Compare commits

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22 commits
master ... dev

Author SHA1 Message Date
ca36c17011
added skillschais screen 2025-06-08 10:37:52 +02:00
a35e7992b2
designed favourites screen 2025-06-05 22:26:07 +02:00
972823c5b8
search bar in skillslist 2025-06-05 17:44:44 +02:00
bdc3a50a53
fixed favouriting problem 2025-06-05 16:41:58 +02:00
6092c8f5e3
* fixed scrolling issue
* fixed preview of main screen
2025-06-04 22:29:54 +02:00
c236507045
comments 2025-06-04 01:02:01 +02:00
50fba5f697
worked on trackers screen 2025-06-04 00:07:08 +02:00
70acdc756a
worked on tracking screen 2025-06-02 21:53:59 +02:00
f76ec41891
AGP update 2025-06-02 16:34:24 +02:00
869d6881b4
Added button to jump to todays date 2025-05-30 20:11:35 +02:00
45085cdba4
worked on tracking screen 2025-05-30 18:46:22 +02:00
c6dd2c633b
some colors and correct clipping 2025-05-30 17:44:06 +02:00
b22c82de00
worked on calendar 2025-05-30 13:04:26 +02:00
8350ef65b5
working calendar!!! 2025-05-29 18:58:58 +02:00
a1d0e46bfe
began implementing calendar 2025-05-29 15:04:11 +02:00
5c653f5dce
agp update 2025-05-26 14:10:18 +02:00
f45f1cc77b
database setup 2025-05-14 12:55:07 +02:00
004824636d
add room as dependency 2025-05-14 09:49:06 +02:00
d432adc142
navigation compose -> 2.9.0 2025-05-14 09:42:00 +02:00
2c7819f524
imports 2025-05-14 09:41:23 +02:00
1203b5735a
smol UX fix 2025-05-13 23:14:36 +02:00
5b9d2b756b
make skills cards expandable 2025-05-13 23:11:36 +02:00
30 changed files with 1270 additions and 781 deletions

158
DBTApp/.idea/codeStyles/Project.xml generated Normal file
View file

@ -0,0 +1,158 @@
<component name="ProjectCodeStyleConfiguration">
<code_scheme name="Project" version="173">
<JavaCodeStyleSettings>
<option name="IMPORT_LAYOUT_TABLE">
<value>
<package name="" withSubpackages="true" static="false" module="true" />
<package name="android" withSubpackages="true" static="true" />
<package name="androidx" withSubpackages="true" static="true" />
<package name="com" withSubpackages="true" static="true" />
<package name="junit" withSubpackages="true" static="true" />
<package name="net" withSubpackages="true" static="true" />
<package name="org" withSubpackages="true" static="true" />
<package name="java" withSubpackages="true" static="true" />
<package name="javax" withSubpackages="true" static="true" />
<package name="" withSubpackages="true" static="true" />
<emptyLine />
<package name="android" withSubpackages="true" static="false" />
<emptyLine />
<package name="androidx" withSubpackages="true" static="false" />
<emptyLine />
<package name="com" withSubpackages="true" static="false" />
<emptyLine />
<package name="junit" withSubpackages="true" static="false" />
<emptyLine />
<package name="net" withSubpackages="true" static="false" />
<emptyLine />
<package name="org" withSubpackages="true" static="false" />
<emptyLine />
<package name="java" withSubpackages="true" static="false" />
<emptyLine />
<package name="javax" withSubpackages="true" static="false" />
<emptyLine />
<package name="" withSubpackages="true" static="false" />
<emptyLine />
</value>
</option>
</JavaCodeStyleSettings>
<JetCodeStyleSettings>
<option name="CODE_STYLE_DEFAULTS" value="KOTLIN_OFFICIAL" />
</JetCodeStyleSettings>
<codeStyleSettings language="XML">
<option name="FORCE_REARRANGE_MODE" value="1" />
<indentOptions>
<option name="CONTINUATION_INDENT_SIZE" value="4" />
</indentOptions>
<arrangement>
<rules>
<section>
<rule>
<match>
<AND>
<NAME>xmlns:android</NAME>
<XML_ATTRIBUTE />
<XML_NAMESPACE>^$</XML_NAMESPACE>
</AND>
</match>
</rule>
</section>
<section>
<rule>
<match>
<AND>
<NAME>xmlns:.*</NAME>
<XML_ATTRIBUTE />
<XML_NAMESPACE>^$</XML_NAMESPACE>
</AND>
</match>
<order>BY_NAME</order>
</rule>
</section>
<section>
<rule>
<match>
<AND>
<NAME>.*:id</NAME>
<XML_ATTRIBUTE />
<XML_NAMESPACE>http://schemas.android.com/apk/res/android</XML_NAMESPACE>
</AND>
</match>
</rule>
</section>
<section>
<rule>
<match>
<AND>
<NAME>.*:name</NAME>
<XML_ATTRIBUTE />
<XML_NAMESPACE>http://schemas.android.com/apk/res/android</XML_NAMESPACE>
</AND>
</match>
</rule>
</section>
<section>
<rule>
<match>
<AND>
<NAME>name</NAME>
<XML_ATTRIBUTE />
<XML_NAMESPACE>^$</XML_NAMESPACE>
</AND>
</match>
</rule>
</section>
<section>
<rule>
<match>
<AND>
<NAME>style</NAME>
<XML_ATTRIBUTE />
<XML_NAMESPACE>^$</XML_NAMESPACE>
</AND>
</match>
</rule>
</section>
<section>
<rule>
<match>
<AND>
<NAME>.*</NAME>
<XML_ATTRIBUTE />
<XML_NAMESPACE>^$</XML_NAMESPACE>
</AND>
</match>
<order>BY_NAME</order>
</rule>
</section>
<section>
<rule>
<match>
<AND>
<NAME>.*</NAME>
<XML_ATTRIBUTE />
<XML_NAMESPACE>http://schemas.android.com/apk/res/android</XML_NAMESPACE>
</AND>
</match>
<order>ANDROID_ATTRIBUTE_ORDER</order>
</rule>
</section>
<section>
<rule>
<match>
<AND>
<NAME>.*</NAME>
<XML_ATTRIBUTE />
<XML_NAMESPACE>.*</XML_NAMESPACE>
</AND>
</match>
<order>BY_NAME</order>
</rule>
</section>
</rules>
</arrangement>
</codeStyleSettings>
<codeStyleSettings language="kotlin">
<option name="CODE_STYLE_DEFAULTS" value="KOTLIN_OFFICIAL" />
</codeStyleSettings>
</code_scheme>
</component>

View file

@ -0,0 +1,5 @@
<component name="ProjectCodeStyleConfiguration">
<state>
<option name="USE_PER_PROJECT_SETTINGS" value="true" />
</state>
</component>

View file

@ -4,22 +4,18 @@
<selectionStates> <selectionStates>
<SelectionState runConfigName="app"> <SelectionState runConfigName="app">
<option name="selectionMode" value="DROPDOWN" /> <option name="selectionMode" value="DROPDOWN" />
</SelectionState> <DropdownSelection timestamp="2025-06-06T15:42:28.217017051Z">
<SelectionState runConfigName="BottomNavigationBar"> <Target type="DEFAULT_BOOT">
<option name="selectionMode" value="DROPDOWN" /> <handle>
<DeviceId pluginId="LocalEmulator" identifier="path=/home/clara/.android/avd/Pixel_6.avd" />
</handle>
</Target>
</DropdownSelection>
<DialogSelection />
</SelectionState> </SelectionState>
<SelectionState runConfigName="MainContent"> <SelectionState runConfigName="MainContent">
<option name="selectionMode" value="DROPDOWN" /> <option name="selectionMode" value="DROPDOWN" />
</SelectionState> </SelectionState>
<SelectionState runConfigName="SingleSkillCard">
<option name="selectionMode" value="DROPDOWN" />
</SelectionState>
<SelectionState runConfigName="SingleSkillsCardPreview">
<option name="selectionMode" value="DROPDOWN" />
</SelectionState>
<SelectionState runConfigName="SkillsScreen">
<option name="selectionMode" value="DROPDOWN" />
</SelectionState>
</selectionStates> </selectionStates>
</component> </component>
</project> </project>

View file

@ -2,6 +2,7 @@ plugins {
alias(libs.plugins.android.application) alias(libs.plugins.android.application)
alias(libs.plugins.kotlin.android) alias(libs.plugins.kotlin.android)
alias(libs.plugins.compose.compiler) alias(libs.plugins.compose.compiler)
id("com.google.devtools.ksp")
} }
android { android {
@ -37,6 +38,9 @@ android {
buildFeatures { buildFeatures {
compose = true compose = true
} }
ksp {
arg("room.schemaLocation", "$projectDir/schemas")
}
} }
dependencies { dependencies {
@ -70,6 +74,12 @@ dependencies {
//Compose navigation //Compose navigation
implementation(libs.androidx.navigation.compose) implementation(libs.androidx.navigation.compose)
//room (for AppDatabase)
implementation(libs.room.runtime)
ksp(libs.androidx.room.compiler)
implementation(libs.androidx.room.ktx)
implementation(libs.androidx.core.ktx) implementation(libs.androidx.core.ktx)
implementation(libs.androidx.appcompat) implementation(libs.androidx.appcompat)
implementation(libs.material) implementation(libs.material)

View file

@ -0,0 +1,43 @@
{
"formatVersion": 1,
"database": {
"version": 1,
"identityHash": "9293dc46eca03d297eae6183174db499",
"entities": [
{
"tableName": "Skill",
"createSql": "CREATE TABLE IF NOT EXISTS `${TABLE_NAME}` (`identifier` BLOB NOT NULL, `title` TEXT NOT NULL, `description` TEXT NOT NULL, PRIMARY KEY(`identifier`))",
"fields": [
{
"fieldPath": "identifier",
"columnName": "identifier",
"affinity": "BLOB",
"notNull": true
},
{
"fieldPath": "title",
"columnName": "title",
"affinity": "TEXT",
"notNull": true
},
{
"fieldPath": "description",
"columnName": "description",
"affinity": "TEXT",
"notNull": true
}
],
"primaryKey": {
"autoGenerate": false,
"columnNames": [
"identifier"
]
}
}
],
"setupQueries": [
"CREATE TABLE IF NOT EXISTS room_master_table (id INTEGER PRIMARY KEY,identity_hash TEXT)",
"INSERT OR REPLACE INTO room_master_table (id,identity_hash) VALUES(42, '9293dc46eca03d297eae6183174db499')"
]
}
}

View file

@ -1,36 +1,30 @@
package de.cdaut.dbtapp package de.cdaut.dbtapp
import android.graphics.drawable.shapes.Shape
import android.os.Bundle import android.os.Bundle
import androidx.activity.ComponentActivity import androidx.activity.ComponentActivity
import androidx.activity.compose.setContent import androidx.activity.compose.setContent
import androidx.compose.foundation.Image
import androidx.compose.foundation.background
import androidx.compose.foundation.layout.Box import androidx.compose.foundation.layout.Box
import androidx.compose.foundation.layout.fillMaxSize import androidx.compose.foundation.layout.fillMaxSize
import androidx.compose.foundation.layout.padding import androidx.compose.foundation.layout.padding
import androidx.compose.foundation.shape.RoundedCornerShape
import androidx.compose.material.icons.Icons import androidx.compose.material.icons.Icons
import androidx.compose.material.icons.filled.Emergency import androidx.compose.material.icons.filled.Emergency
import androidx.compose.material3.Button
import androidx.compose.material3.ButtonColors
import androidx.compose.material3.ButtonDefaults
import androidx.compose.material3.FloatingActionButton import androidx.compose.material3.FloatingActionButton
import androidx.compose.material3.Icon import androidx.compose.material3.Icon
import androidx.compose.material3.MaterialTheme
import androidx.compose.material3.Scaffold import androidx.compose.material3.Scaffold
import androidx.compose.material3.Shapes
import androidx.compose.material3.Text import androidx.compose.material3.Text
import androidx.compose.runtime.Composable import androidx.compose.runtime.Composable
import androidx.compose.ui.Modifier import androidx.compose.ui.Modifier
import androidx.compose.ui.graphics.Color
import androidx.compose.ui.res.stringResource import androidx.compose.ui.res.stringResource
import androidx.compose.ui.tooling.preview.Preview import androidx.compose.ui.tooling.preview.Preview
import androidx.navigation.compose.NavHost import androidx.navigation.compose.NavHost
import androidx.navigation.compose.composable import androidx.navigation.compose.composable
import androidx.navigation.compose.rememberNavController import androidx.navigation.compose.rememberNavController
import com.google.android.material.floatingactionbutton.FloatingActionButton
import de.cdaut.dbtapp.components.BottomNavigationBar import de.cdaut.dbtapp.components.BottomNavigationBar
import de.cdaut.dbtapp.components.FavouritesScreen
import de.cdaut.dbtapp.components.SkillsChainsScreen
import de.cdaut.dbtapp.components.SkillsScreen import de.cdaut.dbtapp.components.SkillsScreen
import de.cdaut.dbtapp.components.TrackingScreen
import de.cdaut.dbtapp.navigation.Screens import de.cdaut.dbtapp.navigation.Screens
class MainActivity : ComponentActivity() { class MainActivity : ComponentActivity() {
@ -42,49 +36,52 @@ class MainActivity : ComponentActivity() {
} }
} }
@Preview(locale = "en-US") @Preview(locale = "en-US", device = "id:pixel_6")
@Composable @Composable
private fun MainContent() { private fun MainContent() {
val navController = rememberNavController() val navController = rememberNavController()
Box { MaterialTheme {
Scaffold( Box {
modifier = Modifier.fillMaxSize(), Scaffold(
bottomBar = { BottomNavigationBar(navController) }, modifier = Modifier.fillMaxSize(),
floatingActionButton = { EmergencyButton() } bottomBar = { BottomNavigationBar(navController) },
) { paddingValues -> floatingActionButton = { EmergencyButton() }
NavHost( ) { paddingValues ->
navController = navController, NavHost(
startDestination = Screens.Home.route, navController = navController,
modifier = Modifier.padding(paddingValues = paddingValues) startDestination = Screens.Home.route,
) { modifier = Modifier.padding(paddingValues = paddingValues)
composable(Screens.Tracking.route) { ) {
Text("Tracking") composable(Screens.Tracking.route) {
} TrackingScreen()
composable(Screens.Skillslist.route) { }
SkillsScreen() composable(Screens.Skillslist.route) {
} SkillsScreen()
composable(Screens.Home.route) { }
Text("Home") composable(Screens.Home.route) {
} Text("Home")
composable(Screens.Favourites.route) { }
Text("Favourites") composable(Screens.Favourites.route) {
FavouritesScreen()
} }
composable(Screens.Skillschains.route) { composable(Screens.Skillschains.route) {
Text("Skillschains") SkillsChainsScreen()
}
} }
} }
} }
} }
} }
@Preview
@Composable @Composable
private fun EmergencyButton() { private fun EmergencyButton() {
FloatingActionButton( FloatingActionButton(
onClick = {}, onClick = {
containerColor = Color.Red //TODO: Implement function for emergency Button
},
containerColor = MaterialTheme.colorScheme.error
) { ) {
Icon( Icon(
imageVector = Icons.Filled.Emergency, imageVector = Icons.Filled.Emergency,

View file

@ -19,17 +19,19 @@ import de.cdaut.dbtapp.navigation.BottomNavigationItem
fun BottomNavigationBar(navController: NavController) { fun BottomNavigationBar(navController: NavController) {
var context = LocalContext.current var context = LocalContext.current
//remember the currently selected view //remember the currently selected view
//default view is home
val homeView = BottomNavigationItem()
.bottomNavigationItems()
.find { item -> item.label == "Home" }!!.idx
var navigationSelectedItem by remember { var navigationSelectedItem by remember {
mutableIntStateOf( mutableIntStateOf(
//default view is home homeView
BottomNavigationItem().bottomNavigationItems(ctx = context)
.find { item -> item.label == "Home" }!!.idx
) )
} }
NavigationBar { NavigationBar {
//Create an entry in the bottom bar for each view //Create an entry in the bottom bar for each view
BottomNavigationItem().bottomNavigationItems(ctx = context).sortedBy { item -> item.idx } BottomNavigationItem().bottomNavigationItems().sortedBy { item -> item.idx }
.forEachIndexed { index, item -> .forEachIndexed { index, item ->
NavigationBarItem( NavigationBarItem(
selected = index == navigationSelectedItem, selected = index == navigationSelectedItem,

View file

@ -0,0 +1,136 @@
package de.cdaut.dbtapp.components
import androidx.compose.foundation.background
import androidx.compose.foundation.clickable
import androidx.compose.foundation.layout.Arrangement
import androidx.compose.foundation.layout.Column
import androidx.compose.foundation.layout.IntrinsicSize
import androidx.compose.foundation.layout.PaddingValues
import androidx.compose.foundation.layout.Row
import androidx.compose.foundation.layout.Spacer
import androidx.compose.foundation.layout.fillMaxHeight
import androidx.compose.foundation.layout.fillMaxWidth
import androidx.compose.foundation.layout.height
import androidx.compose.foundation.layout.padding
import androidx.compose.foundation.layout.size
import androidx.compose.foundation.rememberScrollState
import androidx.compose.foundation.shape.CircleShape
import androidx.compose.foundation.shape.RoundedCornerShape
import androidx.compose.foundation.verticalScroll
import androidx.compose.material.icons.Icons
import androidx.compose.material.icons.filled.ArrowDropDown
import androidx.compose.material.icons.filled.ArrowDropUp
import androidx.compose.material.icons.filled.PlayArrow
import androidx.compose.material3.Button
import androidx.compose.material3.Card
import androidx.compose.material3.Icon
import androidx.compose.runtime.Composable
import androidx.compose.runtime.getValue
import androidx.compose.runtime.mutableStateOf
import androidx.compose.runtime.remember
import androidx.compose.runtime.setValue
import androidx.compose.ui.Alignment
import androidx.compose.ui.Modifier
import androidx.compose.ui.draw.clip
import androidx.compose.ui.graphics.Color
import androidx.compose.ui.res.stringResource
import androidx.compose.ui.tooling.preview.Preview
import androidx.compose.ui.unit.dp
import de.cdaut.dbtapp.R
import de.cdaut.dbtapp.model.Skill
import de.cdaut.dbtapp.model.SkillCategory
@Preview
@Composable
fun FavouritesScreen() {
Column(
Modifier.verticalScroll(rememberScrollState()),
horizontalAlignment = Alignment.CenterHorizontally
) {
RoundedSearchBar(onSearch = {}, stringResource(R.string.label_skills_search_bar))
SkillCategory.entries.forEach { skillCategory ->
FavouritesCategoryCard(skillCategory)
}
}
}
@Composable
private fun FavouritesCategoryCard(category: SkillCategory) {
var enabled by remember {
mutableStateOf(false)
}
Card(
Modifier
.fillMaxWidth()
.padding(10.dp)
) {
Row(
verticalAlignment = Alignment.CenterVertically,
horizontalArrangement = Arrangement.SpaceBetween,
modifier = Modifier
.fillMaxWidth()
.clickable(onClick = { enabled = !enabled }),
) {
TitleText(
modifier = Modifier.padding(10.dp),
content = category.title
)
Icon(
modifier = Modifier
.padding(5.dp),
imageVector = if (enabled) Icons.Filled.ArrowDropUp else Icons.Filled.ArrowDropDown,
contentDescription = stringResource(R.string.desc_btn_expand)
)
}
if (enabled) {
category.skills.forEach { skill ->
SingleSkillCard(skill = skill)
}
}
}
}
@Composable
private fun SingleSkillCard(skill: Skill) {
Row(
modifier = Modifier
.fillMaxWidth()
.height(IntrinsicSize.Min)
.background(Color.Transparent)
.padding(10.dp)
.background(Color.White, shape = RoundedCornerShape(5.dp))
.padding(10.dp),
horizontalArrangement = Arrangement.SpaceBetween,
verticalAlignment = Alignment.CenterVertically
) {
Column(
modifier = Modifier
.fillMaxHeight()
.fillMaxWidth(fraction = 0.8f),
verticalArrangement = Arrangement.SpaceBetween,
) {
TitleText(skill.title)
Spacer(modifier = Modifier.height(10.dp))
DescriptionText(skill.description)
}
Button(
modifier = Modifier
.clip(CircleShape)
.size(50.dp),
contentPadding = PaddingValues(0.dp),
shape = CircleShape,
onClick = {
//TODO: Start Skill
}
) {
Icon(
imageVector = Icons.Filled.PlayArrow,
contentDescription = "TODO: PROVIDE"
)
}
}
}

View file

@ -0,0 +1,58 @@
package de.cdaut.dbtapp.components
import androidx.compose.foundation.text.input.rememberTextFieldState
import androidx.compose.material.icons.Icons
import androidx.compose.material.icons.filled.Search
import androidx.compose.material3.ExperimentalMaterial3Api
import androidx.compose.material3.Icon
import androidx.compose.material3.SearchBar
import androidx.compose.material3.SearchBarDefaults
import androidx.compose.material3.Text
import androidx.compose.runtime.Composable
import androidx.compose.runtime.getValue
import androidx.compose.runtime.mutableStateOf
import androidx.compose.runtime.saveable.rememberSaveable
import androidx.compose.runtime.setValue
import androidx.compose.ui.res.stringResource
import androidx.compose.ui.tooling.preview.Preview
import de.cdaut.dbtapp.R
@Preview
@Composable
private fun RoundedSearchBarPrev() {
RoundedSearchBar(onSearch = {}, stringResource(R.string.label_skills_search_bar))
}
@OptIn(ExperimentalMaterial3Api::class)
@Composable
fun RoundedSearchBar(onSearch: (String) -> Unit = {}, placeholder: String) {
// Controls expansion state of the search bar
var expanded by rememberSaveable { mutableStateOf(false) }
var textFieldState = rememberTextFieldState()
SearchBar(
inputField = {
SearchBarDefaults.InputField(
query = textFieldState.text.toString(),
onQueryChange = { textFieldState.edit { replace(0, length, it) } },
onSearch = {
onSearch(textFieldState.text.toString())
expanded = false
},
expanded = expanded,
onExpandedChange = { expanded = it },
leadingIcon = {
Icon(
Icons.Filled.Search,
contentDescription = stringResource(R.string.content_desc_search_bar)
)
},
placeholder = { Text(placeholder) }
)
},
expanded = expanded,
onExpandedChange = { expanded = it }
) {
Text("Placeholder")
}
}

View file

@ -1,12 +1,9 @@
package de.cdaut.dbtapp.components package de.cdaut.dbtapp.components
import androidx.compose.foundation.background import androidx.compose.foundation.background
import androidx.compose.foundation.border
import androidx.compose.foundation.clickable import androidx.compose.foundation.clickable
import androidx.compose.foundation.gestures.ScrollableState
import androidx.compose.foundation.gestures.scrollable
import androidx.compose.foundation.interaction.Interaction
import androidx.compose.foundation.layout.Arrangement import androidx.compose.foundation.layout.Arrangement
import androidx.compose.foundation.layout.Box
import androidx.compose.foundation.layout.Column import androidx.compose.foundation.layout.Column
import androidx.compose.foundation.layout.IntrinsicSize import androidx.compose.foundation.layout.IntrinsicSize
import androidx.compose.foundation.layout.Row import androidx.compose.foundation.layout.Row
@ -15,19 +12,17 @@ import androidx.compose.foundation.layout.fillMaxHeight
import androidx.compose.foundation.layout.fillMaxWidth import androidx.compose.foundation.layout.fillMaxWidth
import androidx.compose.foundation.layout.height import androidx.compose.foundation.layout.height
import androidx.compose.foundation.layout.padding import androidx.compose.foundation.layout.padding
import androidx.compose.foundation.layout.width
import androidx.compose.foundation.rememberScrollState import androidx.compose.foundation.rememberScrollState
import androidx.compose.foundation.shape.CircleShape import androidx.compose.foundation.shape.CircleShape
import androidx.compose.foundation.shape.RoundedCornerShape import androidx.compose.foundation.shape.RoundedCornerShape
import androidx.compose.foundation.verticalScroll import androidx.compose.foundation.verticalScroll
import androidx.compose.material.icons.Icons import androidx.compose.material.icons.Icons
import androidx.compose.material.icons.filled.ArrowDropDown
import androidx.compose.material.icons.filled.ArrowDropUp
import androidx.compose.material.icons.filled.Star import androidx.compose.material.icons.filled.Star
import androidx.compose.material.icons.outlined.Star
import androidx.compose.material.icons.outlined.StarOutline import androidx.compose.material.icons.outlined.StarOutline
import androidx.compose.material3.Button
import androidx.compose.material3.Card import androidx.compose.material3.Card
import androidx.compose.material3.Icon import androidx.compose.material3.Icon
import androidx.compose.material3.Text
import androidx.compose.runtime.Composable import androidx.compose.runtime.Composable
import androidx.compose.runtime.getValue import androidx.compose.runtime.getValue
import androidx.compose.runtime.mutableStateOf import androidx.compose.runtime.mutableStateOf
@ -40,7 +35,6 @@ import androidx.compose.ui.graphics.Color
import androidx.compose.ui.res.stringResource import androidx.compose.ui.res.stringResource
import androidx.compose.ui.tooling.preview.Preview import androidx.compose.ui.tooling.preview.Preview
import androidx.compose.ui.unit.dp import androidx.compose.ui.unit.dp
import androidx.compose.ui.unit.em
import de.cdaut.dbtapp.R import de.cdaut.dbtapp.R
import de.cdaut.dbtapp.model.Skill import de.cdaut.dbtapp.model.Skill
import de.cdaut.dbtapp.model.SkillCategory import de.cdaut.dbtapp.model.SkillCategory
@ -49,8 +43,10 @@ import de.cdaut.dbtapp.model.SkillCategory
@Composable @Composable
fun SkillsScreen() { fun SkillsScreen() {
Column( Column(
Modifier.verticalScroll(rememberScrollState()) Modifier.verticalScroll(rememberScrollState()),
horizontalAlignment = Alignment.CenterHorizontally
) { ) {
RoundedSearchBar(onSearch = {}, stringResource(R.string.label_skills_search_bar))
SkillCategory.entries.forEach { skillCategory -> SkillCategory.entries.forEach { skillCategory ->
SkillsCategoryCard(skillCategory.skills, skillCategory.title) SkillsCategoryCard(skillCategory.skills, skillCategory.title)
Spacer(Modifier.height(5.dp)) Spacer(Modifier.height(5.dp))
@ -58,7 +54,6 @@ fun SkillsScreen() {
} }
} }
@Preview
@Composable @Composable
private fun SkillsCategoryCardPrev() { private fun SkillsCategoryCardPrev() {
SkillsCategoryCard(Skill.mockSkills(), "Skill") SkillsCategoryCard(Skill.mockSkills(), "Skill")
@ -66,22 +61,41 @@ private fun SkillsCategoryCardPrev() {
@Composable @Composable
fun SkillsCategoryCard(skills: List<Skill>, title: String) { fun SkillsCategoryCard(skills: List<Skill>, title: String) {
var enabled by remember {
mutableStateOf(false)
}
Card( Card(
Modifier Modifier
.fillMaxWidth() .fillMaxWidth()
.padding(10.dp) .padding(10.dp)
) { ) {
TitleText( Row(
modifier = Modifier.padding(10.dp), verticalAlignment = Alignment.CenterVertically,
content = title horizontalArrangement = Arrangement.SpaceBetween,
) modifier = Modifier
skills.forEach { skill -> .fillMaxWidth()
SingleSkillCard(skill.title, skill.description) .clickable(onClick = { enabled = !enabled }),
) {
TitleText(
modifier = Modifier.padding(10.dp),
content = title
)
Icon(
modifier = Modifier
.padding(5.dp),
imageVector = if (enabled) Icons.Filled.ArrowDropUp else Icons.Filled.ArrowDropDown,
contentDescription = stringResource(R.string.desc_btn_expand)
)
}
if (enabled) {
skills.forEach { skill ->
SingleSkillCard(skill.title, skill.description)
}
} }
} }
} }
@Preview
@Composable @Composable
private fun SingleSkillsCardPreview() { private fun SingleSkillsCardPreview() {
SingleSkillCard( SingleSkillCard(
@ -118,16 +132,29 @@ private fun SingleSkillCard(title: String, description: String) {
DescriptionText(description) DescriptionText(description)
} }
Icon( Box(
modifier = Modifier modifier = Modifier.clip(CircleShape),
.padding(10.dp) contentAlignment = Alignment.Center
.clickable(onClick = { ) {
selected = !selected if (selected) {
}), Icon(
imageVector = if (selected) Icons.Outlined.Star else Icons.Outlined.StarOutline, modifier = Modifier.clip(CircleShape),
contentDescription = stringResource(R.string.desc_btn_fav), imageVector = Icons.Filled.Star,
tint = if (selected) Color.Yellow else Color.Black contentDescription = "Filled Star",
) tint = Color.Yellow
)
}
Icon(
modifier = Modifier
.clip(CircleShape)
.padding(10.dp)
.clickable(onClick = {
selected = !selected
}),
imageVector = Icons.Outlined.StarOutline,
contentDescription = stringResource(R.string.desc_btn_fav)
)
}
} }
} }

View file

@ -0,0 +1,167 @@
package de.cdaut.dbtapp.components
import androidx.compose.foundation.background
import androidx.compose.foundation.clickable
import androidx.compose.foundation.layout.Arrangement
import androidx.compose.foundation.layout.Column
import androidx.compose.foundation.layout.PaddingValues
import androidx.compose.foundation.layout.Row
import androidx.compose.foundation.layout.Spacer
import androidx.compose.foundation.layout.fillMaxHeight
import androidx.compose.foundation.layout.fillMaxWidth
import androidx.compose.foundation.layout.height
import androidx.compose.foundation.layout.padding
import androidx.compose.foundation.layout.size
import androidx.compose.foundation.rememberScrollState
import androidx.compose.foundation.shape.CircleShape
import androidx.compose.foundation.shape.RoundedCornerShape
import androidx.compose.foundation.verticalScroll
import androidx.compose.material.icons.Icons
import androidx.compose.material.icons.filled.Add
import androidx.compose.material.icons.filled.ArrowDropDown
import androidx.compose.material.icons.filled.ArrowDropUp
import androidx.compose.material.icons.filled.PlayArrow
import androidx.compose.material3.Button
import androidx.compose.material3.Card
import androidx.compose.material3.Icon
import androidx.compose.material3.MaterialTheme
import androidx.compose.material3.Text
import androidx.compose.runtime.Composable
import androidx.compose.runtime.getValue
import androidx.compose.runtime.mutableStateOf
import androidx.compose.runtime.remember
import androidx.compose.runtime.setValue
import androidx.compose.ui.Alignment
import androidx.compose.ui.Modifier
import androidx.compose.ui.draw.clip
import androidx.compose.ui.graphics.Color
import androidx.compose.ui.res.stringResource
import androidx.compose.ui.tooling.preview.Preview
import androidx.compose.ui.unit.dp
import de.cdaut.dbtapp.R
import de.cdaut.dbtapp.model.Skill
import de.cdaut.dbtapp.model.Skillschain
import de.cdaut.dbtapp.model.Skillschain.Companion.mockSkillschains
@Preview
@Composable
fun SkillsChainsScreen() {
Column(
Modifier.verticalScroll(rememberScrollState()),
horizontalAlignment = Alignment.CenterHorizontally
) {
RoundedSearchBar(onSearch = {}, stringResource(R.string.label_skillschains_search_bar))
Spacer(Modifier.height(10.dp))
AddSkillschainBtn()
mockSkillschains().forEach {
SkillschainCard(skillschain = it)
}
}
}
@Composable
private fun AddSkillschainBtn(modifier: Modifier = Modifier) {
Button(
onClick = {
//TODO: Add Skillschain
},
modifier = Modifier.fillMaxWidth(0.9f)
) {
Icon(
imageVector = Icons.Filled.Add,
contentDescription = "//TODO: Provide"
)
Text(stringResource(R.string.btn_add_skillschain))
}
}
@Composable
fun SkillschainCard(modifier: Modifier = Modifier, skillschain: Skillschain) {
var open by remember {
mutableStateOf(false)
}
Card(
Modifier
.fillMaxWidth()
.padding(10.dp)
.background(MaterialTheme.colorScheme.primaryContainer, CircleShape)
) {
Column {
Row(
modifier = Modifier.fillMaxWidth(),
verticalAlignment = Alignment.CenterVertically,
horizontalArrangement = Arrangement.SpaceBetween,
) {
TitleText(
modifier = Modifier.padding(10.dp),
content = skillschain.title
)
Row(
modifier = Modifier
.padding(10.dp),
verticalAlignment = Alignment.CenterVertically
) {
Button(
modifier = Modifier
.clip(CircleShape)
.size(50.dp),
contentPadding = PaddingValues(0.dp),
shape = CircleShape,
onClick = {
//TODO: Start Skills Chain
}
) {
Icon(
imageVector = Icons.Filled.PlayArrow,
contentDescription = "TODO: PROVIDE"
)
}
Icon(
modifier = Modifier
.padding(5.dp)
.clickable(onClick = { open = !open }),
imageVector = if (open) Icons.Filled.ArrowDropUp else Icons.Filled.ArrowDropDown,
contentDescription = stringResource(R.string.desc_btn_expand)
)
}
}
if (open) {
skillschain.skills.forEach {
SkillCard(skill = it)
}
}
}
}
}
@Composable
fun SkillCard(modifier: Modifier = Modifier, skill: Skill) {
Row(
modifier = Modifier
.fillMaxWidth()
.background(Color.Transparent)
.padding(10.dp)
.background(Color.White, shape = RoundedCornerShape(5.dp))
.padding(10.dp),
horizontalArrangement = Arrangement.SpaceBetween,
verticalAlignment = Alignment.CenterVertically
) {
Column(
modifier = Modifier
.fillMaxHeight()
.fillMaxWidth(),
verticalArrangement = Arrangement.SpaceBetween,
) {
TitleText(skill.title)
Spacer(modifier = Modifier.height(10.dp))
DescriptionText(skill.description)
}
}
}

View file

@ -6,10 +6,8 @@ import androidx.compose.material3.Text
import androidx.compose.runtime.Composable import androidx.compose.runtime.Composable
import androidx.compose.ui.Modifier import androidx.compose.ui.Modifier
import androidx.compose.ui.graphics.Color import androidx.compose.ui.graphics.Color
import androidx.compose.ui.text.TextStyle
import androidx.compose.ui.text.font.FontWeight import androidx.compose.ui.text.font.FontWeight
import androidx.compose.ui.tooling.preview.Preview import androidx.compose.ui.tooling.preview.Preview
import androidx.compose.ui.unit.TextUnit
import androidx.compose.ui.unit.sp import androidx.compose.ui.unit.sp
@Preview @Preview

View file

@ -0,0 +1,400 @@
package de.cdaut.dbtapp.components
import androidx.compose.foundation.background
import androidx.compose.foundation.border
import androidx.compose.foundation.clickable
import androidx.compose.foundation.layout.Arrangement
import androidx.compose.foundation.layout.Box
import androidx.compose.foundation.layout.Column
import androidx.compose.foundation.layout.Row
import androidx.compose.foundation.layout.Spacer
import androidx.compose.foundation.layout.aspectRatio
import androidx.compose.foundation.layout.fillMaxWidth
import androidx.compose.foundation.layout.height
import androidx.compose.foundation.layout.padding
import androidx.compose.foundation.layout.size
import androidx.compose.foundation.layout.width
import androidx.compose.foundation.lazy.grid.GridCells
import androidx.compose.foundation.lazy.grid.LazyVerticalGrid
import androidx.compose.foundation.rememberScrollState
import androidx.compose.foundation.shape.CircleShape
import androidx.compose.foundation.verticalScroll
import androidx.compose.material.icons.Icons
import androidx.compose.material.icons.filled.Add
import androidx.compose.material.icons.filled.CalendarMonth
import androidx.compose.material.icons.filled.ChevronLeft
import androidx.compose.material.icons.filled.ChevronRight
import androidx.compose.material.icons.filled.RemoveRedEye
import androidx.compose.material3.Button
import androidx.compose.material3.Card
import androidx.compose.material3.Checkbox
import androidx.compose.material3.HorizontalDivider
import androidx.compose.material3.Icon
import androidx.compose.material3.MaterialTheme
import androidx.compose.material3.Text
import androidx.compose.runtime.Composable
import androidx.compose.runtime.MutableState
import androidx.compose.runtime.mutableStateOf
import androidx.compose.runtime.remember
import androidx.compose.ui.Alignment
import androidx.compose.ui.Modifier
import androidx.compose.ui.draw.clip
import androidx.compose.ui.platform.LocalConfiguration
import androidx.compose.ui.res.stringResource
import androidx.compose.ui.text.font.FontWeight
import androidx.compose.ui.text.style.TextAlign
import androidx.compose.ui.tooling.preview.Preview
import androidx.compose.ui.unit.dp
import androidx.compose.ui.unit.em
import de.cdaut.dbtapp.R
import de.cdaut.dbtapp.model.TherapyAssignment
import de.cdaut.dbtapp.model.TherapyAssignment.Companion.mockTherapyAssignments
import de.cdaut.dbtapp.model.Tracker
import de.cdaut.dbtapp.model.Tracker.Companion.mockTrackers
import de.cdaut.dbtapp.util.weekdayListByLocale
import java.time.LocalDate
import java.time.format.DateTimeFormatter
import java.time.format.FormatStyle
import java.time.temporal.WeekFields
@Preview(device = "id:pixel_6")
@Composable
fun TrackingScreen() {
Column(
modifier = Modifier
.verticalScroll(rememberScrollState())
.fillMaxWidth()
.background(MaterialTheme.colorScheme.background),
horizontalAlignment = Alignment.CenterHorizontally
) {
Column(
modifier = Modifier
.fillMaxWidth(0.9f),
horizontalAlignment = Alignment.CenterHorizontally
) {
Spacer(modifier = Modifier.height(20.dp))
Card {
TopCalendar()
}
Spacer(modifier = Modifier.height(10.dp))
Row(
modifier = Modifier
.fillMaxWidth(),
verticalAlignment = Alignment.CenterVertically,
horizontalArrangement = Arrangement.SpaceEvenly
) {
Button(
onClick = {
//TODO: Add tracker
}
) {
Icon(
Icons.Filled.Add,
contentDescription = "//TODO: Provide",
tint = MaterialTheme.colorScheme.onPrimary
)
Text(
text = stringResource(R.string.add_trackter),
style = MaterialTheme.typography.labelLarge,
color = MaterialTheme.colorScheme.onPrimary
)
}
Button(
onClick = {
//TODO: View statistics
}
) {
Text(
modifier = Modifier.padding(horizontal = 5.dp),
text = stringResource(R.string.view_stats),
style = MaterialTheme.typography.labelLarge,
color = MaterialTheme.colorScheme.onPrimary
)
Icon(
Icons.Filled.RemoveRedEye,
contentDescription = "//TODO: Provide",
tint = MaterialTheme.colorScheme.onPrimary
)
}
}
Button(
onClick = {
//TODO: Add diary card here
},
modifier = Modifier.fillMaxWidth(),
) {
Icon(Icons.Filled.Add, stringResource(R.string.btn_add_diarycard))
Text(stringResource(R.string.btn_add_diarycard))
}
Spacer(modifier = Modifier.height(10.dp))
TitledListCard<TherapyAssignment>(
stringResource(R.string.card_therapy_hw_heading),
//cannot eta reduce because
//Function References of @Composable functions are not currently supported
rows = { assignments ->
TherapyAssignmentCardContent(assignments)
},
addAction = {
//TODO: Add Therapy assignment
},
items = mockTherapyAssignments()
)
Spacer(modifier = Modifier.height(10.dp))
TitledListCard<Tracker>(
stringResource(R.string.tracker_card_title),
//cannot eta reduce because
//Function References of @Composable functions are not currently supported
rows = { trackers -> OtherTrackersCardContent(trackers = List(4) { _ -> trackers[0] }) },
addAction = {
//TODO: Add new tracker
},
items = mockTrackers()
)
}
}
}
@Composable
private fun TopCalendar() {
var currentDateMut: MutableState<LocalDate> = remember {
mutableStateOf(LocalDate.now())
}
Column(
horizontalAlignment = Alignment.CenterHorizontally
) {
//Top Navigation and display items
Row(
modifier = Modifier
.fillMaxWidth()
.padding(10.dp),
verticalAlignment = Alignment.CenterVertically,
horizontalArrangement = Arrangement.SpaceBetween
) {
//Header stating the currently selected date
Text(
fontSize = 4.5.em,
text = currentDateMut.value.format(
DateTimeFormatter.ofLocalizedDate(FormatStyle.LONG)
.withLocale(LocalConfiguration.current.locales[0])
)
)
// arrows to switch month
Row(
verticalAlignment = Alignment.CenterVertically
) {
Icon(
modifier = Modifier
.clip(CircleShape)
.clickable(onClick = {
currentDateMut.value = LocalDate.now()
}),
imageVector = Icons.Filled.CalendarMonth,
contentDescription = "//TODO: Provide"
)
Spacer(modifier = Modifier.width(10.dp))
Icon(
modifier = Modifier
.clip(CircleShape)
.clickable(onClick = {
currentDateMut.value = currentDateMut.value.minusMonths(1)
})
.size(30.dp),
imageVector = Icons.Filled.ChevronLeft,
contentDescription = "TODO: Provide"
)
Icon(
modifier = Modifier
.clip(CircleShape)
.clickable(onClick = {
currentDateMut.value = currentDateMut.value.plusMonths(1)
})
.size(30.dp),
imageVector = Icons.Filled.ChevronRight,
contentDescription = "TODO: Provide"
)
}
}
// labels for current day
Row(
modifier = Modifier
.fillMaxWidth()
.padding(10.dp),
horizontalArrangement = Arrangement.SpaceBetween,
) {
weekdayListByLocale(LocalConfiguration.current.locales[0]).map { label ->
Text(
text = label,
modifier = Modifier.padding(10.dp),
textAlign = TextAlign.Center,
fontWeight = FontWeight.Bold
)
}
}
CalendarDaysGrid(currentDateMut)
}
}
@Composable
private fun CalendarDaysGrid(selectedDateMut: MutableState<LocalDate>) {
val locale = LocalConfiguration.current.locales[0]
val selectedDate = selectedDateMut.value
val firstDayOfMonth = LocalDate.of(selectedDate.year, selectedDate.month, 1)
val totalDaysInMonth = firstDayOfMonth.lengthOfMonth()
val firstDayOfWeek = WeekFields.of(locale).firstDayOfWeek
//calculate shift required in the beginning
val shift = (firstDayOfMonth.dayOfWeek.value - firstDayOfWeek.value + 7) % 7
val totalCells = ((shift + totalDaysInMonth + 6) / 7) * 7
val days = List(totalCells) { index ->
val dayNumber = index - shift + 1
if (dayNumber in 1..totalDaysInMonth) dayNumber else null
}
// Calendar Grid
// FIXME: Something better than a lazy grid would be good because scrolling
LazyVerticalGrid(
columns = GridCells.Fixed(7),
userScrollEnabled = false,
modifier = Modifier
.fillMaxWidth()
.height(320.dp)
) {
items(days.size) { index ->
days[index]?.let { day ->
var dayBoxModifier = Modifier
.padding(4.dp)
.clip(CircleShape)
.aspectRatio(1f)
.clickable(onClick = {
selectedDateMut.value = LocalDate.of(
selectedDate.year,
selectedDate.month,
day
)
})
.clip(CircleShape)
//add a mark to the currently selected day
if (day == selectedDate.dayOfMonth) {
dayBoxModifier = dayBoxModifier.border(
2.dp,
MaterialTheme.colorScheme.onPrimaryContainer,
CircleShape
)
}
Box(
modifier = dayBoxModifier,
contentAlignment = Alignment.Center
) {
Text(text = day.toString())
}
}
}
}
}
@Composable
private fun <T> TitledListCard(
title: String,
rows: @Composable Function1<List<T>, Unit>,
addAction: () -> Unit,
items: List<T>
) {
Card(
modifier = Modifier.fillMaxWidth()
) {
Column {
Row(
modifier = Modifier
.padding(10.dp)
.fillMaxWidth(),
horizontalArrangement = Arrangement.SpaceBetween,
verticalAlignment = Alignment.CenterVertically
) {
Text(
text = title,
style = MaterialTheme.typography.titleMedium
)
Icon(
modifier = Modifier
.size(30.dp)
.clip(CircleShape)
.clickable(onClick = addAction),
imageVector = Icons.Filled.Add,
contentDescription = "TODO: Provide"
)
}
HorizontalDivider()
rows(items)
}
}
}
@Composable
private fun TherapyAssignmentCardContent(assignments: List<TherapyAssignment>) {
for (assignment in assignments) {
Row(
modifier = Modifier.fillMaxWidth(),
verticalAlignment = Alignment.CenterVertically,
horizontalArrangement = Arrangement.SpaceBetween,
) {
Column {
Text(
modifier = Modifier.padding(horizontal = 10.dp, vertical = 0.dp),
text = assignment.title,
style = MaterialTheme.typography.bodyMedium
)
Text(
modifier = Modifier.padding(horizontal = 10.dp, vertical = 0.dp),
text = assignment.description,
style = MaterialTheme.typography.bodySmall
)
}
Checkbox(
onCheckedChange = {
assignment.done = !assignment.done
},
checked = assignment.done
)
}
}
}
@Composable
private fun OtherTrackersCardContent(trackers: List<Tracker>) {
for (tracker in trackers) {
Row(
modifier = Modifier
.fillMaxWidth()
.padding(5.dp),
verticalAlignment = Alignment.CenterVertically,
horizontalArrangement = Arrangement.SpaceBetween,
) {
Column {
Text(
modifier = Modifier.padding(horizontal = 10.dp, vertical = 0.dp),
text = tracker.title,
style = MaterialTheme.typography.bodyMedium
)
Text(
modifier = Modifier.padding(horizontal = 10.dp, vertical = 0.dp),
text = tracker.description,
style = MaterialTheme.typography.bodySmall
)
}
}
}
}

View file

@ -0,0 +1,9 @@
package de.cdaut.dbtapp.model
import androidx.room.Database
import androidx.room.RoomDatabase
@Database(entities = [Skill::class], version = 1)
abstract class AppDatabase : RoomDatabase() {
abstract fun skillDao() : SkillDao
}

View file

@ -1,24 +1,53 @@
package de.cdaut.dbtapp.model package de.cdaut.dbtapp.model
class Skill(val title: String, val description: String) { import androidx.room.ColumnInfo
import androidx.room.Dao
import androidx.room.Delete
import androidx.room.Entity
import androidx.room.Insert
import androidx.room.PrimaryKey
import androidx.room.Query
import java.util.UUID
@Entity
class Skill(
@PrimaryKey val identifier: UUID = UUID.randomUUID(),
@ColumnInfo(name = "title") val title: String,
@ColumnInfo(name = "description") val description: String
) {
companion object { companion object {
fun mockSkills(): List<Skill> { fun mockSkills(): List<Skill> {
return listOf( return listOf(
Skill( Skill(
title = "Test Hallo :3", title = "5-4-3-2-1",
description = "lorem ipsum dolor sid amnet consequetur blabla yada yada" description = "5 sehen, 5 hören, 5 fühlen, 4 sehen, 4 hören…"
), ),
Skill( Skill(
title = "5-4-3-2-1", title = "Skilltitel",
description = "Hier kurz beschreiben wie die Übung funktioniert. Ggf. mehrere Zeilen aber nicht super lang" description = "Hier kurz beschreiben wie die Übung funktioniert. Ggf. mehrere Zeilen aber nicht super lang"
), ),
Skill( // Skill(
title = "UwU UwU awawawa", // title = "UwU UwU awawawa",
description = "Just arf a little like the good fopsgirl you are :3" // description = "Just arf a little like the good fopsgirl you are :3"
) // )
) )
} }
} }
} }
@Dao
interface SkillDao {
@Query("SELECT * FROM Skill")
fun getAll(): List<Skill>
@Query("SELECT * FROM Skill WHERE title LIKE :title LIMIT 1")
fun findByName(title: String): Skill
@Insert
fun insertAll(vararg skills: Skill)
@Delete
fun delete(skill: Skill)
}

View file

@ -1,6 +1,5 @@
package de.cdaut.dbtapp.model package de.cdaut.dbtapp.model
import androidx.compose.foundation.layout.Arrangement
enum class SkillCategory(val title: String, val skills: List<Skill> = Skill.mockSkills()) { enum class SkillCategory(val title: String, val skills: List<Skill> = Skill.mockSkills()) {
Mindfulness("Achtsamkeitsübungen"), Mindfulness("Achtsamkeitsübungen"),

View file

@ -0,0 +1,28 @@
package de.cdaut.dbtapp.model
import androidx.room.ColumnInfo
import androidx.room.Entity
import androidx.room.PrimaryKey
import java.util.UUID
@Entity
class Skillschain(
@PrimaryKey val identifier: UUID = UUID.randomUUID(),
@ColumnInfo(name = "name") val title: String,
@ColumnInfo(name = "skills") val skills: List<Skill>
) {
companion object {
fun mockSkillschains(): List<Skillschain> {
return listOf(
Skillschain(
title = "Skillskette 1",
skills = Skill.mockSkills()
),
Skillschain(
title = "Skillskette 2",
skills = Skill.mockSkills()
)
)
}
}
}

View file

@ -0,0 +1,33 @@
package de.cdaut.dbtapp.model
import androidx.room.ColumnInfo
import androidx.room.Entity
import androidx.room.PrimaryKey
import java.util.UUID
@Entity
class TherapyAssignment(
@PrimaryKey val identifier: UUID = UUID.randomUUID(),
@ColumnInfo(name = "title") val title: String,
@ColumnInfo(name = "description") val description: String,
@ColumnInfo(name = "done") var done: Boolean
) {
companion object {
fun mockTherapyAssignments(): List<TherapyAssignment> {
return listOf(
TherapyAssignment(
title = "Selbstfürsorge",
description = "Mir selbst eine gute Sache tun",
done = true
),
TherapyAssignment(
title = "Bedürfnis durchsetzen",
description = "Eine Sache durchsetzen, die mir schwer fällt",
done = false
)
)
}
}
}

View file

@ -0,0 +1,26 @@
package de.cdaut.dbtapp.model
import androidx.room.ColumnInfo
import androidx.room.Entity
import androidx.room.PrimaryKey
import java.util.UUID
@Entity
class Tracker(
@PrimaryKey val identifier: UUID = UUID.randomUUID(),
@ColumnInfo(name = "title") val title: String,
@ColumnInfo(name = "description") val description: String
) {
companion object {
fun mockTrackers(): List<Tracker> {
return listOf(
Tracker(
title = "Stimmung",
description = "Deine aktuelle Stimmung"
)
)
}
}
}

View file

@ -1,15 +1,14 @@
package de.cdaut.dbtapp.navigation package de.cdaut.dbtapp.navigation
import android.content.Context
import androidx.compose.material.icons.Icons import androidx.compose.material.icons.Icons
import androidx.compose.material.icons.automirrored.filled.MenuBook import androidx.compose.material.icons.automirrored.filled.MenuBook
import androidx.compose.material.icons.filled.CalendarToday import androidx.compose.material.icons.filled.CalendarToday
import androidx.compose.material.icons.filled.Checklist import androidx.compose.material.icons.filled.Checklist
import androidx.compose.material.icons.filled.Home import androidx.compose.material.icons.filled.Home
import androidx.compose.material.icons.outlined.Star import androidx.compose.material.icons.outlined.Star
import androidx.compose.runtime.Composable
import androidx.compose.ui.graphics.vector.ImageVector import androidx.compose.ui.graphics.vector.ImageVector
import androidx.compose.ui.platform.LocalContext import androidx.compose.ui.res.stringResource
import androidx.core.content.ContextCompat.getString
import de.cdaut.dbtapp.R import de.cdaut.dbtapp.R
data class BottomNavigationItem( data class BottomNavigationItem(
@ -18,34 +17,35 @@ data class BottomNavigationItem(
val route: String = "", val route: String = "",
val idx: Int = 0 val idx: Int = 0
) { ) {
fun bottomNavigationItems(ctx: Context): List<BottomNavigationItem> { @Composable
fun bottomNavigationItems(): List<BottomNavigationItem> {
return listOf( return listOf(
BottomNavigationItem( BottomNavigationItem(
label = getString(ctx, R.string.label_tracking), label = stringResource(R.string.label_tracking),
icon = Icons.Filled.CalendarToday, icon = Icons.Filled.CalendarToday,
route = Screens.Tracking.route, route = Screens.Tracking.route,
idx = 0 idx = 0
), ),
BottomNavigationItem( BottomNavigationItem(
label = getString(ctx, R.string.label_skillslist), label = stringResource(R.string.label_skillslist),
icon = Icons.AutoMirrored.Filled.MenuBook, icon = Icons.AutoMirrored.Filled.MenuBook,
route = Screens.Skillslist.route, route = Screens.Skillslist.route,
idx = 1 idx = 1
), ),
BottomNavigationItem( BottomNavigationItem(
label = getString(ctx, R.string.label_home), label = stringResource(R.string.label_home),
icon = Icons.Filled.Home, icon = Icons.Filled.Home,
route = Screens.Home.route, route = Screens.Home.route,
idx = 2 idx = 2
), ),
BottomNavigationItem( BottomNavigationItem(
label = getString(ctx, R.string.label_favourites), label = stringResource(R.string.label_favourites),
icon = Icons.Outlined.Star, icon = Icons.Outlined.Star,
route = Screens.Favourites.route, route = Screens.Favourites.route,
idx = 3 idx = 3
), ),
BottomNavigationItem( BottomNavigationItem(
label = getString(ctx, R.string.label_skillschains), label = stringResource(R.string.label_skillschains),
icon = Icons.Filled.Checklist, icon = Icons.Filled.Checklist,
route = Screens.Skillschains.route, route = Screens.Skillschains.route,
idx = 4 idx = 4

View file

@ -0,0 +1,15 @@
package de.cdaut.dbtapp.util
import java.time.DayOfWeek
import java.time.format.TextStyle
import java.time.temporal.WeekFields
import java.util.Locale
fun weekdayListByLocale(locale: Locale): List<String> {
val listOfDayNames = DayOfWeek.entries.map { it.getDisplayName(TextStyle.NARROW, locale).substring(0, 1) }
val firstDayOfWeek = WeekFields.of(locale).firstDayOfWeek.ordinal
val orderedListOfDayNames =
listOfDayNames.subList(firstDayOfWeek, 7) + listOfDayNames.subList(0, firstDayOfWeek)
return orderedListOfDayNames
}

View file

@ -8,4 +8,14 @@
<string name="label_skillschains">Skillsketten</string> <string name="label_skillschains">Skillsketten</string>
<string name="emergency_button_description">Notfallknopf</string> <string name="emergency_button_description">Notfallknopf</string>
<string name="desc_btn_fav">Favorisieren Button</string> <string name="desc_btn_fav">Favorisieren Button</string>
<string name="desc_btn_expand">Ausklappen</string>
<string name="btn_add_diarycard">Diary Card Hinzufügen</string>
<string name="card_therapy_hw_heading">Therapiehausaufgaben</string>
<string name="add_trackter">Tracker hinzufügen</string>
<string name="view_stats">Statistiken</string>
<string name="tracker_card_title">Tracker</string>
<string name="label_skills_search_bar">Skill Suchen</string>
<string name="content_desc_search_bar">Suche Icon</string>
<string name="label_skillschains_search_bar">Skillskette Suchen</string>
<string name="btn_add_skillschain">Skillskette hinzufügen</string>
</resources> </resources>

View file

@ -7,4 +7,14 @@
<string name="label_skillschains">Skills Chains</string> <string name="label_skillschains">Skills Chains</string>
<string name="emergency_button_description">Emergency Button</string> <string name="emergency_button_description">Emergency Button</string>
<string name="desc_btn_fav">Favourte Button</string> <string name="desc_btn_fav">Favourte Button</string>
<string name="desc_btn_expand">Expand</string>
<string name="btn_add_diarycard">Add Diary Card</string>
<string name="card_therapy_hw_heading">Therapy Assignments</string>
<string name="add_trackter">Add Tracker</string>
<string name="view_stats">View Statistics</string>
<string name="tracker_card_title">Trackers</string>
<string name="label_skills_search_bar">Search Skill</string>
<string name="content_desc_search_bar">Search Icon</string>
<string name="label_skillschains_search_bar">Search Skills Chain</string>
<string name="btn_add_skillschain">Add Skillschain</string>
</resources> </resources>

View file

@ -3,4 +3,5 @@ plugins {
alias(libs.plugins.android.application) apply false alias(libs.plugins.android.application) apply false
alias(libs.plugins.kotlin.android) apply false alias(libs.plugins.kotlin.android) apply false
alias(libs.plugins.compose.compiler) apply false alias(libs.plugins.compose.compiler) apply false
id("com.google.devtools.ksp") version "2.0.21-1.0.27" apply false
} }

View file

@ -1,6 +1,6 @@
[versions] [versions]
activityCompose = "1.10.1" activityCompose = "1.10.1"
agp = "8.9.2" agp = "8.10.1"
kotlin = "2.0.21" kotlin = "2.0.21"
coreKtx = "1.16.0" coreKtx = "1.16.0"
junit = "4.13.2" junit = "4.13.2"
@ -8,7 +8,10 @@ junitVersion = "1.2.1"
espressoCore = "3.6.1" espressoCore = "3.6.1"
appcompat = "1.7.0" appcompat = "1.7.0"
material = "1.12.0" material = "1.12.0"
navigationCompose = "2.7.0-rc01" navigationCompose = "2.9.0"
roomCompiler = "2.7.1"
roomKtx = "2.7.1"
roomRuntime = "2.7.1"
[libraries] [libraries]
androidx-activity-compose = { module = "androidx.activity:activity-compose", version.ref = "activityCompose" } androidx-activity-compose = { module = "androidx.activity:activity-compose", version.ref = "activityCompose" }
@ -18,6 +21,9 @@ androidx-material-icons-core = { module = "androidx.compose.material:material-ic
androidx-material-icons-extended = { module = "androidx.compose.material:material-icons-extended" } androidx-material-icons-extended = { module = "androidx.compose.material:material-icons-extended" }
androidx-material3 = { module = "androidx.compose.material3:material3" } androidx-material3 = { module = "androidx.compose.material3:material3" }
androidx-navigation-compose = { module = "androidx.navigation:navigation-compose", version.ref = "navigationCompose" } androidx-navigation-compose = { module = "androidx.navigation:navigation-compose", version.ref = "navigationCompose" }
androidx-room-compiler = { module = "androidx.room:room-compiler", version.ref = "roomCompiler" }
androidx-room-ktx = { module = "androidx.room:room-ktx", version.ref = "roomKtx" }
androidx-room-runtime = { module = "androidx.room:room-runtime" }
androidx-ui-test-manifest = { module = "androidx.compose.ui:ui-test-manifest" } androidx-ui-test-manifest = { module = "androidx.compose.ui:ui-test-manifest" }
androidx-ui-test-junit4 = { module = "androidx.compose.ui:ui-test-junit4" } androidx-ui-test-junit4 = { module = "androidx.compose.ui:ui-test-junit4" }
androidx-ui-tooling = { module = "androidx.compose.ui:ui-tooling" } androidx-ui-tooling = { module = "androidx.compose.ui:ui-tooling" }
@ -27,6 +33,7 @@ androidx-junit = { group = "androidx.test.ext", name = "junit", version.ref = "j
androidx-espresso-core = { group = "androidx.test.espresso", name = "espresso-core", version.ref = "espressoCore" } androidx-espresso-core = { group = "androidx.test.espresso", name = "espresso-core", version.ref = "espressoCore" }
androidx-appcompat = { group = "androidx.appcompat", name = "appcompat", version.ref = "appcompat" } androidx-appcompat = { group = "androidx.appcompat", name = "appcompat", version.ref = "appcompat" }
material = { group = "com.google.android.material", name = "material", version.ref = "material" } material = { group = "com.google.android.material", name = "material", version.ref = "material" }
room-runtime = { module = "androidx.room:room-runtime", version.ref = "roomRuntime" }
[plugins] [plugins]
android-application = { id = "com.android.application", version.ref = "agp" } android-application = { id = "com.android.application", version.ref = "agp" }

675
LICENSE
View file

@ -1,675 +0,0 @@
GNU GENERAL PUBLIC LICENSE
Version 3, 29 June 2007
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
Preamble
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software and other kinds of works.
The licenses for most software and other practical works are designed
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the GNU General Public License is intended to guarantee your freedom to
share and change all versions of a program--to make sure it remains free
software for all its users. We, the Free Software Foundation, use the
GNU General Public License for most of our software; it applies also to
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When we speak of free software, we are referring to freedom, not
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To protect your rights, we need to prevent others from denying you
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You are not required to accept this License in order to receive or
run a copy of the Program. Ancillary propagation of a covered work
occurring solely as a consequence of using peer-to-peer transmission
to receive a copy likewise does not require acceptance. However,
nothing other than this License grants you permission to propagate or
modify any covered work. These actions infringe copyright if you do
not accept this License. Therefore, by modifying or propagating a
covered work, you indicate your acceptance of this License to do so.
10. Automatic Licensing of Downstream Recipients.
Each time you convey a covered work, the recipient automatically
receives a license from the original licensors, to run, modify and
propagate that work, subject to this License. You are not responsible
for enforcing compliance by third parties with this License.
An "entity transaction" is a transaction transferring control of an
organization, or substantially all assets of one, or subdividing an
organization, or merging organizations. If propagation of a covered
work results from an entity transaction, each party to that
transaction who receives a copy of the work also receives whatever
licenses to the work the party's predecessor in interest had or could
give under the previous paragraph, plus a right to possession of the
Corresponding Source of the work from the predecessor in interest, if
the predecessor has it or can get it with reasonable efforts.
You may not impose any further restrictions on the exercise of the
rights granted or affirmed under this License. For example, you may
not impose a license fee, royalty, or other charge for exercise of
rights granted under this License, and you may not initiate litigation
(including a cross-claim or counterclaim in a lawsuit) alleging that
any patent claim is infringed by making, using, selling, offering for
sale, or importing the Program or any portion of it.
11. Patents.
A "contributor" is a copyright holder who authorizes use under this
License of the Program or a work on which the Program is based. The
work thus licensed is called the contributor's "contributor version".
A contributor's "essential patent claims" are all patent claims
owned or controlled by the contributor, whether already acquired or
hereafter acquired, that would be infringed by some manner, permitted
by this License, of making, using, or selling its contributor version,
but do not include claims that would be infringed only as a
consequence of further modification of the contributor version. For
purposes of this definition, "control" includes the right to grant
patent sublicenses in a manner consistent with the requirements of
this License.
Each contributor grants you a non-exclusive, worldwide, royalty-free
patent license under the contributor's essential patent claims, to
make, use, sell, offer for sale, import and otherwise run, modify and
propagate the contents of its contributor version.
In the following three paragraphs, a "patent license" is any express
agreement or commitment, however denominated, not to enforce a patent
(such as an express permission to practice a patent or covenant not to
sue for patent infringement). To "grant" such a patent license to a
party means to make such an agreement or commitment not to enforce a
patent against the party.
If you convey a covered work, knowingly relying on a patent license,
and the Corresponding Source of the work is not available for anyone
to copy, free of charge and under the terms of this License, through a
publicly available network server or other readily accessible means,
then you must either (1) cause the Corresponding Source to be so
available, or (2) arrange to deprive yourself of the benefit of the
patent license for this particular work, or (3) arrange, in a manner
consistent with the requirements of this License, to extend the patent
license to downstream recipients. "Knowingly relying" means you have
actual knowledge that, but for the patent license, your conveying the
covered work in a country, or your recipient's use of the covered work
in a country, would infringe one or more identifiable patents in that
country that you have reason to believe are valid.
If, pursuant to or in connection with a single transaction or
arrangement, you convey, or propagate by procuring conveyance of, a
covered work, and grant a patent license to some of the parties
receiving the covered work authorizing them to use, propagate, modify
or convey a specific copy of the covered work, then the patent license
you grant is automatically extended to all recipients of the covered
work and works based on it.
A patent license is "discriminatory" if it does not include within
the scope of its coverage, prohibits the exercise of, or is
conditioned on the non-exercise of one or more of the rights that are
specifically granted under this License. You may not convey a covered
work if you are a party to an arrangement with a third party that is
in the business of distributing software, under which you make payment
to the third party based on the extent of your activity of conveying
the work, and under which the third party grants, to any of the
parties who would receive the covered work from you, a discriminatory
patent license (a) in connection with copies of the covered work
conveyed by you (or copies made from those copies), or (b) primarily
for and in connection with specific products or compilations that
contain the covered work, unless you entered into that arrangement,
or that patent license was granted, prior to 28 March 2007.
Nothing in this License shall be construed as excluding or limiting
any implied license or other defenses to infringement that may
otherwise be available to you under applicable patent law.
12. No Surrender of Others' Freedom.
If conditions are imposed on you (whether by court order, agreement or
otherwise) that contradict the conditions of this License, they do not
excuse you from the conditions of this License. If you cannot convey a
covered work so as to satisfy simultaneously your obligations under this
License and any other pertinent obligations, then as a consequence you may
not convey it at all. For example, if you agree to terms that obligate you
to collect a royalty for further conveying from those to whom you convey
the Program, the only way you could satisfy both those terms and this
License would be to refrain entirely from conveying the Program.
13. Use with the GNU Affero General Public License.
Notwithstanding any other provision of this License, you have
permission to link or combine any covered work with a work licensed
under version 3 of the GNU Affero General Public License into a single
combined work, and to convey the resulting work. The terms of this
License will continue to apply to the part which is the covered work,
but the special requirements of the GNU Affero General Public License,
section 13, concerning interaction through a network will apply to the
combination as such.
14. Revised Versions of this License.
The Free Software Foundation may publish revised and/or new versions of
the GNU General Public License from time to time. Such new versions will
be similar in spirit to the present version, but may differ in detail to
address new problems or concerns.
Each version is given a distinguishing version number. If the
Program specifies that a certain numbered version of the GNU General
Public License "or any later version" applies to it, you have the
option of following the terms and conditions either of that numbered
version or of any later version published by the Free Software
Foundation. If the Program does not specify a version number of the
GNU General Public License, you may choose any version ever published
by the Free Software Foundation.
If the Program specifies that a proxy can decide which future
versions of the GNU General Public License can be used, that proxy's
public statement of acceptance of a version permanently authorizes you
to choose that version for the Program.
Later license versions may give you additional or different
permissions. However, no additional obligations are imposed on any
author or copyright holder as a result of your choosing to follow a
later version.
15. Disclaimer of Warranty.
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
16. Limitation of Liability.
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
SUCH DAMAGES.
17. Interpretation of Sections 15 and 16.
If the disclaimer of warranty and limitation of liability provided
above cannot be given local legal effect according to their terms,
reviewing courts shall apply local law that most closely approximates
an absolute waiver of all civil liability in connection with the
Program, unless a warranty or assumption of liability accompanies a
copy of the Program in return for a fee.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
state the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
Also add information on how to contact you by electronic and paper mail.
If the program does terminal interaction, make it output a short
notice like this when it starts in an interactive mode:
<program> Copyright (C) <year> <name of author>
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, your program's commands
might be different; for a GUI interface, you would use an "about box".
You should also get your employer (if you work as a programmer) or school,
if any, to sign a "copyright disclaimer" for the program, if necessary.
For more information on this, and how to apply and follow the GNU GPL, see
<https://www.gnu.org/licenses/>.
The GNU General Public License does not permit incorporating your program
into proprietary programs. If your program is a subroutine library, you
may consider it more useful to permit linking proprietary applications with
the library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License. But first, please read
<https://www.gnu.org/licenses/why-not-lgpl.html>.

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