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bluenoise-raytracer
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2eb9b6e522
bluenoise-raytracer
/
ray_tracing_intersection
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mklefrancois
813f392fdf
Make creation of pipeline backward compatible with previous SDK
2020-06-22 15:40:32 +02:00
..
shaders
Fixing access to nonuniform elements + SBT alignment
2020-05-27 14:43:05 +02:00
CMakeLists.txt
Targeting Vulkan 1.2 and Spir-V 1.5 for the glsl shaders
2020-06-10 12:06:46 +02:00
hello_vulkan.cpp
Make creation of pipeline backward compatible with previous SDK
2020-06-22 15:40:32 +02:00
hello_vulkan.h
createSpheres has an argument for creating how many elements
2020-06-10 12:07:55 +02:00
main.cpp
createSpheres has an argument for creating how many elements
2020-06-10 12:07:55 +02:00
README.md
Fixing many links issues.
2020-03-31 18:35:37 +02:00
README.md
NVIDIA Vulkan Ray Tracing Tutorial
Start the tutorial of this project