Fixing image leak and computeDiffuse in Wavefront shading

This commit is contained in:
mklefrancois 2020-07-09 11:30:10 +02:00
parent 2eb9b6e522
commit e56201ef1d
25 changed files with 141 additions and 77 deletions

View file

@ -380,15 +380,16 @@ void HelloVulkan::createTextureImages(const vk::CommandBuffer& cmdBuf,
o << "media/textures/" << texture; o << "media/textures/" << texture;
std::string txtFile = nvh::findFile(o.str(), defaultSearchPaths); std::string txtFile = nvh::findFile(o.str(), defaultSearchPaths);
stbi_uc* pixels = stbi_uc* stbi_pixels = stbi_load(txtFile.c_str(), &texWidth, &texHeight, &texChannels, STBI_rgb_alpha);
stbi_load(txtFile.c_str(), &texWidth, &texHeight, &texChannels, STBI_rgb_alpha);
std::array<stbi_uc, 4> color{255u, 0u, 255u, 255u};
stbi_uc* pixels = stbi_pixels;
// Handle failure // Handle failure
if(!pixels) if(!stbi_pixels)
{ {
texWidth = texHeight = 1; texWidth = texHeight = 1;
texChannels = 4; texChannels = 4;
std::array<uint8_t, 4> color{255u, 0u, 255u, 255u};
pixels = reinterpret_cast<stbi_uc*>(color.data()); pixels = reinterpret_cast<stbi_uc*>(color.data());
} }
@ -405,6 +406,8 @@ void HelloVulkan::createTextureImages(const vk::CommandBuffer& cmdBuf,
m_textures.push_back(texture); m_textures.push_back(texture);
} }
stbi_image_free(stbi_pixels);
} }
} }
} }

View file

@ -35,7 +35,8 @@ vec3 computeDiffuse(WaveFrontMaterial mat, vec3 lightDir, vec3 normal)
float dotNL = max(dot(normal, lightDir), 0.0); float dotNL = max(dot(normal, lightDir), 0.0);
vec3 c = mat.diffuse * dotNL; vec3 c = mat.diffuse * dotNL;
if(mat.illum >= 1) if(mat.illum >= 1)
return c + mat.ambient; c += mat.ambient;
return c;
} }
vec3 computeSpecular(WaveFrontMaterial mat, vec3 viewDir, vec3 lightDir, vec3 normal) vec3 computeSpecular(WaveFrontMaterial mat, vec3 viewDir, vec3 lightDir, vec3 normal)

View file

@ -313,15 +313,16 @@ void HelloVulkan::createTextureImages(const vk::CommandBuffer& cmdBuf,
o << "media/textures/" << texture; o << "media/textures/" << texture;
std::string txtFile = nvh::findFile(o.str(), defaultSearchPaths); std::string txtFile = nvh::findFile(o.str(), defaultSearchPaths);
stbi_uc* pixels = stbi_uc* stbi_pixels = stbi_load(txtFile.c_str(), &texWidth, &texHeight, &texChannels, STBI_rgb_alpha);
stbi_load(txtFile.c_str(), &texWidth, &texHeight, &texChannels, STBI_rgb_alpha);
std::array<stbi_uc, 4> color{255u, 0u, 255u, 255u};
stbi_uc* pixels = stbi_pixels;
// Handle failure // Handle failure
if(!pixels) if(!stbi_pixels)
{ {
texWidth = texHeight = 1; texWidth = texHeight = 1;
texChannels = 4; texChannels = 4;
std::array<uint8_t, 4> color{255u, 0u, 255u, 255u};
pixels = reinterpret_cast<stbi_uc*>(color.data()); pixels = reinterpret_cast<stbi_uc*>(color.data());
} }
@ -339,6 +340,8 @@ void HelloVulkan::createTextureImages(const vk::CommandBuffer& cmdBuf,
m_textures.push_back(texture); m_textures.push_back(texture);
} }
stbi_image_free(stbi_pixels);
} }
} }
} }

View file

@ -35,7 +35,8 @@ vec3 computeDiffuse(WaveFrontMaterial mat, vec3 lightDir, vec3 normal)
float dotNL = max(dot(normal, lightDir), 0.0); float dotNL = max(dot(normal, lightDir), 0.0);
vec3 c = mat.diffuse * dotNL; vec3 c = mat.diffuse * dotNL;
if(mat.illum >= 1) if(mat.illum >= 1)
return c + mat.ambient; c += mat.ambient;
return c;
} }
vec3 computeSpecular(WaveFrontMaterial mat, vec3 viewDir, vec3 lightDir, vec3 normal) vec3 computeSpecular(WaveFrontMaterial mat, vec3 viewDir, vec3 lightDir, vec3 normal)

View file

@ -334,15 +334,16 @@ void HelloVulkan::createTextureImages(const vk::CommandBuffer& cmdBuf,
o << "media/textures/" << texture; o << "media/textures/" << texture;
std::string txtFile = nvh::findFile(o.str(), defaultSearchPaths); std::string txtFile = nvh::findFile(o.str(), defaultSearchPaths);
stbi_uc* pixels = stbi_uc* stbi_pixels = stbi_load(txtFile.c_str(), &texWidth, &texHeight, &texChannels, STBI_rgb_alpha);
stbi_load(txtFile.c_str(), &texWidth, &texHeight, &texChannels, STBI_rgb_alpha);
std::array<stbi_uc, 4> color{255u, 0u, 255u, 255u};
stbi_uc* pixels = stbi_pixels;
// Handle failure // Handle failure
if(!pixels) if(!stbi_pixels)
{ {
texWidth = texHeight = 1; texWidth = texHeight = 1;
texChannels = 4; texChannels = 4;
std::array<uint8_t, 4> color{255u, 0u, 255u, 255u};
pixels = reinterpret_cast<stbi_uc*>(color.data()); pixels = reinterpret_cast<stbi_uc*>(color.data());
} }
@ -360,6 +361,8 @@ void HelloVulkan::createTextureImages(const vk::CommandBuffer& cmdBuf,
m_textures.push_back(texture); m_textures.push_back(texture);
} }
stbi_image_free(stbi_pixels);
} }
} }
} }

View file

@ -35,7 +35,8 @@ vec3 computeDiffuse(WaveFrontMaterial mat, vec3 lightDir, vec3 normal)
float dotNL = max(dot(normal, lightDir), 0.0); float dotNL = max(dot(normal, lightDir), 0.0);
vec3 c = mat.diffuse * dotNL; vec3 c = mat.diffuse * dotNL;
if(mat.illum >= 1) if(mat.illum >= 1)
return c + mat.ambient; c += mat.ambient;
return c;
} }
vec3 computeSpecular(WaveFrontMaterial mat, vec3 viewDir, vec3 lightDir, vec3 normal) vec3 computeSpecular(WaveFrontMaterial mat, vec3 viewDir, vec3 lightDir, vec3 normal)

View file

@ -334,15 +334,16 @@ void HelloVulkan::createTextureImages(const vk::CommandBuffer& cmdBuf,
o << "media/textures/" << texture; o << "media/textures/" << texture;
std::string txtFile = nvh::findFile(o.str(), defaultSearchPaths); std::string txtFile = nvh::findFile(o.str(), defaultSearchPaths);
stbi_uc* pixels = stbi_uc* stbi_pixels = stbi_load(txtFile.c_str(), &texWidth, &texHeight, &texChannels, STBI_rgb_alpha);
stbi_load(txtFile.c_str(), &texWidth, &texHeight, &texChannels, STBI_rgb_alpha);
std::array<stbi_uc, 4> color{255u, 0u, 255u, 255u};
stbi_uc* pixels = stbi_pixels;
// Handle failure // Handle failure
if(!pixels) if(!stbi_pixels)
{ {
texWidth = texHeight = 1; texWidth = texHeight = 1;
texChannels = 4; texChannels = 4;
std::array<uint8_t, 4> color{255u, 0u, 255u, 255u};
pixels = reinterpret_cast<stbi_uc*>(color.data()); pixels = reinterpret_cast<stbi_uc*>(color.data());
} }
@ -360,6 +361,8 @@ void HelloVulkan::createTextureImages(const vk::CommandBuffer& cmdBuf,
m_textures.push_back(texture); m_textures.push_back(texture);
} }
stbi_image_free(stbi_pixels);
} }
} }
} }

View file

@ -35,7 +35,8 @@ vec3 computeDiffuse(WaveFrontMaterial mat, vec3 lightDir, vec3 normal)
float dotNL = max(dot(normal, lightDir), 0.0); float dotNL = max(dot(normal, lightDir), 0.0);
vec3 c = mat.diffuse * dotNL; vec3 c = mat.diffuse * dotNL;
if(mat.illum >= 1) if(mat.illum >= 1)
return c + mat.ambient; c += mat.ambient;
return c;
} }
vec3 computeSpecular(WaveFrontMaterial mat, vec3 viewDir, vec3 lightDir, vec3 normal) vec3 computeSpecular(WaveFrontMaterial mat, vec3 viewDir, vec3 lightDir, vec3 normal)

View file

@ -337,15 +337,16 @@ void HelloVulkan::createTextureImages(const vk::CommandBuffer& cmdBuf,
o << "media/textures/" << texture; o << "media/textures/" << texture;
std::string txtFile = nvh::findFile(o.str(), defaultSearchPaths); std::string txtFile = nvh::findFile(o.str(), defaultSearchPaths);
stbi_uc* pixels = stbi_uc* stbi_pixels = stbi_load(txtFile.c_str(), &texWidth, &texHeight, &texChannels, STBI_rgb_alpha);
stbi_load(txtFile.c_str(), &texWidth, &texHeight, &texChannels, STBI_rgb_alpha);
std::array<stbi_uc, 4> color{255u, 0u, 255u, 255u};
stbi_uc* pixels = stbi_pixels;
// Handle failure // Handle failure
if(!pixels) if(!stbi_pixels)
{ {
texWidth = texHeight = 1; texWidth = texHeight = 1;
texChannels = 4; texChannels = 4;
std::array<uint8_t, 4> color{255u, 0u, 255u, 255u};
pixels = reinterpret_cast<stbi_uc*>(color.data()); pixels = reinterpret_cast<stbi_uc*>(color.data());
} }
@ -363,6 +364,8 @@ void HelloVulkan::createTextureImages(const vk::CommandBuffer& cmdBuf,
m_textures.push_back(texture); m_textures.push_back(texture);
} }
stbi_image_free(stbi_pixels);
} }
} }
} }

View file

@ -35,7 +35,8 @@ vec3 computeDiffuse(WaveFrontMaterial mat, vec3 lightDir, vec3 normal)
float dotNL = max(dot(normal, lightDir), 0.0); float dotNL = max(dot(normal, lightDir), 0.0);
vec3 c = mat.diffuse * dotNL; vec3 c = mat.diffuse * dotNL;
if(mat.illum >= 1) if(mat.illum >= 1)
return c + mat.ambient; c += mat.ambient;
return c;
} }
vec3 computeSpecular(WaveFrontMaterial mat, vec3 viewDir, vec3 lightDir, vec3 normal) vec3 computeSpecular(WaveFrontMaterial mat, vec3 viewDir, vec3 lightDir, vec3 normal)

View file

@ -334,15 +334,16 @@ void HelloVulkan::createTextureImages(const vk::CommandBuffer& cmdBuf,
o << "media/textures/" << texture; o << "media/textures/" << texture;
std::string txtFile = nvh::findFile(o.str(), defaultSearchPaths); std::string txtFile = nvh::findFile(o.str(), defaultSearchPaths);
stbi_uc* pixels = stbi_uc* stbi_pixels = stbi_load(txtFile.c_str(), &texWidth, &texHeight, &texChannels, STBI_rgb_alpha);
stbi_load(txtFile.c_str(), &texWidth, &texHeight, &texChannels, STBI_rgb_alpha);
std::array<stbi_uc, 4> color{255u, 0u, 255u, 255u};
stbi_uc* pixels = stbi_pixels;
// Handle failure // Handle failure
if(!pixels) if(!stbi_pixels)
{ {
texWidth = texHeight = 1; texWidth = texHeight = 1;
texChannels = 4; texChannels = 4;
std::array<uint8_t, 4> color{255u, 0u, 255u, 255u};
pixels = reinterpret_cast<stbi_uc*>(color.data()); pixels = reinterpret_cast<stbi_uc*>(color.data());
} }
@ -360,6 +361,8 @@ void HelloVulkan::createTextureImages(const vk::CommandBuffer& cmdBuf,
m_textures.push_back(texture); m_textures.push_back(texture);
} }
stbi_image_free(stbi_pixels);
} }
} }
} }

View file

@ -35,7 +35,8 @@ vec3 computeDiffuse(WaveFrontMaterial mat, vec3 lightDir, vec3 normal)
float dotNL = max(dot(normal, lightDir), 0.0); float dotNL = max(dot(normal, lightDir), 0.0);
vec3 c = mat.diffuse * dotNL; vec3 c = mat.diffuse * dotNL;
if(mat.illum >= 1) if(mat.illum >= 1)
return c + mat.ambient; c += mat.ambient;
return c;
} }
vec3 computeSpecular(WaveFrontMaterial mat, vec3 viewDir, vec3 lightDir, vec3 normal) vec3 computeSpecular(WaveFrontMaterial mat, vec3 viewDir, vec3 lightDir, vec3 normal)

View file

@ -44,6 +44,7 @@ extern std::vector<std::string> defaultSearchPaths;
#include "nvvk/pipeline_vk.hpp" #include "nvvk/pipeline_vk.hpp"
#include "nvvk/renderpasses_vk.hpp" #include "nvvk/renderpasses_vk.hpp"
#include "nvvk/shaders_vk.hpp" #include "nvvk/shaders_vk.hpp"
#include "nvh/nvprint.hpp"
#include "shaders/binding.glsl" #include "shaders/binding.glsl"
@ -205,7 +206,11 @@ void HelloVulkan::loadScene(const std::string& filename)
std::string warn, error; std::string warn, error;
if(!tcontext.LoadASCIIFromFile(&tmodel, &error, &warn, filename)) if(!tcontext.LoadASCIIFromFile(&tmodel, &error, &warn, filename))
{
assert(!"Error while loading scene"); assert(!"Error while loading scene");
}
LOGW(warn.c_str());
LOGE(error.c_str());
m_gltfScene.importMaterials(tmodel); m_gltfScene.importMaterials(tmodel);
@ -286,31 +291,42 @@ void HelloVulkan::createTextureImages(const vk::CommandBuffer& cmdBuf, tinygltf:
samplerCreateInfo.setMaxLod(FLT_MAX); samplerCreateInfo.setMaxLod(FLT_MAX);
vk::Format format = vk::Format::eR8G8B8A8Srgb; vk::Format format = vk::Format::eR8G8B8A8Srgb;
if(gltfModel.images.empty()) auto addDefaultTexture = [this]() {
{
// Make dummy image(1,1), needed as we cannot have an empty array // Make dummy image(1,1), needed as we cannot have an empty array
nvvk::ScopeCommandBuffer cmdBuf(m_device, m_graphicsQueueIndex); nvvk::ScopeCommandBuffer cmdBuf(m_device, m_graphicsQueueIndex);
std::array<uint8_t, 4> white = {255, 255, 255, 255}; std::array<uint8_t, 4> white = {255, 255, 255, 255};
m_textures.emplace_back(m_alloc.createTexture( m_textures.emplace_back(m_alloc.createTexture(
cmdBuf, 4, white.data(), nvvk::makeImage2DCreateInfo(vk::Extent2D{1, 1}), {})); cmdBuf, 4, white.data(), nvvk::makeImage2DCreateInfo(vk::Extent2D{1, 1}), {}));
m_debug.setObjectName(m_textures[0].image, "dummy"); m_debug.setObjectName(m_textures.back().image, "dummy");
};
if(gltfModel.images.empty())
{
addDefaultTexture();
return; return;
} }
m_textures.resize(gltfModel.images.size()); m_textures.reserve(gltfModel.images.size());
for(size_t i = 0; i < gltfModel.images.size(); i++) for(size_t i = 0; i < gltfModel.images.size(); i++)
{ {
auto& gltfimage = gltfModel.images[i]; auto& gltfimage = gltfModel.images[i];
void* buffer = &gltfimage.image[0]; void* buffer = &gltfimage.image[0];
VkDeviceSize bufferSize = gltfimage.image.size(); VkDeviceSize bufferSize = gltfimage.image.size();
auto imgSize = vk::Extent2D(gltfimage.width, gltfimage.height); auto imgSize = vk::Extent2D(gltfimage.width, gltfimage.height);
if(bufferSize == 0 || gltfimage.width == -1 || gltfimage.height == -1)
{
addDefaultTexture();
continue;
}
vk::ImageCreateInfo imageCreateInfo = vk::ImageCreateInfo imageCreateInfo =
nvvk::makeImage2DCreateInfo(imgSize, format, vkIU::eSampled, true); nvvk::makeImage2DCreateInfo(imgSize, format, vkIU::eSampled, true);
nvvk::Image image = m_alloc.createImage(cmdBuf, bufferSize, buffer, imageCreateInfo); nvvk::Image image = m_alloc.createImage(cmdBuf, bufferSize, buffer, imageCreateInfo);
nvvk::cmdGenerateMipmaps(cmdBuf, image.image, format, imgSize, imageCreateInfo.mipLevels); nvvk::cmdGenerateMipmaps(cmdBuf, image.image, format, imgSize, imageCreateInfo.mipLevels);
vk::ImageViewCreateInfo ivInfo = nvvk::makeImageViewCreateInfo(image.image, imageCreateInfo); vk::ImageViewCreateInfo ivInfo = nvvk::makeImageViewCreateInfo(image.image, imageCreateInfo);
m_textures[i] = m_alloc.createTexture(image, ivInfo, samplerCreateInfo); m_textures.emplace_back(m_alloc.createTexture(image, ivInfo, samplerCreateInfo));
m_debug.setObjectName(m_textures[i].image, std::string("Txt" + std::to_string(i)).c_str()); m_debug.setObjectName(m_textures[i].image, std::string("Txt" + std::to_string(i)).c_str());
} }

View file

@ -350,15 +350,16 @@ void HelloVulkan::createTextureImages(const vk::CommandBuffer& cmdBuf,
o << "media/textures/" << texture; o << "media/textures/" << texture;
std::string txtFile = nvh::findFile(o.str(), defaultSearchPaths); std::string txtFile = nvh::findFile(o.str(), defaultSearchPaths);
stbi_uc* pixels = stbi_uc* stbi_pixels = stbi_load(txtFile.c_str(), &texWidth, &texHeight, &texChannels, STBI_rgb_alpha);
stbi_load(txtFile.c_str(), &texWidth, &texHeight, &texChannels, STBI_rgb_alpha);
std::array<stbi_uc, 4> color{255u, 0u, 255u, 255u};
stbi_uc* pixels = stbi_pixels;
// Handle failure // Handle failure
if(!pixels) if(!stbi_pixels)
{ {
texWidth = texHeight = 1; texWidth = texHeight = 1;
texChannels = 4; texChannels = 4;
std::array<uint8_t, 4> color{255u, 0u, 255u, 255u};
pixels = reinterpret_cast<stbi_uc*>(color.data()); pixels = reinterpret_cast<stbi_uc*>(color.data());
} }
@ -375,6 +376,8 @@ void HelloVulkan::createTextureImages(const vk::CommandBuffer& cmdBuf,
m_textures.push_back(texture); m_textures.push_back(texture);
} }
stbi_image_free(stbi_pixels);
} }
} }
} }

View file

@ -35,7 +35,8 @@ vec3 computeDiffuse(WaveFrontMaterial mat, vec3 lightDir, vec3 normal)
float dotNL = max(dot(normal, lightDir), 0.0); float dotNL = max(dot(normal, lightDir), 0.0);
vec3 c = mat.diffuse * dotNL; vec3 c = mat.diffuse * dotNL;
if(mat.illum >= 1) if(mat.illum >= 1)
return c + mat.ambient; c += mat.ambient;
return c;
} }
vec3 computeSpecular(WaveFrontMaterial mat, vec3 viewDir, vec3 lightDir, vec3 normal) vec3 computeSpecular(WaveFrontMaterial mat, vec3 viewDir, vec3 lightDir, vec3 normal)

View file

@ -344,15 +344,16 @@ void HelloVulkan::createTextureImages(const vk::CommandBuffer& cmdBuf,
o << "media/textures/" << texture; o << "media/textures/" << texture;
std::string txtFile = nvh::findFile(o.str(), defaultSearchPaths); std::string txtFile = nvh::findFile(o.str(), defaultSearchPaths);
stbi_uc* pixels = stbi_uc* stbi_pixels = stbi_load(txtFile.c_str(), &texWidth, &texHeight, &texChannels, STBI_rgb_alpha);
stbi_load(txtFile.c_str(), &texWidth, &texHeight, &texChannels, STBI_rgb_alpha);
std::array<stbi_uc, 4> color{255u, 0u, 255u, 255u};
stbi_uc* pixels = stbi_pixels;
// Handle failure // Handle failure
if(!pixels) if(!stbi_pixels)
{ {
texWidth = texHeight = 1; texWidth = texHeight = 1;
texChannels = 4; texChannels = 4;
std::array<uint8_t, 4> color{255u, 0u, 255u, 255u};
pixels = reinterpret_cast<stbi_uc*>(color.data()); pixels = reinterpret_cast<stbi_uc*>(color.data());
} }
@ -370,6 +371,8 @@ void HelloVulkan::createTextureImages(const vk::CommandBuffer& cmdBuf,
m_textures.push_back(texture); m_textures.push_back(texture);
} }
stbi_image_free(stbi_pixels);
} }
} }
} }

View file

@ -35,7 +35,8 @@ vec3 computeDiffuse(WaveFrontMaterial mat, vec3 lightDir, vec3 normal)
float dotNL = max(dot(normal, lightDir), 0.0); float dotNL = max(dot(normal, lightDir), 0.0);
vec3 c = mat.diffuse * dotNL; vec3 c = mat.diffuse * dotNL;
if(mat.illum >= 1) if(mat.illum >= 1)
return c + mat.ambient; c += mat.ambient;
return c;
} }
vec3 computeSpecular(WaveFrontMaterial mat, vec3 viewDir, vec3 lightDir, vec3 normal) vec3 computeSpecular(WaveFrontMaterial mat, vec3 viewDir, vec3 lightDir, vec3 normal)

View file

@ -334,15 +334,16 @@ void HelloVulkan::createTextureImages(const vk::CommandBuffer& cmdBuf,
o << "media/textures/" << texture; o << "media/textures/" << texture;
std::string txtFile = nvh::findFile(o.str(), defaultSearchPaths); std::string txtFile = nvh::findFile(o.str(), defaultSearchPaths);
stbi_uc* pixels = stbi_uc* stbi_pixels = stbi_load(txtFile.c_str(), &texWidth, &texHeight, &texChannels, STBI_rgb_alpha);
stbi_load(txtFile.c_str(), &texWidth, &texHeight, &texChannels, STBI_rgb_alpha);
std::array<stbi_uc, 4> color{255u, 0u, 255u, 255u};
stbi_uc* pixels = stbi_pixels;
// Handle failure // Handle failure
if(!pixels) if(!stbi_pixels)
{ {
texWidth = texHeight = 1; texWidth = texHeight = 1;
texChannels = 4; texChannels = 4;
std::array<uint8_t, 4> color{255u, 0u, 255u, 255u};
pixels = reinterpret_cast<stbi_uc*>(color.data()); pixels = reinterpret_cast<stbi_uc*>(color.data());
} }
@ -360,6 +361,8 @@ void HelloVulkan::createTextureImages(const vk::CommandBuffer& cmdBuf,
m_textures.push_back(texture); m_textures.push_back(texture);
} }
stbi_image_free(stbi_pixels);
} }
} }
} }

View file

@ -35,7 +35,8 @@ vec3 computeDiffuse(WaveFrontMaterial mat, vec3 lightDir, vec3 normal)
float dotNL = max(dot(normal, lightDir), 0.0); float dotNL = max(dot(normal, lightDir), 0.0);
vec3 c = mat.diffuse * dotNL; vec3 c = mat.diffuse * dotNL;
if(mat.illum >= 1) if(mat.illum >= 1)
return c + mat.ambient; c += mat.ambient;
return c;
} }
vec3 computeSpecular(WaveFrontMaterial mat, vec3 viewDir, vec3 lightDir, vec3 normal) vec3 computeSpecular(WaveFrontMaterial mat, vec3 viewDir, vec3 lightDir, vec3 normal)

View file

@ -338,15 +338,16 @@ void HelloVulkan::createTextureImages(const vk::CommandBuffer& cmdBuf,
o << "media/textures/" << texture; o << "media/textures/" << texture;
std::string txtFile = nvh::findFile(o.str(), defaultSearchPaths); std::string txtFile = nvh::findFile(o.str(), defaultSearchPaths);
stbi_uc* pixels = stbi_uc* stbi_pixels = stbi_load(txtFile.c_str(), &texWidth, &texHeight, &texChannels, STBI_rgb_alpha);
stbi_load(txtFile.c_str(), &texWidth, &texHeight, &texChannels, STBI_rgb_alpha);
std::array<stbi_uc, 4> color{255u, 0u, 255u, 255u};
stbi_uc* pixels = stbi_pixels;
// Handle failure // Handle failure
if(!pixels) if(!stbi_pixels)
{ {
texWidth = texHeight = 1; texWidth = texHeight = 1;
texChannels = 4; texChannels = 4;
std::array<uint8_t, 4> color{255u, 0u, 255u, 255u};
pixels = reinterpret_cast<stbi_uc*>(color.data()); pixels = reinterpret_cast<stbi_uc*>(color.data());
} }
@ -364,6 +365,8 @@ void HelloVulkan::createTextureImages(const vk::CommandBuffer& cmdBuf,
m_textures.push_back(texture); m_textures.push_back(texture);
} }
stbi_image_free(stbi_pixels);
} }
} }
} }

View file

@ -36,7 +36,8 @@ vec3 computeDiffuse(WaveFrontMaterial mat, vec3 lightDir, vec3 normal)
float dotNL = max(dot(normal, lightDir), 0.0); float dotNL = max(dot(normal, lightDir), 0.0);
vec3 c = mat.diffuse * dotNL; vec3 c = mat.diffuse * dotNL;
if(mat.illum >= 1) if(mat.illum >= 1)
return c + mat.ambient; c += mat.ambient;
return c;
} }
vec3 computeSpecular(WaveFrontMaterial mat, vec3 viewDir, vec3 lightDir, vec3 normal) vec3 computeSpecular(WaveFrontMaterial mat, vec3 viewDir, vec3 lightDir, vec3 normal)

View file

@ -342,15 +342,16 @@ void HelloVulkan::createTextureImages(const vk::CommandBuffer& cmdBuf,
o << "media/textures/" << texture; o << "media/textures/" << texture;
std::string txtFile = nvh::findFile(o.str(), defaultSearchPaths); std::string txtFile = nvh::findFile(o.str(), defaultSearchPaths);
stbi_uc* pixels = stbi_uc* stbi_pixels = stbi_load(txtFile.c_str(), &texWidth, &texHeight, &texChannels, STBI_rgb_alpha);
stbi_load(txtFile.c_str(), &texWidth, &texHeight, &texChannels, STBI_rgb_alpha);
std::array<stbi_uc, 4> color{255u, 0u, 255u, 255u};
stbi_uc* pixels = stbi_pixels;
// Handle failure // Handle failure
if(!pixels) if(!stbi_pixels)
{ {
texWidth = texHeight = 1; texWidth = texHeight = 1;
texChannels = 4; texChannels = 4;
std::array<uint8_t, 4> color{255u, 0u, 255u, 255u};
pixels = reinterpret_cast<stbi_uc*>(color.data()); pixels = reinterpret_cast<stbi_uc*>(color.data());
} }
@ -367,6 +368,8 @@ void HelloVulkan::createTextureImages(const vk::CommandBuffer& cmdBuf,
m_textures.push_back(texture); m_textures.push_back(texture);
} }
stbi_image_free(stbi_pixels);
} }
} }
} }

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@ -35,7 +35,8 @@ vec3 computeDiffuse(WaveFrontMaterial mat, vec3 lightDir, vec3 normal)
float dotNL = max(dot(normal, lightDir), 0.0); float dotNL = max(dot(normal, lightDir), 0.0);
vec3 c = mat.diffuse * dotNL; vec3 c = mat.diffuse * dotNL;
if(mat.illum >= 1) if(mat.illum >= 1)
return c + mat.ambient; c += mat.ambient;
return c;
} }
vec3 computeSpecular(WaveFrontMaterial mat, vec3 viewDir, vec3 lightDir, vec3 normal) vec3 computeSpecular(WaveFrontMaterial mat, vec3 viewDir, vec3 lightDir, vec3 normal)

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@ -334,15 +334,16 @@ void HelloVulkan::createTextureImages(const vk::CommandBuffer& cmdBuf,
o << "media/textures/" << texture; o << "media/textures/" << texture;
std::string txtFile = nvh::findFile(o.str(), defaultSearchPaths); std::string txtFile = nvh::findFile(o.str(), defaultSearchPaths);
stbi_uc* pixels = stbi_uc* stbi_pixels = stbi_load(txtFile.c_str(), &texWidth, &texHeight, &texChannels, STBI_rgb_alpha);
stbi_load(txtFile.c_str(), &texWidth, &texHeight, &texChannels, STBI_rgb_alpha);
std::array<stbi_uc, 4> color{255u, 0u, 255u, 255u};
stbi_uc* pixels = stbi_pixels;
// Handle failure // Handle failure
if(!pixels) if(!stbi_pixels)
{ {
texWidth = texHeight = 1; texWidth = texHeight = 1;
texChannels = 4; texChannels = 4;
std::array<uint8_t, 4> color{255u, 0u, 255u, 255u};
pixels = reinterpret_cast<stbi_uc*>(color.data()); pixels = reinterpret_cast<stbi_uc*>(color.data());
} }
@ -360,6 +361,8 @@ void HelloVulkan::createTextureImages(const vk::CommandBuffer& cmdBuf,
m_textures.push_back(texture); m_textures.push_back(texture);
} }
stbi_image_free(stbi_pixels);
} }
} }
} }

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@ -35,7 +35,8 @@ vec3 computeDiffuse(WaveFrontMaterial mat, vec3 lightDir, vec3 normal)
float dotNL = max(dot(normal, lightDir), 0.0); float dotNL = max(dot(normal, lightDir), 0.0);
vec3 c = mat.diffuse * dotNL; vec3 c = mat.diffuse * dotNL;
if(mat.illum >= 1) if(mat.illum >= 1)
return c + mat.ambient; c += mat.ambient;
return c;
} }
vec3 computeSpecular(WaveFrontMaterial mat, vec3 viewDir, vec3 lightDir, vec3 normal) vec3 computeSpecular(WaveFrontMaterial mat, vec3 viewDir, vec3 lightDir, vec3 normal)