Bulk update NvPro-Samples 03/18/21

This commit is contained in:
Mathias Heyer 2021-03-18 15:00:48 -07:00
parent a2b80ab819
commit 2da588b7e6
113 changed files with 3529 additions and 1508 deletions

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@ -1,4 +1,4 @@
<meta charset="utf-8" lang="en">
<meta charset="utf-8" lang="en">
**NVIDIA Vulkan Ray Tracing Tutorial**
**Multiple Closest Hit Shaders**
@ -68,8 +68,8 @@ Then add a new hit group group immediately after adding the first hit group:
~~~~ C++
// Second group
hg.setClosestHitShader(static_cast<uint32_t>(stages.size()));
stages.push_back({{}, vk::ShaderStageFlagBits::eClosestHitKHR, chit2SM, "main"});
hg.setClosestHitShader(static_cast<uint32_t>(stages.size() - 1));
m_rtShaderGroups.push_back(hg);
~~~~