bluenoise-raytracer/ray_tracing_anyhit/shaders
Konstantin Seurer c3aabfeb64 Fix incorrect sbtRecordOffset
This has to be 1 for the shadow version of the any hit shader to be
used.

Signed-off-by: Konstantin Seurer <konstantin.seurer@gmail.com>
2022-07-29 20:21:55 +02:00
..
frag_shader.frag Refactoring 2021-09-07 09:42:21 +02:00
host_device.h Refactoring 2021-09-07 09:42:21 +02:00
passthrough.vert Using buffer reference instead of un-sized array 2021-06-11 12:25:06 +02:00
post.frag Using buffer reference instead of un-sized array 2021-06-11 12:25:06 +02:00
random.glsl Using buffer reference instead of un-sized array 2021-06-11 12:25:06 +02:00
raycommon.glsl Bulk update nvpro-samples 05/17/21 2021-05-17 13:10:30 -07:00
raytrace.rahit Refactoring 2021-09-07 09:42:21 +02:00
raytrace.rchit Fix incorrect sbtRecordOffset 2022-07-29 20:21:55 +02:00
raytrace.rgen Refactoring 2021-09-07 09:42:21 +02:00
raytrace.rmiss Refactoring 2021-09-07 09:42:21 +02:00
raytrace_0.rahit Bulk update nvpro-samples 05/17/21 2021-05-17 13:10:30 -07:00
raytrace_1.rahit Bulk update nvpro-samples 05/17/21 2021-05-17 13:10:30 -07:00
raytrace_rahit.glsl Refactoring 2021-09-07 09:42:21 +02:00
raytraceShadow.rmiss Using buffer reference instead of un-sized array 2021-06-11 12:25:06 +02:00
vert_shader.vert Refactoring 2021-09-07 09:42:21 +02:00
wavefront.glsl Refactoring 2021-09-07 09:42:21 +02:00