Fixing Doc
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1 changed files with 0 additions and 5 deletions
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@ -1269,11 +1269,6 @@ void HelloVulkan::createRtPipeline()
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stage.module = nvvk::createShaderModule(m_device, nvh::loadFile("spv/raytrace.rmiss.spv", true, defaultSearchPaths, true));
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stage.stage = VK_SHADER_STAGE_MISS_BIT_KHR;
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stages[eMiss] = stage;
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// The second miss shader is invoked when a shadow ray misses the geometry. It simply indicates that no occlusion has been found
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stage.module =
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nvvk::createShaderModule(m_device, nvh::loadFile("spv/raytraceShadow.rmiss.spv", true, defaultSearchPaths, true));
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stage.stage = VK_SHADER_STAGE_MISS_BIT_KHR;
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stages[eMiss2] = stage;
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// Hit Group - Closest Hit
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stage.module = nvvk::createShaderModule(m_device, nvh::loadFile("spv/raytrace.rchit.spv", true, defaultSearchPaths, true));
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stage.stage = VK_SHADER_STAGE_CLOSEST_HIT_BIT_KHR;
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