bluenoise-raytracer/ray_tracing_indirect_scissor/shaders/raytrace.rmiss
2020-12-15 09:06:54 +01:00

12 lines
275 B
GLSL

#version 460
#extension GL_EXT_ray_tracing : require
#extension GL_GOOGLE_include_directive : enable
#include "raycommon.glsl"
layout(location = 0) rayPayloadInEXT hitPayload prd;
void main()
{
prd.hitValue = pushC.clearColor.xyz * 0.8;
prd.additiveBlending = false;
}