Fixing raster rendering
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3 changed files with 5 additions and 4 deletions
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@ -418,8 +418,8 @@ void HelloVulkan::rasterize(const VkCommandBuffer& cmdBuf)
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vkCmdBindPipeline(cmdBuf, VK_PIPELINE_BIND_POINT_GRAPHICS, m_graphicsPipeline);
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vkCmdBindDescriptorSets(cmdBuf, VK_PIPELINE_BIND_POINT_GRAPHICS, m_pipelineLayout, 0, 1, &m_descSet, 0, nullptr);
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for(int i = 0; i < m_objInstance.size(); ++i)
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uint32_t nbInst = static_cast<uint32_t>(m_objInstance.size() - 1); // Remove the implicit object
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for(uint32_t i = 0; i < nbInst; ++i)
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{
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auto& inst = m_objInstance[i];
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auto& model = m_objModel[inst.objIndex];
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