14 lines
620 B
Markdown
14 lines
620 B
Markdown
# NVIDIA Vulkan Ray Tracing Tutorial
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This example is the result of the ray tracing tutorial.
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The tutorial is adding ray tracing capability to an OBJ rasterizer in Vulkan
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If you haven't done it, [**Start Ray Tracing Tutorial**](https://nvpro-samples.github.io/vk_raytracing_tutorial_KHR/vkrt_tutorial.md.html).
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## Going Further
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Once the tutorial completed and the basics of ray tracing are in place, other tuturials are going further from this code base.
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See all other [additional ray tracing tutorials](../README.md#extra-tutorials)
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