diff --git a/docs/NV_to_KHR.md.html b/docs/NV_to_KHR.md.html index e138c66..5fc9480 100644 --- a/docs/NV_to_KHR.md.html +++ b/docs/NV_to_KHR.md.html @@ -245,7 +245,7 @@ cmdBuf.traceRaysKHR(&raygenShaderBindingTable, &missShaderBindingTable, &hitShad - + diff --git a/docs/index.html b/docs/index.html index e7c1755..b91bdc7 100644 --- a/docs/index.html +++ b/docs/index.html @@ -6,7 +6,7 @@ - + \ No newline at end of file diff --git a/docs/setup.md.html b/docs/setup.md.html index 0c2167a..915abd1 100644 --- a/docs/setup.md.html +++ b/docs/setup.md.html @@ -55,7 +55,7 @@ The directory structure should be looking like: - + diff --git a/docs/vkrt_tuto_indirect_scissor.md.html b/docs/vkrt_tuto_indirect_scissor.md.html index e16d8dc..9f4c5ac 100644 --- a/docs/vkrt_tuto_indirect_scissor.md.html +++ b/docs/vkrt_tuto_indirect_scissor.md.html @@ -1520,7 +1520,7 @@ You can find the final code in the folder [ray_tracing_indirect_scissor](https:/ - + diff --git a/docs/vkrt_tutorial.md.html b/docs/vkrt_tutorial.md.html index 13fc7f0..15ce0b1 100644 --- a/docs/vkrt_tutorial.md.html +++ b/docs/vkrt_tutorial.md.html @@ -2335,7 +2335,7 @@ with more advanced ray tracing based algorithms. ---- - +