Refactoring
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222 changed files with 9045 additions and 5734 deletions
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@ -30,7 +30,7 @@
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hitAttributeEXT vec3 HitAttribute;
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layout(binding = 3, set = 1, scalar) buffer allImpl_
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layout(set = 1, binding = eImplicits, scalar) buffer allImpl_
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{
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Implicit i[];
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}
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@ -77,6 +77,7 @@ float hitAabb(const Aabb aabb, const Ray r)
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void main()
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{
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Ray ray;
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ray.origin = gl_WorldRayOriginEXT;
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ray.direction = gl_WorldRayDirectionEXT;
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