Fixing rotation matrix

This commit is contained in:
Martin-Karl Lefrançois 2023-11-27 11:18:04 +01:00
parent f550d14dcc
commit f835647d91
2 changed files with 3 additions and 3 deletions

View file

@ -675,7 +675,7 @@ void HelloVulkan::createTopLevelAS()
{
uint64_t _pad{0};
};
static_assert((sizeof(VkAccelerationStructureMotionInstanceNVPad) == 160));
static_assert(sizeof(VkAccelerationStructureMotionInstanceNVPad) == 160);
// #NV_Motion_blur
uint32_t objId;
@ -706,7 +706,7 @@ void HelloVulkan::createTopLevelAS()
objId = 0;
{
// m_instance[3].transform -> no matrix to SRT
glm::quat rot = {};
glm::quat rot = {1,0,0,0};
// Position of the instance at T0 and T1
VkSRTDataNV matT0{}; // Translated to 0,0,2

View file

@ -150,7 +150,7 @@ int main(int argc, char** argv)
nvvk::Context vkctx{};
vkctx.ignoreDebugMessage(0x79de34d4); // Missing Device Extension "VK_NV_ray_tracing_motion_blur"
vkctx.ignoreDebugMessage(0xf69d66f5); // Value of pInfos[0].pGeometries[0].geometry.triangles.pNext must be NULL
vkctx.ignoreDebugMessage(0xd80a42ae); // SPIR-V Extension (SPV_NV_ray_tracing_motion_blur)
vkctx.ignoreDebugMessage(0x938b32); // SPIR-V Extension (SPV_NV_ray_tracing_motion_blur)
vkctx.initInstance(contextInfo);