diff --git a/docs/NV_to_KHR.md.html b/docs/NV_to_KHR.md.html
index e138c66..5fc9480 100644
--- a/docs/NV_to_KHR.md.html
+++ b/docs/NV_to_KHR.md.html
@@ -245,7 +245,7 @@ cmdBuf.traceRaysKHR(&raygenShaderBindingTable, &missShaderBindingTable, &hitShad
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+
diff --git a/docs/index.html b/docs/index.html
index e7c1755..b91bdc7 100644
--- a/docs/index.html
+++ b/docs/index.html
@@ -6,7 +6,7 @@
-
+
\ No newline at end of file
diff --git a/docs/setup.md.html b/docs/setup.md.html
index 0c2167a..915abd1 100644
--- a/docs/setup.md.html
+++ b/docs/setup.md.html
@@ -55,7 +55,7 @@ The directory structure should be looking like:
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+
diff --git a/docs/vkrt_tuto_indirect_scissor.md.html b/docs/vkrt_tuto_indirect_scissor.md.html
index e16d8dc..9f4c5ac 100644
--- a/docs/vkrt_tuto_indirect_scissor.md.html
+++ b/docs/vkrt_tuto_indirect_scissor.md.html
@@ -1520,7 +1520,7 @@ You can find the final code in the folder [ray_tracing_indirect_scissor](https:/
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+
diff --git a/docs/vkrt_tutorial.md.html b/docs/vkrt_tutorial.md.html
index 13fc7f0..15ce0b1 100644
--- a/docs/vkrt_tutorial.md.html
+++ b/docs/vkrt_tutorial.md.html
@@ -2335,7 +2335,7 @@ with more advanced ray tracing based algorithms.
----
-
+