Commit graph

  • f587609586 Update links to .html files Neil Bickford 2021-01-06 17:48:30 -08:00
  • a085dc1866 Rename docs to .html to prep for updated Markdeep version. Neil Bickford 2021-01-06 17:47:35 -08:00
  • 7f903f8a22 formating mklefrancois 2021-01-04 10:49:02 +01:00
  • 7082dca46d Fixing warning issues with VS2017 mklefrancois 2021-01-04 10:48:37 +01:00
  • 9a174a8269 Fix old spec mklefrancois 2020-12-21 11:53:42 +01:00
  • 401637f93b Update links mklefrancois 2020-12-15 10:05:12 +01:00
  • 3f38eb2cd6 Adding barriers to updateUniformBuffer mklefrancois 2020-12-15 09:07:23 +01:00
  • a6690f149a Add vk_ray_trace_indirect_scissor sample mklefrancois 2020-12-15 09:06:54 +01:00
  • 27d8a79ce3 Corrections + warning notices mklefrancois 2020-12-14 17:13:43 +01:00
  • b7611150fa Removing duplicated extension mklefrancois 2020-12-14 17:12:08 +01:00
  • 1abee6e84c Using local Gltf structure mklefrancois 2020-12-14 17:11:22 +01:00
  • c9428a281e Ray trace tutorial enhancements: mklefrancois 2020-12-02 08:19:40 +01:00
  • b1d17dbd2a Renaming to instanceCustomId mklefrancois 2020-11-30 18:05:13 +01:00
  • 60b9191069 Update to HTML links to VK_KHR_acceleration_structure, ... mklefrancois 2020-11-26 09:14:31 +01:00
  • b7ba7d4fdc Adding contributor mklefrancois 2020-11-24 16:34:44 +01:00
  • b26afc2832 Sync document with code mklefrancois 2020-11-24 16:31:49 +01:00
  • 0bac428ad5 Improving updateUniformBuffer and search paths mklefrancois 2020-11-24 16:31:21 +01:00
  • 9dc142760f Improving documentation, steps and clarifies concepts mklefrancois 2020-11-24 16:28:11 +01:00
  • 3aba333c29 Comments mklefrancois 2020-11-24 16:27:15 +01:00
  • eee53bcfd3 Adding more project #defines mklefrancois 2020-11-24 16:26:50 +01:00
  • bb7b5ff7d3 Update README.md Neil Bickford 2020-11-23 09:05:05 -08:00
  • 775bd25a3b Update README.md Neil Bickford 2020-11-23 08:47:59 -08:00
  • b26ff92473 Using final KHR ray tracing extension: VK_KHR_acceleration_structure, VK_KHR_ray_tracing_pipeline and VK_KHR_ray_query mklefrancois 2020-11-23 11:33:51 +01:00
  • 7179569ec3 Adding license file mklefrancois 2020-10-29 17:25:29 +01:00
  • 0f27e7dc4a Small modifications mklefrancois 2020-09-16 13:13:35 +02:00
  • f69dd1d592 Fixing archives with KHR version mklefrancois 2020-09-16 13:13:04 +02:00
  • b4bb2b721d Updating doc mklefrancois 2020-09-02 16:29:55 +02:00
  • 15b30e7bd1 Fixing note mklefrancois 2020-09-02 15:57:42 +02:00
  • 14d04c94b8 Formating mklefrancois 2020-09-02 15:57:20 +02:00
  • c32b1d3163 Using PROJECT_NAME for the window title mklefrancois 2020-09-02 15:56:58 +02:00
  • b0d592776f Cleaning mklefrancois 2020-09-01 14:44:16 +02:00
  • 316952044e Fixing doc mklefrancois 2020-08-31 18:50:20 +02:00
  • fffdd726ad Using KHR flags instead of NV mklefrancois 2020-08-31 18:50:01 +02:00
  • 444f011a43 Update Documentation mklefrancois 2020-08-31 17:06:59 +02:00
  • 3465e08c77 New documentation mklefrancois 2020-08-31 16:57:10 +02:00
  • e1dff2a4e7 Properly calling trace function with payload1 mklefrancois 2020-08-31 16:56:39 +02:00
  • 81c26d451f Fixing validation issues mklefrancois 2020-08-14 11:41:49 +02:00
  • e56201ef1d Fixing image leak and computeDiffuse in Wavefront shading mklefrancois 2020-07-09 11:30:10 +02:00
  • 2eb9b6e522 New example, loading glTF scenes instead of individual OBJ. Showing simple path tracing and how to make it 3x faster. mklefrancois 2020-06-22 15:41:27 +02:00
  • 813f392fdf Make creation of pipeline backward compatible with previous SDK mklefrancois 2020-06-22 15:40:32 +02:00
  • 90dc65f220 createSpheres has an argument for creating how many elements mklefrancois 2020-06-10 12:07:55 +02:00
  • 68164eafbf Targeting Vulkan 1.2 and Spir-V 1.5 for the glsl shaders mklefrancois 2020-06-10 12:06:46 +02:00
  • 500d10f295 Fixes for Vulkan SDK 1.2.141 mklefrancois 2020-06-10 12:05:35 +02:00
  • e6976c0e65 Moving updateBlas to animationObject mklefrancois 2020-05-30 12:53:34 +02:00
  • fbbfb0b167 Fixing a typo in a variable name mklefrancois 2020-05-27 16:53:59 +02:00
  • 41d6bbeea4 Fixing SBT alignment mklefrancois 2020-05-27 16:50:02 +02:00
  • ccdc90f35c Fixing access to nonuniform elements + SBT alignment mklefrancois 2020-05-27 14:43:05 +02:00
  • 4f46136c08 Initializing variables mklefrancois 2020-04-29 16:06:57 +02:00
  • 60103dd1ce framework update 4/29/2020 Christoph Kubisch 2020-04-29 13:59:03 +02:00
  • 21fc655237 Fixing typos and adding more details mklefrancois 2020-04-06 11:03:18 +02:00
  • 90bebea66b Fixing links mklefrancois 2020-04-01 14:57:22 +02:00
  • 92f5b208f1 Fixing link mklefrancois 2020-04-01 14:40:15 +02:00
  • c7ead98e45 Fixing documentation mklefrancois 2020-04-01 14:35:18 +02:00
  • 95912b873b Fixing many links issues. mklefrancois 2020-03-31 18:35:37 +02:00
  • b6402f0c09 New version of the samples and tutorials based on KHR_ray_tracing mklefrancois 2020-03-31 17:51:08 +02:00
  • 2fd15056a2
    Initial commit mklefrancois 2020-03-31 17:32:40 +02:00