Small modifications
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@ -1465,6 +1465,9 @@ struct CameraMatrices
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};
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````
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Since the camera matrices will be used by the RayGen, see next sub section, the descriptorSet need to also have
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the usage flag to include that stage. This was done in section Additions to the Scene Descriptor Set
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## updateUniformBuffer
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The computation of the matrix inverses is done in `updateUniformBuffer`, after setting the `ubo.proj` matrix:
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