Bulk update NvPro-Samples 03/18/21

This commit is contained in:
Mathias Heyer 2021-03-18 15:00:48 -07:00
parent a2b80ab819
commit 2da588b7e6
113 changed files with 3529 additions and 1508 deletions

View file

@ -1,4 +1,4 @@
<meta charset="utf-8" lang="en">
<meta charset="utf-8" lang="en">
**NVIDIA Vulkan Ray Tracing Tutorial**
**Instances**
@ -79,14 +79,14 @@ In `HelloVulkan::createRtPipeline()`, immediately after adding the closest-hit s
vk::ShaderModule call2 =
nvvk::createShaderModule(m_device, nvh::loadFile("shaders/light_inf.rcall.spv", true, paths));
callGroup.setGeneralShader(static_cast<uint32_t>(stages.size()));
stages.push_back({{}, vk::ShaderStageFlagBits::eCallableKHR, call0, "main"});
callGroup.setGeneralShader(static_cast<uint32_t>(stages.size() - 1));
m_rtShaderGroups.push_back(callGroup);
callGroup.setGeneralShader(static_cast<uint32_t>(stages.size()));
stages.push_back({{}, vk::ShaderStageFlagBits::eCallableKHR, call1, "main"});
callGroup.setGeneralShader(static_cast<uint32_t>(stages.size() - 1));
m_rtShaderGroups.push_back(callGroup);
callGroup.setGeneralShader(static_cast<uint32_t>(stages.size()));
stages.push_back({{}, vk::ShaderStageFlagBits::eCallableKHR, call2, "main"});
callGroup.setGeneralShader(static_cast<uint32_t>(stages.size() - 1));
m_rtShaderGroups.push_back(callGroup);
~~~~