPipelineKHR({}, {}, rayPipelineInfo).value;
|
||||
|
||||
|
||||
m_device.destroy(raygenSM);
|
||||
m_device.destroy(missSM);
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue