black and white edition

This commit is contained in:
CDaut 2023-07-06 16:13:26 +02:00
parent 26b7e20052
commit 34ea28aa30
5 changed files with 6 additions and 6 deletions

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@ -7,7 +7,7 @@
\draw[
fill,
red
gray
] (-2, -3) -- (-2,-4) -- (2,-6) -- (4.3,-6) -- (4.3,-4) -- cycle;
\draw[
@ -17,12 +17,12 @@
\draw[
fill,
blue
darkgray
] (1.7,-2) circle (15pt);
\draw[
fill,
blue
darkgray
] (0.4,-4.2) circle (15pt);
\node (fu) at (1.4,-1) {\LARGE $f_u$ $(+)$};

View file

@ -143,13 +143,13 @@ Given this function and a set of target images the inverse rendering problem can
\begin{figure}[h]
\centering
\subfloat[initial guess]{
\includegraphics[width=0.3\linewidth]{../presentation/img/results/guess.png}
\includegraphics[width=0.3\linewidth]{../presentation/img/results/guess-bw.png}
}
\subfloat[optimized result]{
\includegraphics[width=0.3\linewidth]{../presentation/img/results/result.png}\label{fig:result_image}
\includegraphics[width=0.3\linewidth]{../presentation/img/results/result-bw.png}\label{fig:result_image}
}
\subfloat[target]{
\includegraphics[width=0.3\linewidth]{../presentation/img/results/photo.png}
\includegraphics[width=0.3\linewidth]{../presentation/img/results/photo-bw.png}
}
\caption{A generic example for how differentiable ray tracing can be used to approximate a solution for the inverse rendering problem.}\label{fig:inverse_rendering_example}
\end{figure}

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