Using Vulkan C API
This commit is contained in:
parent
b3e6d84807
commit
e642e9dc3a
83 changed files with 8015 additions and 8163 deletions
|
|
@ -36,7 +36,7 @@ struct MaterialObj
|
|||
float shininess = 0.f;
|
||||
float ior = 1.0f; // index of refraction
|
||||
float dissolve = 1.f; // 1 == opaque; 0 == fully transparent
|
||||
// illumination model (see http://www.fileformat.info/format/material/)
|
||||
// illumination model (see http://www.fileformat.info/format/material/)
|
||||
int illum = 0;
|
||||
int textureID = -1;
|
||||
};
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue