Using buffer reference instead of un-sized array

This commit is contained in:
mklefrancois 2021-06-11 12:25:06 +02:00
parent e3a57e6d63
commit c8a0122dd6
248 changed files with 2593 additions and 2660 deletions

View file

@ -38,7 +38,7 @@ public:
void createPipeline(VkRenderPass& renderPass);
void createDescriptor();
void updateDescriptorSet();
void draw(VkCommandBuffer cmdBuf, VkExtent2D& size);
void draw(VkCommandBuffer cmdBuf, const VkExtent2D& size);
const VkRenderPass& renderPass() { return m_renderPass; }
const VkFramebuffer& frameBuffer() { return m_framebuffer; }