removed old stuff
This commit is contained in:
parent
52c1ffdb5d
commit
5507d11fe8
26 changed files with 2 additions and 540 deletions
8
.idea/.gitignore
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.idea/.gitignore
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# Default ignored files
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/shelf/
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/workspace.xml
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# Editor-based HTTP Client requests
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/httpRequests/
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# Datasource local storage ignored files
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/dataSources/
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/dataSources.local.xml
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.idea/misc.xml
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.idea/misc.xml
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<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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<component name="CMakeWorkspace" PROJECT_DIR="$PROJECT_DIR$/firmware">
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<contentRoot DIR="$PROJECT_DIR$" />
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</component>
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<component name="CidrRootsConfiguration">
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<sourceRoots>
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<file path="$PROJECT_DIR$/firmware/src" />
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<file path="$PROJECT_DIR$/src" />
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</sourceRoots>
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</component>
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</project>
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8
.idea/modules.xml
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.idea/modules.xml
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<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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<component name="ProjectModuleManager">
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<modules>
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<module fileurl="file://$PROJECT_DIR$/.idea/untitled.iml" filepath="$PROJECT_DIR$/.idea/untitled.iml" />
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</modules>
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</component>
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</project>
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2
.idea/untitled.iml
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2
.idea/untitled.iml
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@ -1,2 +0,0 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<module classpath="CMake" type="CPP_MODULE" version="4" />
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6
.idea/vcs.xml
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6
.idea/vcs.xml
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@ -1,6 +0,0 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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<component name="VcsDirectoryMappings">
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<mapping directory="$PROJECT_DIR$" vcs="Git" />
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</component>
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</project>
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3
.vscode/settings.json
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3
.vscode/settings.json
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@ -1,3 +0,0 @@
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{
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"cmake.sourceDirectory": "/home/clara/repositorys/climate-go/firmware"
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}
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5
firmware/.gitignore
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firmware/.gitignore
vendored
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@ -1,5 +0,0 @@
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.pio
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.vscode/.browse.c_cpp.db*
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.vscode/c_cpp_properties.json
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.vscode/launch.json
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.vscode/ipch
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8
firmware/.idea/.gitignore
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vendored
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firmware/.idea/.gitignore
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vendored
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@ -1,8 +0,0 @@
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# Default ignored files
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/shelf/
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/workspace.xml
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# Editor-based HTTP Client requests
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/httpRequests/
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# Datasource local storage ignored files
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/dataSources/
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/dataSources.local.xml
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2
firmware/.idea/firmware.iml
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firmware/.idea/firmware.iml
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@ -1,2 +0,0 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<module classpath="CMake" type="CPP_MODULE" version="4" />
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9
firmware/.idea/misc.xml
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firmware/.idea/misc.xml
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<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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<component name="CMakeWorkspace" PROJECT_DIR="$PROJECT_DIR$" />
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<component name="CidrRootsConfiguration">
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<sourceRoots>
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<file path="$PROJECT_DIR$/src" />
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</sourceRoots>
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</component>
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</project>
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8
firmware/.idea/modules.xml
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firmware/.idea/modules.xml
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<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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<component name="ProjectModuleManager">
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<modules>
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<module fileurl="file://$PROJECT_DIR$/.idea/firmware.iml" filepath="$PROJECT_DIR$/.idea/firmware.iml" />
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</modules>
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</component>
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</project>
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6
firmware/.idea/vcs.xml
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6
firmware/.idea/vcs.xml
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<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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<component name="VcsDirectoryMappings">
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<mapping directory="$PROJECT_DIR$/.." vcs="Git" />
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</component>
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</project>
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10
firmware/.vscode/extensions.json
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firmware/.vscode/extensions.json
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{
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// See http://go.microsoft.com/fwlink/?LinkId=827846
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// for the documentation about the extensions.json format
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"recommendations": [
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"platformio.platformio-ide"
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],
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"unwantedRecommendations": [
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"ms-vscode.cpptools-extension-pack"
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]
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}
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@ -1,33 +0,0 @@
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# !!! WARNING !!! AUTO-GENERATED FILE, PLEASE DO NOT MODIFY IT AND USE
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# https://docs.platformio.org/page/projectconf/section_env_build.html#build-flags
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#
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# If you need to override existing CMake configuration or add extra,
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# please create `CMakeListsUser.txt` in the root of project.
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# The `CMakeListsUser.txt` will not be overwritten by PlatformIO.
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cmake_minimum_required(VERSION 3.13)
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set(CMAKE_SYSTEM_NAME Generic)
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set(CMAKE_C_COMPILER_WORKS 1)
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set(CMAKE_CXX_COMPILER_WORKS 1)
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project("firmware" C CXX)
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include(CMakeListsPrivate.txt)
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if(EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/CMakeListsUser.txt)
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include(CMakeListsUser.txt)
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endif()
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add_custom_target(
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Production ALL
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COMMAND platformio -c clion run "$<$<NOT:$<CONFIG:All>>:-e${CMAKE_BUILD_TYPE}>"
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WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
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)
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add_custom_target(
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Debug ALL
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COMMAND platformio -c clion debug "$<$<NOT:$<CONFIG:All>>:-e${CMAKE_BUILD_TYPE}>"
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WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
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)
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add_executable(Z_DUMMY_TARGET ${SRC_LIST})
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@ -1,39 +0,0 @@
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This directory is intended for project header files.
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A header file is a file containing C declarations and macro definitions
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to be shared between several project source files. You request the use of a
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header file in your project source file (C, C++, etc) located in `src` folder
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by including it, with the C preprocessing directive `#include'.
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```src/main.c
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#include "header.h"
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int main (void)
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{
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...
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}
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```
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Including a header file produces the same results as copying the header file
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into each source file that needs it. Such copying would be time-consuming
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and error-prone. With a header file, the related declarations appear
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in only one place. If they need to be changed, they can be changed in one
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place, and programs that include the header file will automatically use the
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new version when next recompiled. The header file eliminates the labor of
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finding and changing all the copies as well as the risk that a failure to
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find one copy will result in inconsistencies within a program.
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In C, the usual convention is to give header files names that end with `.h'.
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It is most portable to use only letters, digits, dashes, and underscores in
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header file names, and at most one dot.
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Read more about using header files in official GCC documentation:
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* Include Syntax
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* Include Operation
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* Once-Only Headers
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* Computed Includes
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https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html
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@ -1,46 +0,0 @@
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This directory is intended for project specific (private) libraries.
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PlatformIO will compile them to static libraries and link into executable file.
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The source code of each library should be placed in a an own separate directory
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("lib/your_library_name/[here are source files]").
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For example, see a structure of the following two libraries `Foo` and `Bar`:
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|--lib
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| |
|
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| |--Bar
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| | |--docs
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||||||
| | |--examples
|
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||||||
| | |--src
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| | |- Bar.c
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| | |- Bar.h
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| | |- library.json (optional, custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html
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| |
|
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||||||
| |--Foo
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| | |- Foo.c
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| | |- Foo.h
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| |
|
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| |- README --> THIS FILE
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|- platformio.ini
|
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|--src
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|- main.c
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|
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and a contents of `src/main.c`:
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```
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#include <Foo.h>
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#include <Bar.h>
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int main (void)
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{
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...
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}
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||||||
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||||||
```
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PlatformIO Library Dependency Finder will find automatically dependent
|
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libraries scanning project source files.
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More information about PlatformIO Library Dependency Finder
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- https://docs.platformio.org/page/librarymanager/ldf.html
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@ -1,15 +0,0 @@
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; PlatformIO Project Configuration File
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;
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; Build options: build flags, source filter
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; Upload options: custom upload port, speed and extra flags
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||||||
; Library options: dependencies, extra library storages
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||||||
; Advanced options: extra scripting
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||||||
;
|
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; Please visit documentation for the other options and examples
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; https://docs.platformio.org/page/projectconf.html
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[env:esp32dev]
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platform = espressif32
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board = esp32dev
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framework = arduino
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lib_deps = adafruit/Adafruit BMP280 Library@^2.6.1
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#include <BLEDevice.h>
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#include <BLEServer.h>
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#include <BLE2902.h>
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#include "BluetoothServer.h"
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#define INTERNAL_LED_PIN 2
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#define BLE_SERVER_NAME "ClimateGO"
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#define SERVICE_UUID "2150123c-af53-4038-bc92-ba3d0870a9e4"
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#define TEMPERATURE_CHARACTERISTIC_UUID "cba1d466-344c-4be3-ab3f-189f80dd7518"
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#define PRESSURE_CHARACTERISTIC_UUID "ca73b3ba-39f6-4ab3-91ae-186dc9577d99"
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//Setup callbacks onConnect and onDisconnect
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class ServerCallbacks : public BLEServerCallbacks {
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void onConnect(BLEServer *pServer) override {
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Serial.println("New device connected.");
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digitalWrite(INTERNAL_LED_PIN, HIGH);
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};
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void onDisconnect(BLEServer *pServer) override {
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Serial.println("Device disconnected.");
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digitalWrite(INTERNAL_LED_PIN, LOW);
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//restart advertising on device disconnect
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pServer->getAdvertising()->start();
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}
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};
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/**
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* Represents the Bluetooth server that handles all interactions
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*/
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BluetoothServer::BluetoothServer() {
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// Create the BLE Device
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||||||
BLEDevice::init(BLE_SERVER_NAME);
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// Create the BLE Server
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this->bleServer = BLEDevice::createServer();
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bleServer->setCallbacks(new ServerCallbacks());
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// Create the BLE Service
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||||||
this->sensorService = bleServer->createService(SERVICE_UUID);
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||||||
//create characteristics that will enable data sharing
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||||||
BLECharacteristic *temperatureCharacteristic = sensorService->createCharacteristic(
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TEMPERATURE_CHARACTERISTIC_UUID,
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BLECharacteristic::PROPERTY_READ
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);
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BLECharacteristic *pressureCharacteristic = sensorService->createCharacteristic(
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PRESSURE_CHARACTERISTIC_UUID,
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||||||
BLECharacteristic::PROPERTY_READ
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||||||
);
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||||||
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||||||
//set initial values
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||||||
temperatureCharacteristic->setValue("NA");
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||||||
pressureCharacteristic->setValue("NA");
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||||||
}
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||||||
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||||||
/**
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||||||
* Method to start the Bluetooth server and enable advertising to allow other devices to connect
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||||||
*/
|
|
||||||
void BluetoothServer::startServer() {
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||||||
// Start the service
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||||||
this->sensorService->start();
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||||||
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// Start advertising
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BLEAdvertising *pAdvertising = BLEDevice::getAdvertising();
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pAdvertising->addServiceUUID(SERVICE_UUID);
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this->bleServer->getAdvertising()->start();
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||||||
Serial.println("Started BLE Server.");
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||||||
}
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/**
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* TODO: Convert temperature to string somehow
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* Publish a new temperature to the appropriate characteristic
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* @param temperature the new temperature
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*/
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void BluetoothServer::setTemperature(float temperature) {
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sensorService
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->getCharacteristic(TEMPERATURE_CHARACTERISTIC_UUID)
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->setValue(temperature);
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}
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||||||
/**
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* TODO: Convert pressure to string somehow
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||||||
* Publish a new pressure to the appropriate characteristic
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* @param pressure the new pressure
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||||||
*/
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void BluetoothServer::setPressure(float pressure) {
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sensorService
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->getCharacteristic(PRESSURE_CHARACTERISTIC_UUID)
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||||||
->setValue(pressure);
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}
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#ifndef NEW_CLIMTE_GO_BLUETOOTHSERVER_H
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#define NEW_CLIMTE_GO_BLUETOOTHSERVER_H
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#include <BLEDevice.h>
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#include <BLEServer.h>
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#include <BLEUtils.h>
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#include <BLE2902.h>
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#include <Arduino.h>
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#define temperatureCelsius
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class BluetoothServer {
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private:
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BLEService *sensorService;
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BLEServer *bleServer;
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||||||
public:
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BluetoothServer();
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void startServer();
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void setTemperature(float temperature);
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void setPressure(float pressure);
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};
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#endif //NEW_CLIMTE_GO_BLUETOOTHSERVER_H
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#include <Arduino.h>
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#include <sensors/BmpSensor.h>
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#include <ble/BluetoothServer.h>
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#define SLEEP_TIME 2
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#define BAUD_RATE 112500
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#define INTERNAL_LED_PIN 2
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Sensor *bmpSensor;
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BluetoothServer *server;
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void setup() {
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Serial.begin(BAUD_RATE);
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pinMode(INTERNAL_LED_PIN, OUTPUT);
|
|
||||||
|
|
||||||
bmpSensor = new BmpSensor();
|
|
||||||
|
|
||||||
server = new BluetoothServer();
|
|
||||||
server->startServer();
|
|
||||||
}
|
|
||||||
|
|
||||||
void loop() {
|
|
||||||
sensor_data_t sample = ((BmpSensor *) bmpSensor)->sampleLowEnergy();
|
|
||||||
server->setPressure(sample.pressure);
|
|
||||||
server->setTemperature(sample.temperature);
|
|
||||||
delay(SLEEP_TIME * 1000);
|
|
||||||
}
|
|
||||||
|
|
@ -1,89 +0,0 @@
|
||||||
#include <Arduino.h>
|
|
||||||
#include <Wire.h>
|
|
||||||
#include <Adafruit_BMP280.h>
|
|
||||||
#include "BmpSensor.h"
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Creates a new BMP Sensor and initializes it
|
|
||||||
*/
|
|
||||||
BmpSensor::BmpSensor() {
|
|
||||||
this->BmpSensor::sensor_setup();
|
|
||||||
this->state = SensorState::ASLEEP;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Function responsible for setting up the sensor and the I2C connection
|
|
||||||
*/
|
|
||||||
void BmpSensor::sensor_setup() {
|
|
||||||
while (!Serial) delay(100); // wait for native usb
|
|
||||||
|
|
||||||
unsigned status = this->bmp.begin(0x76); //set the correct I2C port
|
|
||||||
|
|
||||||
//query status and reboot the board if no sensor is detected
|
|
||||||
if (!status)
|
|
||||||
ESP.restart();
|
|
||||||
|
|
||||||
//put sensor to standby mode
|
|
||||||
this->enableStandbyMode();
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Function to wake sensor up from standby mode
|
|
||||||
*/
|
|
||||||
void BmpSensor::wakeUp() {
|
|
||||||
this->bmp.setSampling(Adafruit_BMP280::MODE_NORMAL, /* Operating Mode. */
|
|
||||||
Adafruit_BMP280::SAMPLING_X2, /* Temp. oversampling */
|
|
||||||
Adafruit_BMP280::SAMPLING_X16, /* Pressure oversampling */
|
|
||||||
Adafruit_BMP280::FILTER_X16, /* Filtering. */
|
|
||||||
Adafruit_BMP280::STANDBY_MS_500 /* Standby time. */
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Function to put sensor to standby mode
|
|
||||||
*/
|
|
||||||
void BmpSensor::enableStandbyMode() {
|
|
||||||
this->bmp.setSampling(Adafruit_BMP280::MODE_SLEEP, /* Operating Mode. */
|
|
||||||
Adafruit_BMP280::SAMPLING_X2, /* Temp. oversampling */
|
|
||||||
Adafruit_BMP280::SAMPLING_X16, /* Pressure oversampling */
|
|
||||||
Adafruit_BMP280::FILTER_X16, /* Filtering. */
|
|
||||||
Adafruit_BMP280::STANDBY_MS_500 /* Standby time. */
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* read a sample from the sensor
|
|
||||||
* @return a struct containing all necessary sensor data
|
|
||||||
*/
|
|
||||||
sensor_data_t BmpSensor::sample() {
|
|
||||||
//wake sensor up if it is in standby mode
|
|
||||||
if (this->state == SensorState::ASLEEP)
|
|
||||||
this->wakeUp();
|
|
||||||
|
|
||||||
//sample pressure and temperature
|
|
||||||
sensors_event_t temp_event, pressure_event;
|
|
||||||
this->bmp_temp->getEvent(&temp_event);
|
|
||||||
this->bmp_pressure->getEvent(&pressure_event);
|
|
||||||
|
|
||||||
|
|
||||||
return sensor_data_t
|
|
||||||
{
|
|
||||||
temp_event.temperature,
|
|
||||||
pressure_event.pressure
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Read a sample and put sensor to standby mode.
|
|
||||||
* !!! Do not use this if sampling time is <= 500ms !!!
|
|
||||||
* @return the sample read
|
|
||||||
*/
|
|
||||||
sensor_data_t BmpSensor::sampleLowEnergy() {
|
|
||||||
//read sample
|
|
||||||
sensor_data_t sampledData = this->sample();
|
|
||||||
//put sensor to standby
|
|
||||||
this->enableStandbyMode();
|
|
||||||
return sampledData;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
|
|
@ -1,29 +0,0 @@
|
||||||
#ifndef NEW_CLIMTE_GO_BMPSENSOR_H
|
|
||||||
#define NEW_CLIMTE_GO_BMPSENSOR_H
|
|
||||||
|
|
||||||
#include "Sensor.h"
|
|
||||||
#include "Adafruit_BMP280.h"
|
|
||||||
|
|
||||||
class BmpSensor : public Sensor {
|
|
||||||
private:
|
|
||||||
Adafruit_BMP280 bmp; // use I2C interface
|
|
||||||
Adafruit_Sensor *bmp_temp = bmp.getTemperatureSensor();
|
|
||||||
Adafruit_Sensor *bmp_pressure = bmp.getPressureSensor();
|
|
||||||
|
|
||||||
public:
|
|
||||||
BmpSensor();
|
|
||||||
|
|
||||||
sensor_data_t sample() override;
|
|
||||||
sensor_data_t sampleLowEnergy();
|
|
||||||
|
|
||||||
void enableStandbyMode() override;
|
|
||||||
|
|
||||||
void wakeUp() override;
|
|
||||||
|
|
||||||
protected:
|
|
||||||
void sensor_setup() override;
|
|
||||||
|
|
||||||
};
|
|
||||||
|
|
||||||
#endif //NEW_CLIMTE_GO_BMPSENSOR_H
|
|
||||||
|
|
||||||
|
|
@ -1,25 +0,0 @@
|
||||||
#ifndef NEW_CLIMTE_GO_SENSOR_H
|
|
||||||
#define NEW_CLIMTE_GO_SENSOR_H
|
|
||||||
|
|
||||||
#include <sensors/sensor_data_t.h>
|
|
||||||
|
|
||||||
enum class SensorState : unsigned short {
|
|
||||||
AWAKE, ASLEEP
|
|
||||||
};
|
|
||||||
|
|
||||||
class Sensor {
|
|
||||||
public:
|
|
||||||
virtual sensor_data_t sample() = 0;
|
|
||||||
|
|
||||||
virtual void wakeUp() = 0;
|
|
||||||
|
|
||||||
virtual void enableStandbyMode() = 0;
|
|
||||||
|
|
||||||
protected:
|
|
||||||
SensorState state = SensorState::ASLEEP;
|
|
||||||
|
|
||||||
virtual void sensor_setup() = 0;
|
|
||||||
|
|
||||||
};
|
|
||||||
|
|
||||||
#endif //NEW_CLIMTE_GO_SENSOR_H
|
|
||||||
|
|
@ -1,16 +0,0 @@
|
||||||
#ifndef NEW_CLIMTE_GO_SENSOR_DATA_T_H
|
|
||||||
#define NEW_CLIMTE_GO_SENSOR_DATA_T_H
|
|
||||||
|
|
||||||
#include <types.h>
|
|
||||||
|
|
||||||
/**
|
|
||||||
* This struct represents data read from any sensor.
|
|
||||||
* This implies, reading temperature from e.g. the CO2 Sensor
|
|
||||||
* does not make any sense
|
|
||||||
*/
|
|
||||||
struct sensor_data_t {
|
|
||||||
float temperature;
|
|
||||||
float pressure;
|
|
||||||
};
|
|
||||||
|
|
||||||
#endif
|
|
||||||
|
|
@ -1,11 +0,0 @@
|
||||||
|
|
||||||
This directory is intended for PlatformIO Unit Testing and project tests.
|
|
||||||
|
|
||||||
Unit Testing is a software testing method by which individual units of
|
|
||||||
source code, sets of one or more MCU program modules together with associated
|
|
||||||
control data, usage procedures, and operating procedures, are tested to
|
|
||||||
determine whether they are fit for use. Unit testing finds problems early
|
|
||||||
in the development cycle.
|
|
||||||
|
|
||||||
More information about PlatformIO Unit Testing:
|
|
||||||
- https://docs.platformio.org/page/plus/unit-testing.html
|
|
||||||
|
|
@ -1,5 +1,5 @@
|
||||||
{
|
{
|
||||||
description = "A Nix-flake-based PlatformIO development environment";
|
description = "A Nix-flake-based Rust development environment for ESP";
|
||||||
|
|
||||||
inputs.nixpkgs.url = "github:nixos/nixpkgs/nixos-unstable";
|
inputs.nixpkgs.url = "github:nixos/nixpkgs/nixos-unstable";
|
||||||
|
|
||||||
|
|
@ -14,10 +14,7 @@
|
||||||
devShells = forEachSupportedSystem ({ pkgs }: {
|
devShells = forEachSupportedSystem ({ pkgs }: {
|
||||||
default = pkgs.mkShell {
|
default = pkgs.mkShell {
|
||||||
packages = with pkgs; [
|
packages = with pkgs; [
|
||||||
platformio-core
|
|
||||||
openocd
|
|
||||||
python3
|
|
||||||
platformio
|
|
||||||
];
|
];
|
||||||
};
|
};
|
||||||
});
|
});
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue