Fixing image leak and computeDiffuse in Wavefront shading
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parent
2eb9b6e522
commit
e56201ef1d
25 changed files with 141 additions and 77 deletions
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@ -44,6 +44,7 @@ extern std::vector<std::string> defaultSearchPaths;
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#include "nvvk/pipeline_vk.hpp"
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#include "nvvk/renderpasses_vk.hpp"
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#include "nvvk/shaders_vk.hpp"
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#include "nvh/nvprint.hpp"
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#include "shaders/binding.glsl"
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@ -205,7 +206,11 @@ void HelloVulkan::loadScene(const std::string& filename)
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std::string warn, error;
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if(!tcontext.LoadASCIIFromFile(&tmodel, &error, &warn, filename))
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{
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assert(!"Error while loading scene");
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}
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LOGW(warn.c_str());
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LOGE(error.c_str());
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m_gltfScene.importMaterials(tmodel);
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@ -286,31 +291,42 @@ void HelloVulkan::createTextureImages(const vk::CommandBuffer& cmdBuf, tinygltf:
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samplerCreateInfo.setMaxLod(FLT_MAX);
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vk::Format format = vk::Format::eR8G8B8A8Srgb;
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if(gltfModel.images.empty())
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{
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auto addDefaultTexture = [this]() {
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// Make dummy image(1,1), needed as we cannot have an empty array
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nvvk::ScopeCommandBuffer cmdBuf(m_device, m_graphicsQueueIndex);
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std::array<uint8_t, 4> white = {255, 255, 255, 255};
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m_textures.emplace_back(m_alloc.createTexture(
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cmdBuf, 4, white.data(), nvvk::makeImage2DCreateInfo(vk::Extent2D{1, 1}), {}));
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m_debug.setObjectName(m_textures[0].image, "dummy");
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m_debug.setObjectName(m_textures.back().image, "dummy");
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};
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if(gltfModel.images.empty())
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{
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addDefaultTexture();
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return;
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}
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m_textures.resize(gltfModel.images.size());
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m_textures.reserve(gltfModel.images.size());
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for(size_t i = 0; i < gltfModel.images.size(); i++)
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{
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auto& gltfimage = gltfModel.images[i];
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void* buffer = &gltfimage.image[0];
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VkDeviceSize bufferSize = gltfimage.image.size();
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auto imgSize = vk::Extent2D(gltfimage.width, gltfimage.height);
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if(bufferSize == 0 || gltfimage.width == -1 || gltfimage.height == -1)
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{
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addDefaultTexture();
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continue;
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}
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vk::ImageCreateInfo imageCreateInfo =
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nvvk::makeImage2DCreateInfo(imgSize, format, vkIU::eSampled, true);
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nvvk::Image image = m_alloc.createImage(cmdBuf, bufferSize, buffer, imageCreateInfo);
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nvvk::cmdGenerateMipmaps(cmdBuf, image.image, format, imgSize, imageCreateInfo.mipLevels);
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vk::ImageViewCreateInfo ivInfo = nvvk::makeImageViewCreateInfo(image.image, imageCreateInfo);
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m_textures[i] = m_alloc.createTexture(image, ivInfo, samplerCreateInfo);
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m_textures.emplace_back(m_alloc.createTexture(image, ivInfo, samplerCreateInfo));
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m_debug.setObjectName(m_textures[i].image, std::string("Txt" + std::to_string(i)).c_str());
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}
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