bluenoise-raytracer/ray_tracing_indirect_scissor/shaders/raytraceShadow.rmiss
2020-12-15 09:06:54 +01:00

9 lines
147 B
GLSL

#version 460
#extension GL_EXT_ray_tracing : require
layout(location = 1) rayPayloadInEXT bool isShadowed;
void main()
{
isShadowed = false;
}