Using buffer reference instead of un-sized array
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248 changed files with 2593 additions and 2660 deletions
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@ -38,7 +38,7 @@ public:
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void createPipeline(VkRenderPass& renderPass);
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void createDescriptor();
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void updateDescriptorSet();
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void draw(VkCommandBuffer cmdBuf, VkExtent2D& size);
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void draw(VkCommandBuffer cmdBuf, const VkExtent2D& size);
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const VkRenderPass& renderPass() { return m_renderPass; }
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const VkFramebuffer& frameBuffer() { return m_framebuffer; }
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