bluenoise-raytracer/ray_tracing_gltf/shaders
2024-05-17 00:43:42 +02:00
..
frag_shader.frag Refactoring 2021-09-07 09:42:21 +02:00
gltf.glsl Refactoring 2021-09-07 09:42:21 +02:00
host_device.h Bulk update nvpro-samples 11/20/23 2023-11-20 13:54:44 -08:00
passthrough.vert Using buffer reference instead of un-sized array 2021-06-11 12:25:06 +02:00
pathtrace.rchit ray_tracing_gltf: Match samplingHemisphere to Ray Tracing Gems implementation and avoid generating directions perpendicular to +z; adjust comments on Lambertian PDF and match docs. 2023-05-23 14:45:28 -07:00
pathtrace.rgen loading cam from file and flake update 2024-05-17 00:43:42 +02:00
pathtrace.rmiss Using buffer reference instead of un-sized array 2021-06-11 12:25:06 +02:00
post.frag Using buffer reference instead of un-sized array 2021-06-11 12:25:06 +02:00
raycommon.glsl Bulk update nvpro-samples 05/17/21 2021-05-17 13:10:30 -07:00
raytrace.rchit Refactoring 2021-09-07 09:42:21 +02:00
raytrace.rgen Refactoring 2021-09-07 09:42:21 +02:00
raytrace.rmiss Using buffer reference instead of un-sized array 2021-06-11 12:25:06 +02:00
raytraceShadow.rmiss Using buffer reference instead of un-sized array 2021-06-11 12:25:06 +02:00
sampling.glsl ray_tracing_gltf: Match samplingHemisphere to Ray Tracing Gems implementation and avoid generating directions perpendicular to +z; adjust comments on Lambertian PDF and match docs. 2023-05-23 14:45:28 -07:00
vert_shader.vert Refactoring 2021-09-07 09:42:21 +02:00