bluenoise-raytracer/ray_tracing_rayquery
2020-06-10 12:06:46 +02:00
..
shaders Fixing access to nonuniform elements + SBT alignment 2020-05-27 14:43:05 +02:00
CMakeLists.txt Targeting Vulkan 1.2 and Spir-V 1.5 for the glsl shaders 2020-06-10 12:06:46 +02:00
hello_vulkan.cpp framework update 4/29/2020 2020-04-29 13:59:03 +02:00
hello_vulkan.h framework update 4/29/2020 2020-04-29 13:59:03 +02:00
main.cpp framework update 4/29/2020 2020-04-29 13:59:03 +02:00
README.md Fixing many links issues. 2020-03-31 18:35:37 +02:00

NVIDIA Vulkan Ray Tracing Tutorial

This example is part of the the ray tracing tutorial. If you haven't done it, Start Ray Tracing Tutorial.

Start the tutorial of this project

rayquery