bluenoise-raytracer/ray_tracing_anyhit/shaders/raytraceShadow.rmiss
2020-08-31 16:56:39 +02:00

11 lines
222 B
GLSL

#version 460
#extension GL_EXT_ray_tracing : require
#extension GL_GOOGLE_include_directive : enable
#include "raycommon.glsl"
layout(location = 1) rayPayloadInEXT shadowPayload prd;
void main()
{
prd.isHit = false;
}