bluenoise-raytracer/media/scenes
2021-09-08 15:54:36 +02:00
..
cornellBox.bin New example, loading glTF scenes instead of individual OBJ. Showing simple path tracing and how to make it 3x faster. 2020-06-22 15:41:27 +02:00
cornellBox.gltf New example, loading glTF scenes instead of individual OBJ. Showing simple path tracing and how to make it 3x faster. 2020-06-22 15:41:27 +02:00
cube.mtl New version of the samples and tutorials based on KHR_ray_tracing 2020-03-31 17:51:08 +02:00
cube.obj Export info 2021-09-08 15:54:36 +02:00
cube_modif.obj Refactoring 2021-09-07 09:42:21 +02:00
cube_multi.mtl New version of the samples and tutorials based on KHR_ray_tracing 2020-03-31 17:51:08 +02:00
cube_multi.obj Export info 2021-09-08 15:54:36 +02:00
Medieval_building.mtl New version of the samples and tutorials based on KHR_ray_tracing 2020-03-31 17:51:08 +02:00
Medieval_building.obj New version of the samples and tutorials based on KHR_ray_tracing 2020-03-31 17:51:08 +02:00
plane.mtl New version of the samples and tutorials based on KHR_ray_tracing 2020-03-31 17:51:08 +02:00
plane.obj New version of the samples and tutorials based on KHR_ray_tracing 2020-03-31 17:51:08 +02:00
sphere.mtl New version of the samples and tutorials based on KHR_ray_tracing 2020-03-31 17:51:08 +02:00
sphere.obj Export info 2021-09-08 15:54:36 +02:00
wuson.mtl New version of the samples and tutorials based on KHR_ray_tracing 2020-03-31 17:51:08 +02:00
wuson.obj New version of the samples and tutorials based on KHR_ray_tracing 2020-03-31 17:51:08 +02:00